Shepskii 11 Posted November 23, 2023 Apologies if this has been covered already but I haven't found a specific answer through searching yet - does this mission/mod support persistent saves on a dedicated server so the game state resumes after reboot or when players disconnect/reconnect? Share this post Link to post Share on other sites
gc8 977 Posted November 23, 2023 2 hours ago, Shepskii said: Apologies if this has been covered already but I haven't found a specific answer through searching yet - does this mission/mod support persistent saves on a dedicated server so the game state resumes after reboot or when players disconnect/reconnect? yes, you have to use the admin menu to pick which save you want to load to enter admin menu you should be logged in as admin and when the mission starts the menu will be shown to you Share this post Link to post Share on other sites
Shepskii 11 Posted November 23, 2023 Fantastic, thanks for confirming! Share this post Link to post Share on other sites
Shepskii 11 Posted November 24, 2023 I've been experimenting with a local dedicated server before I throw this up to my groups proper box and so far, the default 'Apex' mode works brilliantly. However, when I try to run it using Unsung, the game mode never starts and the server console shows 'Game finished' about 90 seconds after it started. Looking through the RPT, it appears there is some issue with the factions - I may have made a mistake in the setup but I've linked the RPT file here in case it's any use. The only mods being loaded are FoW, Unsung, TFAR and CBA. Happy to provide any other info if it would help. Share this post Link to post Share on other sites
gc8 977 Posted November 24, 2023 @Shepskii thx for reporting! i fixed the bug in unsung loading. there's still some error messages regarding unsung gear but I'll try to remember to fix those later Share this post Link to post Share on other sites
Shepskii 11 Posted November 24, 2023 6 hours ago, gc8 said: @Shepskii thx for reporting! i fixed the bug in unsung loading. there's still some error messages regarding unsung gear but I'll try to remember to fix those later Brilliant, thanks chief! I'll have another crack with it and let you know if I run into any further glitches 🙂 1 Share this post Link to post Share on other sites
gc8 977 Posted January 2 New version is out! (0.9.84) What's new: Added 3D pointer on purchased vehicles Added ability to buy vehicles locked Fixed some vehicle actions had long delay to appear Other bug fixes Share this post Link to post Share on other sites
gc8 977 Posted January 24 Made some changes to allow better flying with aircrafts Version 0.9.86 What's new: Enemy AA range is reduced to allow more room for flying AA threat map can be turned on while in aircraft Other smaller changes Share this post Link to post Share on other sites
gc8 977 Posted March 1 Another update, posting here for the change Version 0.9.89 What's new: FOBs have radar that displays aircrafts on the map New trait to allow running faster Capturing places does no longer require defeating all enemies but have superiority in numbers Fixed script errors Share this post Link to post Share on other sites
gc8 977 Posted May 17 lot of new features since last update. 0.9.96 is the current version. Read all about changes in here: https://steamcommunity.com/sharedfiles/filedetails/changelog/1981883271 Share this post Link to post Share on other sites