Bamse 223 Posted February 5, 2016 Make sure you have the _latest_ version of CBA. If you're running some kind of repo system (PwS, Workshop) try downloading in directly from armaholic and completely delete the version you have from your hardrive (not just the repo system) before you extract it. Share this post Link to post Share on other sites
Nick Seafort 29 Posted February 5, 2016 Check your keyboard, you should have a button that activates or deactivates the Windows key feature. Not that I can see - and ideally I'm looking for a solution/cause, rather than just a workaround :/ Share this post Link to post Share on other sites
Moon_chilD 200 Posted February 5, 2016 The cause is that the Windowskey is supposed to bring you from your main program to the start menu (by sometimes minimizing said program). The solution is to deactivate that or change ACE's keybindings! Share this post Link to post Share on other sites
Jackal326 1181 Posted February 5, 2016 The cause is that the Windowskey is supposed to bring you from your main program to the start menu (by sometimes minimizing said program). The solution is to deactivate that or change ACE's keybindings! That behaviour is only exhibited if you run the game windowed (or borderless windowed). Running most games in fullscreen shouldn't alt-tab you to the Start menu (unless you've triggered a setting in Windows somewhere). Share this post Link to post Share on other sites
Bamse 223 Posted February 5, 2016 Hmm, wierd. I'm running borderless windowed (and have been for as long as I can remember) and are using my windows keys just fine so it kinda sound like a out-of-game settings thing to me. Share this post Link to post Share on other sites
Nick Seafort 29 Posted February 6, 2016 The cause is that the Windowskey is supposed to bring you from your main program to the start menu (by sometimes minimizing said program). The solution is to deactivate that or change ACE's keybindings! Yes, it typically does - unless a game intercepts the button. This is what ACE *used* to do, and why the ACE default keybind is the windows key (they'd hardly have it as the default if it minimised most people's games when used...) An even more curious effect has manifested though: when I play on my usual server or through the vanilla launcher only running ACE, the game minimises on winkey. When I play on another server, the game behaves perfectly and ACE functions as it used to when I press winkey :/ As this happens when ACE is the only mod active and through the vanilla launcher, I guess maybe one of the mods in the alternate server are helping ACE out somehow by blocking the winkey from windows? :/ Share this post Link to post Share on other sites
SilentSpike 84 Posted February 6, 2016 The windows key not being intercepted sounds like a game issue rather than an ace one, ace just makes use of the key, it doesn't handle input at such a low level. Share this post Link to post Share on other sites
[ha]boris 49 Posted February 7, 2016 Probably get the same set of mines, which was in ACE for Arma2? It would be great. Now mine armament very poor. Share this post Link to post Share on other sites
cman1337 20 Posted February 7, 2016 Lately my Clan and I have some problems. Whenever we are want to play and join our Server we get the message "ACE3_ballistics not installed." and we get thrown out back to the lobby. Nothing changed, we just got the message one day. I think it is a issue with the newest hotfix from BI, since then we have those problems. It's really annoying because whenever we have a firefight our frames drop to nearly zero. Share this post Link to post Share on other sites
m1n1d0u 29 Posted February 7, 2016 Lately my Clan and I have some problems. Whenever we are want to play and join our Server we get the message "ACE3_ballistics not installed." and we get thrown out back to the lobby. Nothing changed, we just got the message one day. I think it is a issue with the newest hotfix from BI, since then we have those problems. It's really annoying because whenever we have a firefight our frames drop to nearly zero. I've got the exact same problem since today none of my players or me can connect to my dedicated server or other with ace because battleye block the ace .dll , i made some research and they that we need to delete the battleye folder and make a steam cache verification but that doesn't work Share this post Link to post Share on other sites
dachs 14 Posted February 9, 2016 When ever my character takes a shot to the head, he goes down almost like when going unconcious, and then gets up Again after 10-20 seconds. When checking Medical options, I can see a headwound. Is this intended behaviour? This is using Basic Medical settings and Prevent Instant Death. Share this post Link to post Share on other sites
commy2 188 Posted February 9, 2016 Is this intended behaviour? What would the expected result be in your opinion? Share this post Link to post Share on other sites
Jackal326 1181 Posted February 9, 2016 When ever my character takes a shot to the head, he goes down almost like when going unconcious, and then gets up Again after 10-20 seconds. When checking Medical options, I can see a headwound. Is this intended behaviour? This is using Basic Medical settings and Prevent Instant Death. So, you get shot in the head, and are surprised to sustain a head-wound? Or are you surprised you survived? I imagine you were wearing a helmet, so presumably the helmet did its job rather well... Share this post Link to post Share on other sites
commy2 188 Posted February 9, 2016 I imagine you were wearing a helmet, so presumably the helmet did its job rather well... He also used the Prevent Insta Death setting, which probably helped him survive too. That's why I'm asking what the expected result would be. 1 Share this post Link to post Share on other sites
dachs 14 Posted February 9, 2016 What would the expected result be in your opinion? Sorry, my original post could have been a bit more clear I guess. I was really just wondering if everything was running as it should. When taking a head shot, I fully expected to die, or in this case with Prevent Instant Death on, to go straight to the unconscious state, and stay there. So, when he got up again after spending 10 sec. or so in the unconscious like state, I started wondering if there was something fishy with my install? I was wearing a helmet, so that might have made the difference. Haven't played with ACE before, but getting more and more impressed as I discover new details! Share this post Link to post Share on other sites
cannonouscrash 12 Posted February 10, 2016 Anyway to enable the scoreboard when ace is activated? Share this post Link to post Share on other sites
rekkless 240 Posted February 14, 2016 Hi GuysCan I get some assistance with the Revive setting, I am running prevent instant death: Off Revive System on, 240 bleed out 2 lives Basic Medical and we've had players just running along and just randomly die. But all players had gone down (unconscious) at least once. but at the point of death players were just running, crouching or doing something just normal. In other words they weren't shot or killed by an enemy. If this doesn't make much sense I can post a video. I'm not sure if we are being shot fatally, then waking up on our own accord but because we aren't given Epi we are still considered bleeding out and in need of revive then after 4 min dying. But I'm generally not sure. All I know is 9 out of our group of 12 died in our mission without being shot or being unconscious in a revive state first. Here is a copy of my Description.ext onLoadName = "Tactical Lingor Advanced"; overviewPicture = "1.jpg"; author = "Rekkless"; overviewText = Tactical Advanced Mission, Basic Medical, 4min Bleed Out, CPR Resets Bleed Out, 3 Lives, No Respawn; respawn = 3; respawnTemplates[] = {"ace_spectator"}; respawnOnStart = 0; respawnDelay = 9999999; disabledAI = 1; aiKills = 1; joinUnassigned = 1; saving = 0; enableDebugConsole = 1; corpseManagerMode = 1; corpseLimit = 0; corpseRemovalMinTime = 1200; disablechannels[]={6}; class Header { gameType = ZGM; minPlayers = 1; maxPlayers = 122; }; As I said before the Revive settings are for 240 seconds revive amount 2 Basic Medical System. Share this post Link to post Share on other sites
Aniallator 164 Posted February 14, 2016 How is fastroping progressing? Share this post Link to post Share on other sites
madjosch 12 Posted February 15, 2016 As I already wrote in this post, I'd like to know more about the ACE3 Lasing system. We already tested it and it works, but I cannot find any info about the laser codes. It is possible to change the code on the laser marker but it has no effect on the plane's dropping bombs. It works on any code. Also we have no idea how to change the codes in a plane or see what code is set. Any tutorials or info on this? Share this post Link to post Share on other sites
irishboy1690 10 Posted February 15, 2016 just out of interest will this mod have all the visual effects like the arma 2 ACE? Share this post Link to post Share on other sites
billz4money 1 Posted February 16, 2016 Hello; I am having an Issue ACE interaction and Self Interact only work if i spawn myself in as a vehicle and cease to work after i get out. How do i fix? Share this post Link to post Share on other sites
Przemro 18 Posted February 17, 2016 How is the progres of dogtags? Now the only way to know who died is to check his reaction - then it show you nick of that person. Share this post Link to post Share on other sites
rekkless 240 Posted February 18, 2016 Hello; I am having an Issue ACE interaction and Self Interact only work if i spawn myself in as a vehicle and cease to work after i get out. How do i fix? there is something wrong with your files, redownload the mod from a different source and reinstall it. Share this post Link to post Share on other sites
rhysduk 0 Posted February 18, 2016 Is the Medical system completely broke? If so, how do I turn it off? I'm unable to heal myself. I can get the SELF ACTIONS option up but no idea how to progress from there... it does nothing.. Any help please? Share this post Link to post Share on other sites
sfod-d_snakebite 80 Posted February 18, 2016 Is the Medical system completely broke? If so, how do I turn it off? I'm unable to heal myself. I can get the SELF ACTIONS option up but no idea how to progress from there... it does nothing.. Any help please? You have to look for the medical menu, and after u will see red (for heavy injures), or yellow (for light injures) the part of your body are injured. Share this post Link to post Share on other sites