axonmagnus 13 Posted June 6, 2017 a script that will grab compositions we made in eden editor automatically or we could choose to add them to the mission ? this seems like a function that should have been there in the beginning , is there an eta of this implementation ? 1 Share this post Link to post Share on other sites
ComancheBlue 30 Posted June 6, 2017 This would be a huge help in Zeus since you can plan a much more intricate mission BEFORE you actually take the Zeus slot and start doing your thing. Share this post Link to post Share on other sites
inlesco 233 Posted June 8, 2017 I think there are some addons for Zeus/Eden on Steam Workshop solving the problem that OP described. Share this post Link to post Share on other sites
Boerstil 8 Posted June 10, 2017 Like bis_fnc_objectsgrabber / objectsmapper? Share this post Link to post Share on other sites
xxgetbuck123 945 Posted June 10, 2017 You can already make your own compositions in the editor and save them for later use? If thats what you're talking about? Share this post Link to post Share on other sites
Belbo 462 Posted June 10, 2017 4 hours ago, Boerstil said: Like bis_fnc_objectsgrabber / objectsmapper? I suppose that's meant. btw.: Does anybody now what exactly the array entries from the return of bis_fnc_objectsgrabber tell you? Example: [ ["B_Slingload_01_Ammo_F",[0,0,0.0663986],0.00159234,1,0,[0.000750017,-2.09939],"container","",true,false] ] I suppose "[0,0,0.0663986]" is position relative to anchor position, but what do the other values stand for? Share this post Link to post Share on other sites