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Sphereo

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About Sphereo

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  1. Looking for a milsim/realism unit, but my work schedule has kept me out of most units. I'm hoping there's a unit out there that fits with my schedule. My current schedule is as follows (all times are EST) Monday - Tuesday: - No Restriction (my days off) Wednesday - Thursday: 4PM - 930PM (Work) Friday - Saturday: 4PM - 10PM (Work) Sunday: - 4PM - 930PM (Work) I'm good before and after work for sessions, but as you can see I'm generally at work during the "primetime" for most arma units.
  2. Wow, that might actually work for me, thanks hallyg!
  3. Thanks zag, I might be able to edit that script to do what I'm looking for =). Tajin - I did search the forums and was unable to find anything matching what I was looking for. For the record I'm not looking for Zeus Compositions, there will not be any Zeus in the mission.
  4. Hey guys, I was wondering if anyone knew a way to accomplish this. Building a mission where I wanna be able to setup little mini mission posts that spawn on the fly. I'd like to be able to build something in eden, than save the objects/troops/ect I place into sqf. I have seen the one on steam workshop, but also read it doesn't always save accurately? Any help or information would be greatly appreciated.
  5. Dunno if this has been mentioned but the Chinook appears to be calling the CH_47FWreck.psd @ an invalid directory location "hafm_arma2" not "hafm_arma2_helis" seems to be an error within the CH_47F.p3d. Great stuff, love having these vehicles in arma 3.
  6. Thanks for the response, I will try to track down one of our mission guys to get ahold of their mission. We run some other mods and ect so it is entirely possible that one of them are causing a conflict of sorts. For instance the most recent mission with the mass death/dsync issue we ran ALiVE, the time before that was stock (not alive/mcc). We've only recently started including xMed into our premade missions, they've just been putting the module down and leaving everything default, and it has been working great up until a point where one of our squads gets caught by an artillery round or some kinda mass casualty event occurs, I was curious whether maybe any other teams have encountered this before?
  7. Hey just wondering if this is an isolated incident on our side or not. We had a larger op 30+ players, one of our teams got hit by IDF and lets say 8+ guys died and there's massive dsync. This has happened in a few missions when ever we have a mass casualty event with xmed on we get lots of dsync, and it seems to last 5+ minutes till things catch back up? Just curious if any teams have experienced issues like this before, maybe we screwed something up in our setup? thanks for you time. This is using the version of xmed before the one that was just released. Any info would be greatly appreciated we love xmed, and hope to continue using it.
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