jaynic 1 Posted March 14, 2016 Hi all, I'm trying to put a zeus module in my mission without any restrictions... No costs, no limitations on placing things, and the ability to place all units, and all factions off the bat... This doesn't strike me as something that should be this difficult, but I can't find it anywhere. I've attempted to place modules and sync themn with the game master that limited costs to 0 - but I still can't even see anything but the ability to place some infantry... Can't place tanks, bunkers, anything fun.. Share this post Link to post Share on other sites
KoalaDSK 122 Posted March 17, 2016 Hi jaynic,1. place a unit (F1)2. and simply place a "Game Master" module (F5 -> Zeus -> Game Master)3. press preview and press the Zeus key (Z by default)Now you can place all entities without any restrictions.If you want to create a multiplayer mission where you are the only one who can call Zeus you have to do following steps:1. place a unit (F1)2. place a "Game Master" module (F5 -> Zeus -> Game Master) and write "#adminLogged" (without quotation marks) into the "Name" field3. press preview and press the Zeus key (Z by default)or if you want a specific unit to be able to call Zeus:1. place a unit (F1) and write "jaynic" (or any other name) into the "Variable Name" field2. place a "Game Master" module (F5 -> Zeus -> Game Master) and write "jaynic" (without quotation marks) into the "Name" field3. press preview and press the Zeus key (Z by default)Best regards Share this post Link to post Share on other sites
gagi2 50 Posted March 19, 2016 i have a question regarding adding zeus to a mission... i know how to do it by uid... or for logged in admins... but is there also any chance to get it working for players which have any variable set to 1 like for example _admin = 1 for adminlevel we have admin status set in the database... so if this would work we could give and remove the ability for zeus dynamic with editing the db entry and the user has only to relog once to refresh the new setting... Share this post Link to post Share on other sites
lankercool 22 Posted May 4, 2016 i have a question regarding adding zeus to a mission... i know how to do it by uid... or for logged in admins... but is there also any chance to get it working for players which have any variable set to 1 like for example _admin = 1 for adminlevel we have admin status set in the database... so if this would work we could give and remove the ability for zeus dynamic with editing the db entry and the user has only to relog once to refresh the new setting... I don't think it's possible, as it requires a variable name(I think that's what it is called) and variable names cannot be changed while the program(or in ArmA's case, scenario) is running. EDIT: Scratch that, just remembered DCG(Dynamic Combat Generator) allows Zeus to be switched between players. Share this post Link to post Share on other sites
Alleged Accomplice 29 Posted December 5, 2016 Good info but for the life of me I can't find the preview button in the 3d/eden editor Share this post Link to post Share on other sites