avengedcanadian 62 Posted July 18, 2016 Hello, Im really interested in getting into creating mods for the community but I dont know where to start or how to get into it so here I am asking for help from anyone that would be willing to help me get into creating content for the community. Share this post Link to post Share on other sites
CrazyCorky 463 Posted July 18, 2016 Best thing to do is to start with an idea. And try to see how you would be able to implement it. Modding comes in many different aspects with the Arma franchise. So just figure out what aspect you want to do. Share this post Link to post Share on other sites
avengedcanadian 62 Posted July 18, 2016 I have the idea(s) but I dont know how to make the stuff or what to do to make it. Share this post Link to post Share on other sites
Adacas 1534 Posted July 18, 2016 I have the idea(s) but I dont know how to make the stuff or what to do to make it. You have the internet man. Watch tutorials, get used to 3d modelling programs, their interfaces. Start by modelling few models that are easy to do. As the time goes you will eventually improve. Theres no magic easy way to learn this 1 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted July 18, 2016 You should start with retextures and then adding your own models into the Game (Gear/Weapons/Vehicles)... thats how i got into modding, well im still learning but thats my roadmap. helpful links: http://tactical.nekromantix.com/wiki/doku.php?id=arma3:config:stiltman-retexturing-tutorial http://www.armaholic.com/page.php?id=20600 https://community.bistudio.com/wiki/Arma_3_Assets http://ofp.gamepark.cz/_hosted/brsseb/tutorials.htm Share this post Link to post Share on other sites
nodunit 397 Posted July 18, 2016 First go into your steam tools directory and install Arma 3 tools, then run the program and "play arma 3 tools". Mount the project drive, then click the preferences tab at the top of the window and set up buldozer, this will be your window into the game. After this you will have the default tools set up.Start with the lowermost link and follow the tutorials top to bottom, that will introduce you to oxygen aka object builder and the basics to get your first addons ingame.Depending on how things go in future I would recommend getting Blender, a free 3D modelling program which will allow you to do much more, and acquiring gimp, paint.net, photoshop, or an equivilent 2D editing program for texture. 2 Share this post Link to post Share on other sites
avengedcanadian 62 Posted July 19, 2016 Thanks to everyone for your helpful suggestions/pointers :D you shall see me announcing stuff as soon as i can make something thats good :D 1 Share this post Link to post Share on other sites
Guest Posted July 19, 2016 Thanks to everyone for your helpful suggestions/pointers :D you shall see me announcing stuff as soon as i can make something thats good :D Even if its not good, feel free to share it and get feedback. There's a lot of great modders that are often willing to give you pointers and help you figure out why something isn't working right if you've shown you've tried. There's a lot of people that come around here that want others to hand them a working mod without ever trying themselves. Whip up something and share it and we'll be here to help you out. Like the others have already said, follow some simple tutorials on retexturing some vanilla stuff so you'll have a simple understanding of how the config works and then expand into creating some static objects (crates, barrels, etc..) and within a few weeks or even days you'll be making a simple uniform or vest from scratch. Share this post Link to post Share on other sites
andersson 285 Posted July 20, 2016 This is your new home: https://forums.bistudio.com/forum/161-arma-3-editing/ 1 Share this post Link to post Share on other sites