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JFisher

Making terrain out of Real Life Locations?

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I really want to get into map making. Now i found an awesome location what I want to make in ArmA 3 wich is Fort Dix, NJ. (https://www.google.nl/maps/place/Fort+Dix,+NJ,+USA/@40.010601,-74.5433401,10120m/data=!3m1!1e3!4m2!3m1!1s0x89c141f5a48be123:0x412208035f315871). I have spend about 40 hours searching for how to do this but I just don't know/Can't Figure out where to start.

Can Someone help me with to get the right stuff and where the hell to start when making a map out of RL area's.

(Sorry for the *noob* question :P )

J. Fisher

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Download a GEOTIFF from here

http://opentopo.sdsc.edu/raster?opentopoID=OTSRTM.082015.4326.1

 

Then you can use global mapper or QGIS to resize / convert it to arma.

 

This is a guide for QGIS

https://community.bistudio.com/wiki/Terrain_Processor:_Tutorial

tbh that guide confuses me lol. If you have access to global mapper it's very easy to have a bare bones terrain within a few hours. But QGIS is free

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Here you have a general tutorial about terrain making http://www.armaholic.com/page.php?id=28048(Atlas)

And here you have another one with videos http://www.youtube.com/playlist?list=PLUiViqS-dLHq0o7IM7_5u6tCMy-F3CVW6(CAPTNCAPS updated and redone tutorial series)

Thanks for the link to CAPTNCAPS, I followed some of his earlier tutorials which turned out to be broken. Didn't know he had uploaded a fresh set, so thanks. :)

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Download a GEOTIFF from here

http://opentopo.sdsc.edu/raster?opentopoID=OTSRTM.082015.4326.1

 

Then you can use global mapper or QGIS to resize / convert it to arma.

 

This is a guide for QGIS

https://community.bistudio.com/wiki/Terrain_Processor:_Tutorial

tbh that guide confuses me lol. If you have access to global mapper it's very easy to have a bare bones terrain within a few hours. But QGIS is free

 

you don't really need to globalmapper or Qgis, you can use microdem which is much easier. You can convert the image to a heightmap and save as a BMP then use L3DT. Import it to that and export it as an ASC or XYZ file, ASC is quicker at loading. 

 

you can use this thread and tut I put together, there is also reference to other tuts such as the atlas mentioned above to help with the first steps of map making.

 

https://forums.bistudio.com/topic/184422-10-steps-using-opentopography-to-l3dt/

 

you don't really need to globalmapper or Qgis, although they are good, they take a bit of getting used too. ZGM did a guide for arma 2 you can find that on armholic.

You can use microdem which is much easier. You can convert the image to a heightmap and save as a BMP then use L3DT. Import it to that and export it as an ASC or XYZ file, ASC is quicker at loading. 

 

you can use this thread and tut I put together, there is also reference to other tuts such as the atlas mentioned above to help with the first steps of map making.

 

https://forums.bistudio.com/topic/184422-10-steps-using-opentopography-to-l3dt/

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Hello to you all. Thank God for this topic. I'm decided to make a Falklands Islands map, or try, at least. I don't know if someone is already doing it; i'd hate to repeat the work for this community :)

 

If you know something, please tell me. Otherwise, wish me luck.  :D

 

Thank you for all the work; as always.

 

Greetings!

 

(Sorry for my english... it's my second language)

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