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Broken ragdolls

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Out of no where I've started seeing ragdolls like this:

 

 http://prnt.sc/b6ygjp

 

and this

 

http://prnt.sc/b6xqts

 

and this

 

http://prnt.sc/b6ygsk

 

 

Anybody else experiencing this? I've disabled ace and ended up with the same results, tried Improved Ragdoll Physics and it didn't do much either. 

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Hello !

I think this is a common problem from ArmA 3. The physics engine is creating the ragdolls randomly. So if you kill somone he is falling to ground and the body parts can go everywhere.

I am not sure but I think BI added this feature with one of the last updates. And because this is a new feature it's a little bit laggy. Sometimes I have this problem too but usual it's fine.

 

Well, I am not exactly sure but this is my theory.

 

Have a great day (night) ! :pet11:

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Sure, this occurs even in Vanilla. Something all players use to see without mentioning. But you're right. It's not very immersive.

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It's so goofy haha. I don't ever remember the ragdolls being like that until recently. I watched a video of the Improved Ragdoll Physics, and it looks pretty good. When I tried it, it changed nothing, still broken ragdolls. 

 

Well at least I'm not alone. Thanks guys!

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Yep I'm seeing a lot of legs-bending-the-wrong way nonsense :) maybe some joint limit is borked.

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As a side note, I can only assume ACE does something (either deliberately or inadvertently) to counter this as the vast majority of the rag-dolls I see whilst using ACE appear "normal". There is the occasional "leg on backwards" scenario, but that is usually accompanied by a valid reason such as a failed HALO jump or getting run over by a tank.

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As a side note, I can only assume ACE does something (either deliberately or inadvertently) to counter this as the vast majority of the rag-dolls I see whilst using ACE appear "normal". There is the occasional "leg on backwards" scenario, but that is usually accompanied by a valid reason such as a failed HALO jump or getting run over by a tank.

I've actually tried with and without ACE and still had the exact same problem. I even took out the ace_hitreactions.pbo and tried that, still nothing. 

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Can confirm that this is still happening. IIRC the ragdolls didn't do this before.

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