ZOOK 0 Posted December 13, 2002 i had played many FPS before OFP released.Surely i will finally play the mutiplayer game of them,cos it will bring me more fun than single missions.but i found that OFP in mutiplayergame is not a mutigame as i expected before.i compared with other FPS.i found them 1.Respawn Free most game will not allow this point in mutiplayer game.it will bring less organization & selfish.just think you just respawn from the respwan place the first thing you thought is not to find your team(they r now everywhere of the map) but to vengeance.is that the OFP mutigame you want?and i found it is unfair in CTF mode.just exepect"the enemy succcesfully grab your flag and scored, and send two and stay near your base(i said 'near')shoot your side,you just respawn and be killed ,again and again lol,boring......why not make a script to force both side respawn after one side scored?this could be fair both side will have a chance to do it again. 2.too much freedom(this make the game confusing) OFP is a critical millitary game.that means,as a soldier in the game you can not go anywhere you want.can not drive any vehicles you see.only pilots can fly planes only tank crew can drive tanks.you can choose your role before your enter the game.but when you entered you must do as a professional .i think the scripters must set limit to this.how?i have an idea set a trigger of the base only marines can walkout of the base on foot,tanker & pilots will be killed when they go out the base on foot.they can only go out of the base by plane or by tank& once they get off the vehicles in none base places.they will be killed and the vehicle bang. Share this post Link to post Share on other sites
eXor 0 Posted December 13, 2002 These are not problems with OFP, most of the stuff you mentioned can be done with scripts. Â So go create a mission The role thing is an interesting idea but wouldn't work the way you suggest. What if you're a pilot and you are shot down but manage to eject? What if your tank is badly damaged and can't move and you want to leave it? You could make aircraft operable only by pilots e.t.c but let them be able to run around on foot with their sidearm and be able to control normal vehicles like jeeps. Share this post Link to post Share on other sites
shadow 6 Posted December 13, 2002 OFP is all about freedom. I would not like to see that freedom taken away ,thank you Share this post Link to post Share on other sites
ZOOK 0 Posted December 13, 2002 the question is everyone wanna be a superman in the game if you don't set a limit. you use better gun?i use tank, you use tank?i use heli.don't you see the confusing situation in CTF?At the start everybody get in heavy APC  in such a hurry. no superman on the battlefield.everybudy must depend on others.it seems like everyone have forgotten it since the map makers set the free respawn.they just they rushed again & again  train their skill.but the skill is not so important in the game as in cs.this point has been proved in single mission that we have play.what is important? teamwork,agree? i have no idea about everyone can drive a jeep & truck. but i really don't think the pilot or tankers can stay in their tank as a professional soldier.For example, below is a tank tactical we designed : driver of tank crew take law or Rpg,when their tank meet the enemy's tank he just get out and shoot it by law and the gunner shoot it by sabot,two shoot made ,then the enemy tank will be destroyed it's the fastest way of tankbattle. is it the damn FREE tank battle we wanna see in ofp?is it the game we want? is it the OFP in your mind? ------------------------------------------------------------ Share this post Link to post Share on other sites
shadow 6 Posted December 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ZOOK @ Dec. 13 2002,16:25)</td></tr><tr><td id="QUOTE">don't you see the confusing situation in CTF?<span id='postcolor'> No, I play SP and Co-op Share this post Link to post Share on other sites
ZOOK 0 Posted December 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">No, I play SP and Co-op <span id='postcolor'> coop is the basement of TDM CTF. but only TDM & CTF are matches no match no development.:( ----------- Share this post Link to post Share on other sites
shadow 6 Posted December 13, 2002 I still find Co-op more appealing Share this post Link to post Share on other sites
kegetys 2 Posted December 13, 2002 i'll rather play some well made A&D missions (like by ones by Goeth) with real objectives etc. than CTF... I really dont see the point of CTF, why would anyone want to steal their opponents flag in a war... Coop is still my very favourite over everything though Share this post Link to post Share on other sites
LowLevelFunctionary 0 Posted December 13, 2002 Yep, COOPS are great. Flashpoint is designed for tactical team play and coops proivde just that... sometimes better than SP.... Although you say everyone jumps into veichles.... Which servers do you usually use??? Most of the servers i join are fine. People do use all the hardware but always incorporate team play into that... And you say theres too much freedom in CTF maps? Most of the CTF maps i play usually have a boundary... I hate it when i go that bit too far and die yet another embarrasing death Share this post Link to post Share on other sites
Harnu 0 Posted December 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ZOOK @ Dec. 13 2002,13:17)</td></tr><tr><td id="QUOTE">i had played many FPS before OFP released.Surely i will finally  play the mutiplayer game of them,cos it will bring me more fun than single missions.but i found that OFP in mutiplayergame  is not a mutigame as i expected before.i compared with other FPS.i found them 1.Respawn Free most game will not allow this point in mutiplayer game.it will bring less organization & selfish.just think you just respawn from the respwan place the first thing you thought is not to find your team(they r now everywhere of the map) but to vengeance.is that the OFP mutigame you want?and i found it is unfair in CTF mode.just exepect"the enemy succcesfully grab your flag and scored, and send two and stay near your base(i said 'near')shoot your side,you just respawn and be killed ,again and again lol,boring......why not make a script to force both side respawn after one side scored?this could be fair both side will have a chance to do it again. 2.too much freedom(this make the game confusing) OFP is a critical millitary game.that means,as a soldier in the game you can not go anywhere you want.can not drive any vehicles you see.only pilots can fly planes only tank crew can drive tanks.you can choose your role before your enter the game.but when you entered you must do as a professional .i think the scripters must set limit to this.how?i have an idea set a trigger of the base only marines can walkout of the base on foot,tanker & pilots will be killed when they go out the base on foot.they can only go out of the base by plane or by tank& once they get off the vehicles in none base places.they will be killed and the vehicle bang.<span id='postcolor'> I find OFP very fun this way. It's great to go anywhere and do anything. Now, I'll try to explain between public MP server (Which is what it sounds like you are playing) and Private server/squads. Public- Hapazard, shoot em all, fun game. Everyone can do everything becuase it's more fun that way. I love being able to fly, then get out and steal enemy armor. Or be able to use a sniper rifle when I'm not a sniper/black op to support my team. OFPMP is very very very fun. If you want round combat, do coops and team coops. And about only having crew do tanks, and pilots do air. It's not as great as it sounds. Tactician from Stoner's House of Pancakes decided to try pilots only fly. And what a disaster that can become. If you get good pilots to fly, well then that's great. But if they have to leave mid-game, well that sucks. You are now down I pilot, and there have been a few times that all of them go away. Which means no Chopper's or fast transport for your team. It all sounds great, but in the end it gets ugly. Private/Squad MP. Fun, realistic, organized. Maps are normally played with tactics. This seems to be what you are looking for. However, unless it's coop, you respawn. And everyone can do everything. But it's more organized so it doesn't happen that way. My experiences with USMC Squad (11th MEU not the 13th) were much like this. A lot of planning, tactics and ended in a lot of fun. So try getting into a squad or get onto private servers if you can. You'll find what you are looking for. Share this post Link to post Share on other sites
whisperFFW06 0 Posted December 13, 2002 /agree wholeheartly with Kegetys. AD all the way. No respawn, clear objectives, when nicely done, side are even, each advantage is contained by specific thing on the other side. AD all the way. Share this post Link to post Share on other sites
Skunk Monkey 0 Posted December 13, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (whisperFFW06 @ Dec. 13 2002,16:25)</td></tr><tr><td id="QUOTE">/agree wholeheartly with Kegetys. AD all the way. No respawn, clear objectives, when nicely done, side are even, each advantage is contained by specific thing on the other side. AD all the way.<span id='postcolor'> Hmm I thought I'd replied to this earlier today - must have been too busy with my bong or something .. Well Anyway I also agree that Coop suits OFP's game mode, it is a simulation after all! No Respawn is essential for good gaming, Coop, TDM, A&D, C&H are all Valid game modes, if there is no spawn, 1 life is all you get on a battlefield - CTF has no links with OFP's great sim. gameplay and it confuses me why so many people play it - but Hey What do I know I'm a Freak !!! Share this post Link to post Share on other sites
ZOOK 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">And about only having crew do tanks, and pilots do air. Â It's not as great as it sounds. Â Tactician from Stoner's House of Pancakes decided to try pilots only fly. Â And what a disaster that can become. Â If you get good pilots to fly, well then that's great. Â But if they have to leave mid-game, well that sucks. Â You are now down I pilot, and there have been a few times that all of them go away. Â Which means no Chopper's or fast transport for your team. Â It all sounds great, but in the end it gets ugly. <span id='postcolor'> the sense you mentioned may not happen in a well organization MP play.better organization is the thing i wanna see in None CO-OP MP.why can't we have a better organization in them?why we always have good tactical to cope with foolish AI? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Public- Hapazard, shoot em all, fun game. Â Everyone can do everything becuase it's more fun that way. Â I love being able to fly, then get out and steal enemy armor.<span id='postcolor'> how about you be shot by the enemy and died in the enemy's camp when you try to steal cars?so your plane or APC will be left in or near the enemy base.and they will not be respawn till you find them again and no heli in the base to use. i think we can have a switch of the map before you entered the game.you can choice "free play mode&"critical millitary mode". </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I find OFP very fun this way. Â It's great to go anywhere and do anything.<span id='postcolor'> freedom is good.freedom is especially in OFP. But this is a critical millitary game,a real simulation war. no ruleless FREEDOM. Share this post Link to post Share on other sites
Harnu 0 Posted December 14, 2002 We can't have that kind of organization in normal MP because IT DOESN'T WORK! People come to play, if they want to do their own thing, that's great and they should be able to. If you are doing coop, try a team coop, two sides no respawn and objectives. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">how about you be shot by the enemy and died in the enemy's camp when you try to steal cars?so your plane or APC will be left in or near the enemy base.and they will not be respawn till you find them again and no heli in the base to use. <span id='postcolor'> If I take a chopper, I will eject and parachute down near the enemy base. Sneak in and try to take something. What way the chopper respawns. It's a ground rule on SHoP. And when someone does land it, they get LAW'ed. Or we search for it and blow it/take it back. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">i think we can have a switch of the map before you entered the game.you can choice "free play mode&"critical millitary mode".before you enter the game.<span id='postcolor'> Instead of having mods, choose a map to suit your fancy. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">freedom is good.freedom is especially in OFP. But this is a critical millitary game,a real simulation war. no ruleless FREEDOM.<span id='postcolor'> No, VBS1 is a cticial military game. This is the public version of it basically. Meaning it's very very very fun. A war simulation, well that depends on the map. Ruleless freedom is what make's a lot of MP fun. If you want rules, and all that, get into a squad and play with them. Share this post Link to post Share on other sites
ZOOK 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Ruleless freedom is what make's a lot of MP fun.  If you want rules, and all that, get into a squad and play with them. <span id='postcolor'> ruleless game confused me,ruleless game  is not da game that the designer want to see.i m a member of [=SAM=]. our clan have six squads,about forty man atcive every day in the server. rules well.have plan before MP gaming ,still don't work. Share this post Link to post Share on other sites
Harnu 0 Posted December 14, 2002 ZOOK, are you playing with JUST you and your squad against other people. Or are you playing with some of your squad, and random people that join the server? Share this post Link to post Share on other sites
KeyCat 131 Posted December 14, 2002 Each to his own I guess... For me it's OFP's open design and co-op's missions that requires teamwork that makes it shine well above all other FPS available to day! Also hope that I will be able to try some well balanced A&D maps in the near future... /Christer (a.k.a KeyCat) Share this post Link to post Share on other sites
LowLevelFunctionary 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">No, VBS1 is a cticial military game. This is the public version of it basically. Meaning it's very very very fun. A war simulation, well that depends on the map. Ruleless freedom is what make's a lot of MP fun. If you want rules, and all that, get into a squad and play with them. <span id='postcolor'> Wasnt VBS1 created because the "big boys" saw it and saw its potential? I dont think VBS was in development untill about 3 months after OFP was released or something. Then again, I could be wrong... Share this post Link to post Share on other sites
HellToupee 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Dec. 14 2002,05:05)</td></tr><tr><td id="QUOTE">i'll rather play some well made A&D missions (like by ones by Goeth) with real objectives etc. than CTF... I really dont see the point of CTF, why would anyone want to steal their opponents flag in a war... Coop is still my very favourite over everything though <span id='postcolor'> i agree kegeties CTF is just deathmatch i luv attack and defend from the days of DF2s 64 player attack and defend games, sadly everyone on my local server just wants t play ctf and use g36s and get annoyed when i complain about y cant it just be ak vs m16, they tell me in war u dont use crap weapons . Share this post Link to post Share on other sites
HellToupee 0 Posted December 14, 2002 also team work takes time u cant expect any sort of team work to arise in a 30min game, ppl dont even seem to care about winning, if u have a long game and ppl want to win and its a sort of game where they realise they need team work to win in a few hours uld have em all workin together(sum games like ctf tho rambos can do it all) IF u wanna see large scale team work try out a mmorg for a while like ww2 online or aces high. Share this post Link to post Share on other sites
PiNs_Da_Smoka 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Dec. 14 2002,10:05)</td></tr><tr><td id="QUOTE">why would anyone want to steal their opponents flag in a war...<span id='postcolor'> Bah....Leave it to Keg to delve too deep into something and ruin it And HellToupee, being an ex-HEAVY DF2 player, i don't recall a Novaworld A&D server that allowed 64 people. Maybe Deathmatch though. But, its been a while for me. I heard that NW is going to shut down the DF2 servers anyways Looks like i can't hop on every once and a while and play with my old squad for nolstagic reasons anymore. =CS= 4-LIFE!!! (Crimson Snipers) Share this post Link to post Share on other sites
Harnu 0 Posted December 14, 2002 Just last night I played a map called Battlefield 1985. VERY VERY VERY GOOD! Props to whomever made it. It was an hour long. And one of the main things in this that encouraged teamwork, was constatnly knowing where your team was. Little blue x's designate where each team member is on the map. Those really helped out. You could get closer to a friend and help him. It was very cool. Share this post Link to post Share on other sites
HellToupee 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Harnu @ Dec. 15 2002,06:04)</td></tr><tr><td id="QUOTE">Just last night I played a map called Battlefield 1985. VERY VERY VERY GOOD! Props to whomever made it. It was an hour long. And one of the main things in this that encouraged teamwork, was constatnly knowing where your team was. Little blue x's designate where each team member is on the map. Those really helped out. You could get closer to a friend and help him. It was very cool.<span id='postcolor'> yes i find even on a side that tries to be organised, with out tags and knowing where they were they gave up and jus said, follow sum guy who knows where hes going. Share this post Link to post Share on other sites
HellToupee 0 Posted December 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @ Dec. 14 2002,22:01)</td></tr><tr><td id="QUOTE">5--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Dec. 14 2002,105)</td></tr><tr><td id="QUOTE">why would anyone want to steal their opponents flag in a war...<span id='postcolor'> Bah....Leave it to Keg to delve too deep into something and ruin it And HellToupee, being an ex-HEAVY DF2 player, i don't recall a Novaworld A&D server that allowed 64 people. Maybe Deathmatch though. But, its been a while for me. I heard that NW is going to shut down the DF2 servers anyways Looks like i can't hop on every once and a while and play with my old squad for nolstagic reasons anymore. =CS= 4-LIFE!!! (Crimson Snipers) <span id='postcolor'> u had to go to the second page to find the 64player A&D map i was on it all the time, nothing like manning your fort at a machine gun as 32 ppl charge, if ofps MP could match df2 it would be the best mp game on the planet that u dont have to pay to play aka mmorg. Share this post Link to post Share on other sites
BLuuRKo 0 Posted December 15, 2002 ctf is ofp's funnest mode. just for a blast i'd say. no sim there. coops are good but i dont have much internet OR lan experience with ofp in coop. but the times i ahve played coop, people play the game properly. none of the macho rambo bullshit...stick together! "shoot, communicate, move a-ha" much better playing style... merry x-mas.....? Share this post Link to post Share on other sites