heavygunner 179 Posted March 5, 2018 You keep on giving. A surprise, but a welcome one. Share this post Link to post Share on other sites
Reddiem 508 Posted March 5, 2018 We've encountered an issue with the key for Main pbo. Will fix it later....;) Share this post Link to post Share on other sites
Reddiem 508 Posted March 5, 2018 Version 1.3.66 - Fixed broken Main pbo BI Key - Fixed broken static Milan backpacks Share this post Link to post Share on other sites
Guest Posted March 5, 2018 The Armaholic mirror has been updated with the new version: Redd Vehicles v1.3.66 Share this post Link to post Share on other sites
Sanya 97 Posted March 19, 2018 Why is the commander's optics of Marder 1A5 moving severally from the gun? Maybe I'm wrong, but the commander's sight can not rotate in the horizontal plane apart from the tower. Spoiler 1 Share this post Link to post Share on other sites
T4nk 280 Posted March 20, 2018 little bit of Paint makes all become more Fun... (W.i.P ) https://imgur.com/a/x0AlX 14 Share this post Link to post Share on other sites
amon11 8 Posted April 4, 2018 hi can ai units use fuchs milan missile or machine gun? Share this post Link to post Share on other sites
T4nk 280 Posted April 8, 2018 almost done.... https://imgur.com/a/3PATQ 8 2 Share this post Link to post Share on other sites
runy888 19 Posted April 8, 2018 It's quite impressive to see these progress reports and how you continue to refine your work and increase the depth of detail. Keep it up, thanks for that! 2 Share this post Link to post Share on other sites
T4nk 280 Posted April 8, 2018 thx! We do our very best! ..... and still learning 4 Share this post Link to post Share on other sites
madpat3 29 Posted April 12, 2018 could you please tweak the sitting position of the driver in the "Fuchs" a little, so he sits a little bit lower? just a little, so the whole windscreen can be seen by default, without adjusting viewing. Share this post Link to post Share on other sites
Reddiem 508 Posted April 21, 2018 Update Version 1.3.79 - Added some Tank DLC config stuff - Added distance LODs to Fuchs interior - Added the "Fix GetIn Bug" user action, so you can now manually unlock the positions which sometimes wouldn't unlock and you cannot enter e.g. Fuchs co-driver anymore - Added second Animation for Wiesel MK20 commander, now he can switch between a low and a high turned out animation (Low is default) - Changed RSC UI optics for all vehicles and weapons - Changed Fuchs "Commander Hatch" is now called "Middle Hatch" - Changed Marder and Wiesel MK20 turret rotating speed - Changed new radio model in Fuchs interior - Tweaked Marder, Wiesel TOW and Wiesel MK20 PhysX - Tweaked all soundshader - Tweaked some selection names and removed unnecessary config entries - Removed Milan on Marder and Fuchs, due to a change in the engine (I think so) it is not possible to aim with the missile if they are not part of the main turret (Will be fixed by BI) - Removed static Milan due to an issue with the model.cfg for the backpacks 3 Share this post Link to post Share on other sites
Guest Posted April 21, 2018 The Armaholic mirror has been updated with the new version: Redd Vehicles v1.3.79 Share this post Link to post Share on other sites
Reddiem 508 Posted May 1, 2018 Next one will be.... 10 2 Share this post Link to post Share on other sites
ice_age0815 37 Posted May 1, 2018 nice looking gepard Share this post Link to post Share on other sites
T4nk 280 Posted May 7, 2018 Winter Camo, Positions and a litlebit of Interieur.... 11 Share this post Link to post Share on other sites
Agoost 0 Posted May 12, 2018 Will get the Milan ever again? I really want to use them. Share this post Link to post Share on other sites
T4nk 280 Posted May 12, 2018 Depends on BI and when they fix it. As soon as they allow the secondary Turrets again, Milan is back in Business. BI already confirmed this, but without timeframe. ( as far as i know right Now). So, Fingers crossed! 2 Share this post Link to post Share on other sites
Reddiem 508 Posted June 10, 2018 Update 1.4.85 Changelog: Version 1.4.85 - Added Gepard 1A2 - Added all wreck models, they can be found under "empty->wrecks->Redd'n'Tank Wrecks" - Added empty Milan tube, can be found under "empty->things->objects" - Readded static Milan - Readded Milan to Marder and Fuchs - Changed static Milan model and Marder Milan model to Tanks model - Fixed "Fix GetIn Bug" user action radius was 25 meters, now its 5 meters 11 1 Share this post Link to post Share on other sites
scrombleboy 108 Posted June 10, 2018 Great content as usual! :) 2 Share this post Link to post Share on other sites
Guest Posted June 11, 2018 The Armaholic mirror has been updated with the new version: Redd Vehicles v1.4.85 Share this post Link to post Share on other sites
T4nk 280 Posted June 11, 2018 Something went wrong with a few Faces on the model, whitch is shown in graphical irregularities. We are on it! 1 Share this post Link to post Share on other sites
Hunterhawks 3 Posted June 11, 2018 Yeah very nice like always Redd, what is the next vehicles you have planned ? maybe radpanzer hot 2 ? keep going ;) Share this post Link to post Share on other sites
Reddiem 508 Posted June 11, 2018 Maybe a small wheeled vehicle? We will see, not sure at the moment. Share this post Link to post Share on other sites