Tau Hammerhead 0 Posted April 29, 2002 Hey,suma?Can you tell me why when i fly my tie fighter into the air it spins around fifty times and the crashes? It uses the same config as blackhawk except edited for me here is the config: //All new classes are made by the LostBrothers mod TEAM,too right!thank you vipersheart for letting me edit //this // // COPYRIGHT BY LoBo TEAM 2002 #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 // type scope #define private 0 #define protected 1 #define public 2 #define WeaponNoSlot 0// dummy weapons #define WeaponSlotPrimary 1// primary weapons #define WeaponSlotSecondary 16// secondary weapons #define WeaponSlotItem 256// items #define WeaponSlotBinocular 4096// binocular #define WeaponHardMounted 65536 //--------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------- class CfgPatches //--------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------- { class Tiefighter {units[] = {Tiefighter}; weapons[] = {}; requiredVersion = 1.30;}; }; //--------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------- //Vehicle Settings //--------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------- class CfgVehicles { class All{}; class AllVehicles:All{}; class Land:AllVehicles{}; class Man:Land{}; class Soldier:Man{}; class SoldierWB:Soldier{}; class SoldierWG:SoldierWB{}; class SoldierWMedic: SoldierWB{}; class SoldierWSaboteur: SoldierWB{}; //--------------------------------------------------------------------------------------- //Tie fighter Planes&Choppers //------------------------------ class Air: AllVehicles {}; class Helicopter: Air {}; class Cobra: Helicopter {}; class Tiefighter: Cobra { displayName="Imperial Tie fighter"; model=\Tiefighter\ball.p3d; side=TWest; scope=2; nameSound="cobra"; accuracy=0.200000; driverAction="ManActAH1Pilot"; gunnerAction="ManActAH1Gunner"; maxSpeed=270; armor=50; cost=10000000; rotorBig="vrtule_velka"; rotorBigBlend="vrtule_velka_bl_"; rotorSmall="vrtule_mala"; rotorSmallBlend="vrtule_mala_bl"; weapons[]={"MachineGun30","HellfireLauncherCobra","ZuniLauncher38"}; magazines[]={"MachineGun30","HellfireLauncherCobra","ZuniLauncher38"}; type=2; threat[]={0.300000,1,0.800000}; }; }; //end }; If u want the p3d i will email you but can you help me try and sorty this problem out and get the tie working,thank you Suma! Thai Hammerhead Share this post Link to post Share on other sites
Airwolf 50 Posted April 29, 2002 perhaps you need to add mass to the model? Share this post Link to post Share on other sites
Tau Hammerhead 0 Posted April 30, 2002 how?and thanks for replying Share this post Link to post Share on other sites
Tau Hammerhead 0 Posted April 30, 2002 OFP deveolpers, please help me! Share this post Link to post Share on other sites
PSC 0 Posted April 30, 2002 <span style='font-family:Verdana'><span style='font-size:9pt;line-height:100%'>You add mass in the geometry LOD. I found this in a different topic. It should help.</span></span> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"><span style='font-family:Times'><span style='font-size:11pt;line-height:100%'>is there anyway i can make the model heavier? Switch to "Geometry" LOD, select all points. Total mass whould be visible in Mass window (if you do not see Mass window, open in from Window/Mass). You can change it by editing the value. When you want to change mass distribution later without affecting total mass, select only some points and make them hevier of lighter. This way you can edit angular inertia of the model.</span></span><span id='postcolor'> <span style='font-family:Verdana'><span style='font-size:9pt;line-height:100%'>PSC</span></span> Share this post Link to post Share on other sites
Tigershark 0 Posted May 1, 2002 Tau...a piece of friendly advice...if Lucasarts gets wind of your tie fighter or anything that resembles a "Star Wars" mod they'll be on your ass faster than you can say "You're not my fatheeeeeer!!" Be careful dude...they are SUPER protective about their trademarks. Share this post Link to post Share on other sites
akm74 1 Posted May 1, 2002 way around to call it FighterTie... Share this post Link to post Share on other sites
Antichrist 0 Posted May 1, 2002 nah..... call it something like T-Freighter Share this post Link to post Share on other sites
Rob 1 Posted May 1, 2002 no offence antichrist but dont you think your name is a bit RASIST? im christian Share this post Link to post Share on other sites
Antichrist 0 Posted May 1, 2002 Jesus Christ! Not my nickname again! I registered in August last year and was in not really good mood, and just put whatever came to mind first. And seriously we shouldn't talk about it in that forum anyway. Share this post Link to post Share on other sites
Rob 1 Posted May 1, 2002 thatas ok but i just want to warn you that you could be offending people Share this post Link to post Share on other sites
Tau Hammerhead 0 Posted May 1, 2002 thank you for all your feedback and support Share this post Link to post Share on other sites
Tau Hammerhead 0 Posted May 2, 2002 but,it still has the same problem Share this post Link to post Share on other sites
WKK Gimbal 0 Posted May 2, 2002 I seriously doubt that Lucas Art gives a hoot about SW mods. Many have already been made with no action taken. How about all the 3d artists making SW models and showing them on www? None have ever been sued. Share this post Link to post Share on other sites
Antichrist 0 Posted May 3, 2002 But considering that Lucas Arts gonna release new games in Star Wars universe in nearest future, they wouldn't want to lose customers because, they will be playing mod for OFP instead of buying new games Share this post Link to post Share on other sites