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solviper

Terrain Grid problems

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The slashes are because the terrain is flat

 

Center you set in config.cpp

centerPosition[] = {20480,20480,500};

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  On 2/14/2017 at 2:07 PM, RoF said:

The slashes are because the terrain is flat

 

Center you set in config.cpp

centerPosition[] = {20480,20480,500};

I did what you said and nothing seemed to change. The grid is still misaligned and are you saying if the terrain is flat there will always be those slashes?

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try changing your class Grid, think it's the Y offset you change

 

My airport is covered in slashes, that's how it shows its flat

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Alright I'll leave that for now. But what about the flat terrain slashes? There has to be a work around. Virtual Reality is flat and doesn't have them.

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  On 2/14/2017 at 9:10 PM, solviper said:

Alright I'll leave that for now. But what about the flat terrain slashes? There has to be a work around. Virtual Reality is flat and doesn't have them.

Could be related to not having a satellite image for the map.

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Use the left shift button with bulldozer brush to remove slash lines 

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  On 2/18/2017 at 4:56 AM, Auss said:

Use the left shift button with bulldozer brush to remove slash lines 

I tried what you suggested and it didn't seem to change anything.

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What you've been told is correct, the slash lines are because the terrain is flat in that area.

As Auss said, use Buldozer to raise/lower or if you have a large area then run the perlin noise plugin from TerrainProcessor over it, nothing too extreme, just enough to have a few ups and downs or even L3DT.

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