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Who are we?

 

Remaining together for more than a decade, the 242nd has defined itself as a mature, dynamic, and decisively stable community.  
We value skill and success over flash and paperwork, always seeking to improve ourselves against both AI and human opponents. Join us to participate in our vision of an aggressive, agile and hard-hitting team of teachers. Over the 10 years for which our community has stood the test of time, we've avoided the drama that has claimed the legacies of so many other clans. We've chosen to eschew the flashy "sir-yes-sir" and useless "Training courses", unnecessary paperwork, over complicated or poorly done missions of the typical arma experience, and have instead chosen to challenge ourselves to succeed in the game, raising the bar in how we can apply both individual and team skillsets.

 

Gameplay Loop

Ranks are dropped at the slot in screen. If the unit leader ends up as a fireteam member of the team you lead, then he follows your orders. Training allows people to specialize and focus their gameplay, but you'll be expected to master all of the basic weapons and roles of an infantryman first and foremost. In any given session, expect to play the role you're given, but also expect to be given many roles over a session. You might start your first mission as a grenadier, but end the night having flown a helicopter, lead a fireteam, or driven an IFV. Agility and skill are the cornerstones of what the 242nd is about. ArmA is a game of vast possibilities, and while we follow stringent procedures for organization, we embrace these possibilities.

 

Expect a great deal of time without a magnified scope. 

 

Our missions are rarely if ever Zeus curated. Our mission makers painstakingly craft different experiences using the Eden editor. This allows us to maintain peak server performance while well as truly rich and interesting scenarios. These missions have a real failure point, and tons of replay value. Expect to see yourself and your unit lose on occasion. Expect to come together with your team and discuss what went wrong and how we can improve. Expect your contributions to matter. Don't expect it to be easy.

 

Joining Process
You can either opt for an interview by joining us on teamspeak and contacting the leader, CPT. Helios, or any NCO, or you can drop an application on our website and we'll get back to you very shortly.

Once accetped, you'll go through a no-strings attached application process. You'll download the mods, and play with us in our operations as a fireteam member. If you don't want training, you don't have to take it yet.
If, at the end of two weeks we find that we're not suited for each other, then the process stops there. For most people who walk through the doors, that's where the fun begins.

 

Unit Servers 
Teamspeak 3: 242nightstalkers.teamspeak3.com

Website: 242nightstalkers.US

Discord: https://discord.gg/bpM6yU

Clan Link: Application Link

Public Server: 72.5.195.222:2314

Operations Server: 72.5.195.222:2302
Owner Steam: When the Day Breaks (CPT. Helios)

 

Spoiler

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