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Tankbuster

Tanoa Hospital Composition?

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That one pic isn't the final. Was just testing. I think for posting a game logic, you can simply stack the id numbers like hideObject ([0,0,0] nearestObject 456384,456385,456386); and so on...

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The new edit and hide terrain object modules are great. What is the best way to place the hospital for performance and dedicated server. Would the Game Logic be a good solution I linked earlier.

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On 9/2/2017 at 0:45 AM, das attorney said:

It does work, I've done it with other buildings - only things to consider is some of the terrain may look weird (but you can cover that up with other objects etc).

 

it works quite well. ive used it to hide half a city on a busy MP server, no troubles

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