ArgoLion 11 Posted March 10, 2016 Hi I imported all my files in terrain builder (mask 4096x4096, satellite 4096x4096, terrain 4096x4096), once then I go to edit the terrain and It gives as the maximum elevation 4000m and 2000m as a minimum elevation. Now I would like to know if there is a way to manually set the different elevations....please help me are days that I'm trying to find answers to this. Thank you in advance Share this post Link to post Share on other sites
RoF 241 Posted March 10, 2016 Your sat and mask are way to small, 4096 is really low res. Mine is 40960x40960. What cell size do you have for your terrain? As for you elevation problem, I don't really have an idea what your trying to do... 1 Share this post Link to post Share on other sites
ArgoLion 11 Posted March 11, 2016 I use cell size is 4, the fact is that if I bring everything to 40960x40960m, and then I'm going to create the mapframe dragging it with the left button to select the map crashes me Terrain Builder. However, what I asked you how to set up an elevation on the terrain builder manually ..... in short, to model all of the hills manually heights Share this post Link to post Share on other sites
viper2511 28 Posted March 11, 2016 Use a program like L3dt 1 Share this post Link to post Share on other sites
ArgoLion 11 Posted March 11, 2016 Use a program like L3dt Your sat and mask are way to small, 4096 is really low res. Mine is 40960x40960. What cell size do you have for your terrain? As for you elevation problem, I don't really have an idea what your trying to do... but with this I change to my liking heights ? Share this post Link to post Share on other sites
RoF 241 Posted March 11, 2016 Maybe you should watch some videos, so you understand a bit better how terrain building works in arma https://www.youtube.com/playlist?list=PLUiViqS-dLHq0o7IM7_5u6tCMy-F3CVW6 Share this post Link to post Share on other sites
ArgoLion 11 Posted March 12, 2016 Maybe you should watch some videos, so you understand a bit better how terrain building works in arma https://www.youtube.com/playlist?list=PLUiViqS-dLHq0o7IM7_5u6tCMy-F3CVW6 I follow them these videos already for quite some time ... just that when he comes to the terrain builder crashes around me Share this post Link to post Share on other sites
six_ten 208 Posted March 12, 2016 Hi I imported all my files in terrain builder (mask 4096x4096, satellite 4096x4096, terrain 4096x4096), once then I go to edit the terrain and It gives as the maximum elevation 4000m and 2000m as a minimum elevation. Now I would like to know if there is a way to manually set the different elevations....please help me are days that I'm trying to find answers to this. Thank you in advance federick1234, I read this thread the other day then just now saw this video and the guy points out exactly this max elevation 4000 entry -- check this out it may help you https://www.youtube.com/watch?feature=player_detailpage&v=owFePP8DH14&list=PLUiViqS-dLHq0o7IM7_5u6tCMy-F3CVW6#t=426 Share this post Link to post Share on other sites
ArgoLion 11 Posted March 12, 2016 federick1234, I read this thread the other day then just now saw this video and the guy points out exactly this max elevation 4000 entry -- check this out it may help you https://www.youtube.com/watch?feature=player_detailpage&v=owFePP8DH14&list=PLUiViqS-dLHq0o7IM7_5u6tCMy-F3CVW6#t=426 Thank Share this post Link to post Share on other sites
spookygnu 563 Posted March 16, 2016 frederick1234, L3dT is probably alot better to manually alter your terrain elevations either by hand using brush tools (which is quicker than TB) or by setting the values in the terrains properties. you can also set the water heights, the slope gradiants, probably 80 -90 % more can be changed in L3DT manually than it can in TB. Share this post Link to post Share on other sites
pooface 4 Posted March 17, 2016 Terrain -> Edit Terrain Make sure under Window -> Object Properties is selected Then you can scale, add, etc in the properties tab. I have a question and cannot start a new topic, but: Is editing terrain using the brush tool in buldozer a no-no? I have a 6km^2 map with an elevation range of 64 meters, and I crash after even the smallest terrain lifts/smooths using the brush in buldozer. Share this post Link to post Share on other sites
jimbop 25 Posted March 20, 2016 I use BD for editing small parts of terrain but need the bigger brush in L3DT to alter elevations like hills etc. Share this post Link to post Share on other sites