Sphereo 11 Posted September 19, 2016 Hey guys, I was wondering if anyone knew a way to accomplish this. Building a mission where I wanna be able to setup little mini mission posts that spawn on the fly. I'd like to be able to build something in eden, than save the objects/troops/ect I place into sqf. I have seen the one on steam workshop, but also read it doesn't always save accurately? Any help or information would be greatly appreciated. Share this post Link to post Share on other sites
Tajin 348 Posted September 19, 2016 Search the forums, there has been a script/mod around that allowed you to create compositions that you can easily spawn in later. Share this post Link to post Share on other sites
zagor64bz 1225 Posted September 19, 2016 You can use this EXCELLENT script from Johnnyboy: https://forums.bistudio.com/topic/190743-release-jboy-move-collection-of-objects-script/?hl=johnnyboy At least is a start.... ciao. 1 Share this post Link to post Share on other sites
Sphereo 11 Posted September 19, 2016 Thanks zag, I might be able to edit that script to do what I'm looking for =). Tajin - I did search the forums and was unable to find anything matching what I was looking for. For the record I'm not looking for Zeus Compositions, there will not be any Zeus in the mission. Share this post Link to post Share on other sites
HallyG 239 Posted September 19, 2016 Have a look at this 1 Share this post Link to post Share on other sites
Sphereo 11 Posted September 19, 2016 Wow, that might actually work for me, thanks hallyg! Share this post Link to post Share on other sites
Von Quest 1161 Posted September 20, 2016 Let us know if you have any luck. As far as I know, it's currently impossible to spawn Eden Compositions EXACTLY as-is. Larrow's project is as close as anyone has gotten. Unfortunately upon last check, is it not working when tested. He got extremely close, but it must have broke recently. I would love an official function from BIS to spawn in Eden Compositions (.sqe file) on the fly via scripts and mods. A close alternative is the objectGrabber and objectMapper functions from BIS, but they are very limited and don't store height, and other much needed detail. Share this post Link to post Share on other sites
M1ke_SK 230 Posted September 20, 2016 I made little functions to help you with problem. It is simple solution. Hope it will help. https://forums.bistudio.com/topic/194385-release-composition-spawning/ 1 Share this post Link to post Share on other sites