Antichrist 0 Posted September 8, 2002 Our team created a Patrol Boat for OFP and currenrtly we have couple of problems: 1. Missiles are not working (might be a bug in class="ship") 2. Radar is not spinning Any help with those? Share this post Link to post Share on other sites
VXR 9 Posted September 8, 2002 did you use on the radar 2 memory points like helicopter rotors? Share this post Link to post Share on other sites
Antichrist 0 Posted September 8, 2002 Not really, I never knew how to make helicopter rotors. Share this post Link to post Share on other sites
colonel_klink 0 Posted September 8, 2002 Try the following: radar model object = ukaz_radar radar memory points = osa_radar Share this post Link to post Share on other sites
Antichrist 0 Posted September 8, 2002 What about class="ship" and missiles? Share this post Link to post Share on other sites
Antichrist 0 Posted September 8, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Colonel_Klink @ Sep. 08 2002,10:59)</td></tr><tr><td id="QUOTE">Try the following: radar model object = ukaz_radar radar memory points = osa_radar<span id='postcolor'> I tried it! It is not working Share this post Link to post Share on other sites
SFG 1 Posted September 8, 2002 Name the whole part you want to rotate "radar" Then in the memory lod add 2 points name them both "osa radaru" Share this post Link to post Share on other sites
FlipeR 0 Posted September 9, 2002 ...and if you still cant make it work...send it to fliperone@volja.net! FlipeR Share this post Link to post Share on other sites
Antichrist 0 Posted September 10, 2002 Thanx SFG, radar is working now, but there is still a problem with missiles and squad logo. Does anyone know how to define polygons for squad logo in MP games? Share this post Link to post Share on other sites
SelectThis 0 Posted September 10, 2002 have a look at the spec op huey i made, that has the squad logo stuff on it (thanks to FlipeR) SelectThis Share this post Link to post Share on other sites
colonel_klink 0 Posted September 10, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @ Sep. 09 2002,00:37)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Colonel_Klink @ Sep. 08 2002,10:59)</td></tr><tr><td id="QUOTE">Try the following: radar model object = ukaz_radar radar memory points = osa_radar<span id='postcolor'> I tried it! It is not working  <span id='postcolor'> Hmm it is obvious that the radar objects and points are different for ships and tanks.. sorry it didn't work.. Share this post Link to post Share on other sites
SFG 1 Posted September 10, 2002 Yea, i used yours klink when trying to add it to a ship. Didnt work, I asked SelectThis and he informed me of "radar" "osa radaru" Share this post Link to post Share on other sites
Antichrist 0 Posted September 10, 2002 Can anyone from BIS comment on missiles for ships? Share this post Link to post Share on other sites
VXR 9 Posted September 11, 2002 missles in a pod or a missle with proxy? Share this post Link to post Share on other sites
FlipeR 0 Posted September 11, 2002 I'm not from BiS, but I suspect that guided missiles wont work as they dont work for wheeled vehicles too... Lets hope Suma reads the other thread with our requests for the next patch! Fliper Share this post Link to post Share on other sites
Antichrist 0 Posted September 14, 2002 I am going to put a number on the side of a boat, any idea how I can make those numbers different on individual boats? Share this post Link to post Share on other sites