masaker 20 Posted August 24, 2017 Is there any way how can i detect whether certain AI see certain enemy unit? I tried trigger in the editor but It can only distinguish which side detected certain side which is useless for me. Share this post Link to post Share on other sites
pierremgi 4862 Posted August 24, 2017 trigger none none and condition : myUnit knowsAbout myTarget > 0 (change the names) 1 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted August 24, 2017 Just be aware that the knowsAbout value is shared among all units of the same group. Cheers 1 Share this post Link to post Share on other sites
masaker 20 Posted August 24, 2017 Thank you very much. This is exactly what I was looking for. 1 Share this post Link to post Share on other sites
bad benson 1733 Posted August 24, 2017 @masaker this one is really nice too https://community.bistudio.com/wiki/checkVisibility more performance hungry too though probably. so be aware. Share this post Link to post Share on other sites