Fastfood4Bigfoot 0 Posted October 4, 2018 Hi, trying to retexture the opened parachute at the moment. How can I achieve this? Already played around with (backpackContainer player) setObjectTexture [0,'#(argb,8,8,3)color(0,0,0,1)'] from user comments at https://community.bistudio.com/wiki/setObjectTexture but no luck yet. hint str getObjectTextures (vehicle player) returns "[]" which means it isn't retexturable at all according to https://community.bistudio.com/wiki/setObjectTexture Quote Not all objects could be textured this way. To find out, run getObjectTextures command on an object. Empty array [] usually indicates it cannot be textured. Any ideas? Thx! Share this post Link to post Share on other sites
Noks - Ohliger 4 Posted October 4, 2018 According to the configs of the parachutes you can find here http://tikka.ws/class/index.php?b=cfgVehicles&s=Backpack (e.g. -> http://tikka.ws/class/index.php?b=cfgVehicles&c=B_Parachute), there are no hiddenSelections for the parachute ( only for the bag containing it ). The function "setObjectTexture" only allows you to retexture hiddenSelections, thus you cannot replace the texture of a parachute with this method. Share this post Link to post Share on other sites
DSabre 2332 Posted October 17, 2018 (edited) even if it had, the open parachute does not exist till you open it. So it would not be possible to retex it this way I believe. The only way I know is to make a mod and port the A2 parachute. That's what I did for my paraglider mod. If I have some time this weekend I could prolly make the source available for a small retex parachute mod. Edited October 17, 2018 by DSabre 1 1 Share this post Link to post Share on other sites
DSabre 2332 Posted October 19, 2018 https://www.dropbox.com/s/63fbz2zzdcebo2v/source sab_parachute.zip?dl=0 It's the Arma 2 Parachute, so it is licensed under the APL license. It is a part of my paraglider addon. So if you use it please exchange my mod prefix sab_ with something else, like ffbf_ or something. Otherwise it would conflict with it. Simply open all textfiles simultaneously with notepad++ and use find/replace. Same for the p3d file. There is a mass rename option under tools in object builder. The p3d may be a little weird as it is the same my powered paraglider uses. That's why it got little wheels in geo lod, which are not necessary for a parachute 1 Share this post Link to post Share on other sites
loopdk 92 Posted October 20, 2018 Do you have a snow camo edition :) Share this post Link to post Share on other sites
BadHabitz 235 Posted October 20, 2018 Shameless plug for my mod with different colored canopies. 2 1 Share this post Link to post Share on other sites