DarthRogue 25 Posted April 21, 2016 The terrain I'm working on has worked flawlessly up until today. I did the 1.58 update, updated the config to the new version, did an Arma3P on all the new files so the most current stuff is on my P drive, and re-saved my project with the new version of TB and exported the WRP again, so all that stuff should be on the same version. But when I go to pack it all up the binarise process crashes when using pboProject. "Binarise crashed with error status -1073741819" is the only error it gives. Anyone else seen this yet and have a fix? 5 Share this post Link to post Share on other sites
Guest Posted April 21, 2016 Hi there,I´ve also encountered this problem (already in the dev)At that time the fix was to go back to stable, but that isn´t a solution any more ;) Thanks for any help :) ir0n scanning for jobs to do.... Processing ir0n\Highway7\ir0n_highway7 scanning wrp for binarised p3d's creating texheaders.bin Creating texture headers file... 87 texture headers saved to file "ir0n\Highway7\ir0n_highway7\texHeaders.bin" using binarise.exe copying/crunching to temp... <Bis Binarise...> Binarise crashed with error status -1073741819. Depending on the number of goats you sacrificed, this may, or may not matter. </Bis binarise> stripping the binlog MakePbo x64UnicodeVersion 1.90, Dll 5.24 "ir0n_highway7" No error(s) signing C:\Program Files (x86)\Steam\steamapps\common\Arma 3\_ir0nMods\@ir0n_highway_debug\Addons\ir0n_highway7.pbo... Done Job(s) completed in 117secs on Thu Apr 21 19:33:09 2016 Share this post Link to post Share on other sites
ANixon 8 Posted April 21, 2016 Hi there, I´ve also encountered this problem (already in the dev) At that time the fix was to go back to stable, but that isn´t a solution any more ;) Thanks for any help :) ir0n scanning for jobs to do.... Processing ir0n\Highway7\ir0n_highway7 scanning wrp for binarised p3d's creating texheaders.bin Creating texture headers file... 87 texture headers saved to file "ir0n\Highway7\ir0n_highway7\texHeaders.bin" using binarise.exe copying/crunching to temp... <Bis Binarise...> Binarise crashed with error status -1073741819. Depending on the number of goats you sacrificed, this may, or may not matter. </Bis binarise> stripping the binlog MakePbo x64UnicodeVersion 1.90, Dll 5.24 "ir0n_highway7" No error(s) signing C:\Program Files (x86)\Steam\steamapps\common\Arma 3\_ir0nMods\@ir0n_highway_debug\Addons\ir0n_highway7.pbo... Done Job(s) completed in 117secs on Thu Apr 21 19:33:09 2016 I got the same exact error on a terrain that was working before patch. Share this post Link to post Share on other sites
Uro 220 Posted April 21, 2016 Could you guys running Arma3 Tools Stable Branch - go to your arma3tools\binarize\ directory and open binarize.rpt, go to the latest entry in the RPT (Bottom most one) and tell me the Build it's giving you? The reason I ask is because I am on stable branch tools atm, yet when binarizing in the log it says: Type: InternalBuild: DevelopmentVersion: 1.59.135016 And usually of late, Dev branch versions of tools are wholly incompatible with Stable branch of tools. So to hazard a guess BI pushed internal dev branch tools to stable. If you guys could verify, that'd be sweet. Share this post Link to post Share on other sites
ANixon 8 Posted April 21, 2016 Could you guys running Arma3 Tools Stable Branch - go to your arma3tools\binarize\ directory and open binarize.rpt, go to the latest entry in the RPT (Bottom most one) and tell me the Build it's giving you? The reason I ask is because I am on stable branch tools atm, yet when binarizing in the log it says: Type: Internal Build: Development Version: 1.59.135016 And usually of late, Dev branch versions of tools are wholly incompatible with Stable branch of tools. So to hazard a guess BI pushed internal dev branch tools to stable. If you guys could verify, that'd be sweet. Original output filename: binarize Exe timestamp: 2016/03/18 00:00:09 Current time: 2016/04/21 09:55:27 Type: Internal Build: Development Version: 1.59.135016 P.S. I am on stable as well. 1 Share this post Link to post Share on other sites
Guest Posted April 21, 2016 Yep I have the same as Anixon and I´m on stable too Share this post Link to post Share on other sites
Uro 220 Posted April 21, 2016 Reported to Dwarden on discord, expect update on situation tomorrow. 2 Share this post Link to post Share on other sites
Guest Posted April 21, 2016 Reported to Dwarden on discord, expect update on situation tomorrow. Thanks man! Share this post Link to post Share on other sites
bludski 4421 Posted April 21, 2016 Same problem here. This really ruins my day! How ever.... Buldozer draws water MUCH better now and it is easier to work on sub sea stuff from above the surface! At least I can keep productive there! Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 21, 2016 FYI, I have collected some data via Skype (sources and crash dumps), we will look into this issue very soon, thanks for the report and sorry for the inconvenience. 4 Share this post Link to post Share on other sites
hoverguy 177 Posted April 21, 2016 If I can add something to this issue (for devs), binarization process works in dev-branch. Share this post Link to post Share on other sites
Auss 208 Posted April 22, 2016 Yep same issue here on Australia, Binarized last night went to bed, got up then removed a building off the island and tried to binarize and same issue, Using Mikero's tools sets plus BIS binarizing tool both screwed. Share this post Link to post Share on other sites
Auss 208 Posted April 22, 2016 Oh I'm not using the Dev Build Share this post Link to post Share on other sites
DarthRogue 25 Posted April 22, 2016 For what it's worth, here's another RPT and crash dump from this morning. Hope it's helpful. I can also confirm that the Binarize tool version is showing 1.59. https://www.dropbox.com/s/te4l75yj5ptx7y9/Binarize.7z?dl=0 Share this post Link to post Share on other sites
Cype_Revenge 651 Posted April 22, 2016 same here, crash with stable tools after Update.... Share this post Link to post Share on other sites
Uro 220 Posted April 22, 2016 If I can add something to this issue (for devs), binarization process works in dev-branch. I just switched to dev-branch and ran a build, same crashing issue. sent more crash-dumps to Dwarden. Share this post Link to post Share on other sites
Tom_48_97 523 Posted April 22, 2016 We are still investigating the issue but a few points to mention: The development and the main branches are 1 to 1, there is no difference between them. The current version of Binarize is 1.59 and this is normal. Share this post Link to post Share on other sites
hoverguy 177 Posted April 22, 2016 We are still investigating the issue but a few points to mention: The development and the main branches are 1 to 1, there is no difference between them. The current version of Binarize is 1.59 and this is normal. I can binarize using pboProject without any problems, when am on my PC I'll take a screenshot. Guys be sure you verify cache after every A3Tools update you'll see that 1-2 files failed to validate and are being re-acquired, then you launch it to re-build registry and stuff (starter.exe). Once again it definetely works. Share this post Link to post Share on other sites
Auss 208 Posted April 22, 2016 I can binarize using pboProject without any problems, when am on my PC I'll take a screenshot. Guys be sure you verify cache after every A3Tools update you'll see that 1-2 files failed to validate and are being re-acquired, then you launch it to re-build registry and stuff (starter.exe). Once again it definetely works. Tried that earlier still broken Share this post Link to post Share on other sites
hoverguy 177 Posted April 22, 2016 Ok here's the proof with screenshot [INFO]: Type: Public [INFO]: Branch: Stable [INFO]: Version: 0.99.4.5952 [INFO]: [INFO]: ===================================================================== [INFO]: == Application info == [INFO]: ProductName: Arma 3 Tools utility [INFO]: AssemblyName: Arma3Tools [INFO]: Version: 0.99.4.5952 Share this post Link to post Share on other sites
bludski 4421 Posted April 22, 2016 Tried that earlier still broken Same here. Nothing to re download. Share this post Link to post Share on other sites
DarthRogue 25 Posted April 22, 2016 Tried verifying tool cache. 11 files failed to validate and were replaced. I fired up A3Tools to run starter and accepted the new license. Run pboProject and it crashes on binarize. Run DevP.bat again. Run pboProject and it crashes on binarize. Delete "P:\temp" folder Run pboProject and it still crashes on binarize. I'm gonna completely remove the P drive and all files on it and redo it from scratch. Will let you know how it goes. In the meantime, here's another crash dump. https://www.dropbox.com/s/ifzfp97zryefgjy/binarize.zip?dl=0 UPDATE - Ran it again with a clean set of fresh files and re-extracted PBOs with AtoP and it's still crashing. No joy here. :( Share this post Link to post Share on other sites
Uro 220 Posted April 22, 2016 No need to wipe your P:/ drives and start with fresh data people. The only thing that has changed is the update to the tools, specifically binarize.exe It's binarize thats crashing, any data that compiled pre-patch there shouldn't be any issues with. So save yourselves some hassle and just wait for a fix from BI. I know it's frustrating having to wait, but there is also no point slamming your head against the desk trying to create a work-around. This is something that only BI can fix by patching the executable. Share this post Link to post Share on other sites
Cype_Revenge 651 Posted April 22, 2016 update is coming .... 3 Share this post Link to post Share on other sites
Auss 208 Posted April 23, 2016 one step forward two steps back....... 1 Share this post Link to post Share on other sites