solviper 28 Posted February 25, 2017 I have placed some roads and previewed them working in bulldozer, but once in game they are gone. I am exporting shapes and rebuilding terrain. Not sure what I missed. Share this post Link to post Share on other sites
RoF 241 Posted February 25, 2017 Make sure you have this in your config.cpp newRoadsShape = "path\to\roads.shp"; Share this post Link to post Share on other sites
solviper 28 Posted February 27, 2017 On 2/25/2017 at 9:27 AM, RoF said: Make sure you have this in your config.cpp newRoadsShape = "path\to\roads.shp"; I double checked and it is there. I have also confirmed the directory is correct. Share this post Link to post Share on other sites
adanteh 58 Posted February 27, 2017 Are you using Addon Builder to build? Share this post Link to post Share on other sites
Richie 330 Posted February 27, 2017 Use pboproject, sounds like you have an error before it gets to the roads, addon builder will pack regardless of broken things, pboproject will stop and list the problem(s) Share this post Link to post Share on other sites
lappihuan 178 Posted February 27, 2017 could be that the roads.shp isn't packed into the pbo Share this post Link to post Share on other sites
solviper 28 Posted February 27, 2017 I am using Addon Builder. I'll try pboproject. Share this post Link to post Share on other sites
RoF 241 Posted February 27, 2017 9 minutes ago, solviper said: I am using Addon Builder. I'll try pboproject. That's the problem right there, don't use Addon Builder it is broken and crap Share this post Link to post Share on other sites
Swan-UK 2 Posted March 16, 2017 Check through your config.cpp, I had 2 lines referencing "newRoadsShape". Share this post Link to post Share on other sites