EO 11277 Posted December 6, 2015 Hi, Couple of floating objects at grid position 197065 (garbage pile and a destroyed building) ;) 1 Share this post Link to post Share on other sites
EO 11277 Posted December 6, 2015 Hi, grid position 074140 (Sandbag Bunker underneath Cargo HQ building) grid position 150109 (Small Radar Tower slightly misplaced) grid position 151110 (Military Office Building raised above sloping terrain) grid position 188087 (Building at top of the mountain slightly raised above terrain)......this place is desolate and beautiful. grid position 080134 (The Prison.....is just f*****g perfect) ;) 1 Share this post Link to post Share on other sites
Harzach 2518 Posted December 7, 2015 Play withSIX is still showing the following incorrect requirements: African Conflict NATO SF and Russian Spetnaz Weapons NATO SF and Russian Spetnaz Vehicles *edit* - Reported on the Six Trello board. Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted December 7, 2015 This is a great map man. Played some Ravage on it briefly and it's hard to believe this is a WIP. Good job. 1 Share this post Link to post Share on other sites
EO 11277 Posted December 7, 2015 Hi, Spent another couple of hours exploring this quite astonishing terrain (no misplacements to report this session. ;)) The high level of detail at virtually all four corners is quite breathtaking. Performance is rock solid considering the amount of placed objects. This terrain is just perfect for playing the Ravage mod as most of the buildings share the same derelict/destroyed look that Haleks has created for the Altis version of his Ravage demo mission. I'm curious, is this your first terrain? Keep up the splendid work. :icon_eek: Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 8, 2015 Mate, glad you like it ! Yes this is my first attempt at making a terrain it has taken a while to make on my own that's for sure , but have really enjoyed it :) Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 9, 2015 *** NEW UPDATE *** also on first page, Future updates will be a LOT smaller providing you have the map already it should be down to 165MB otherwise you will need the Full download v0.02 9/12/2015 * Completely restructured the files - now into 2 files Kapaulio.pbo & Kapaulio_data.pbo so future updates will be smaller only 160MB unless I change the satellite mask . * Reworked both North and south Airfields to make them wider and added lights * Added about number 35K Trees to the very sparse locations. * Added a few move Cave systems * Tweaked the Clutter Distance to reduce the draw distance a little to help FPS when in forest's * Various Height adjustments all over the map to many to list ! ( thanks Evil Organ for pointing a few out!) * Started to work on the north east area - adding in rocks and cactus into the desert area and placing some small settlements. https://drive.google.com/file/d/0B3cKXZRr8-B3MjRSckV6cDZuUm8/view?usp=sharing Again please report any issues :) 3 Share this post Link to post Share on other sites
EO 11277 Posted December 9, 2015 Hi godfather, Thanks for the latest update, looking forward to trying it out later. Nice touch with the file restructure, smaller downloads are always appreciated. ;) Share this post Link to post Share on other sites
Guest Posted December 9, 2015 New version frontpaged on the Armaholic homepage. Saint Kapaulio Terrain v0.02 beta JBAD Buildings RSPN Cave Systems African Foliage MBG Killhouses A3 Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 9, 2015 Many thanks Foxhound Share this post Link to post Share on other sites
kecharles28 197 Posted December 10, 2015 Updated mod v0.2 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Harzach 2518 Posted December 15, 2015 For those keeping track, the dependency errors on PWS have essentially been fixed, but @brg_africa must still be added manually. 1 Share this post Link to post Share on other sites
CrazyCorky 463 Posted December 17, 2015 I just cannot get over the sheer sexiness that is this map. I have spent hours just exploring in the editor... I'm not one for larger maps... but holy crap this one is amazing. I'm in the process of trying to setup an Exile server on this map. Thank you! 1 Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 18, 2015 Thanks for the kind words and glad you like it :) Share this post Link to post Share on other sites
FireWalker 329 Posted December 19, 2015 I've been playing Ravage on this map for a week or so. Love the map and Ravage works great on it. :D Thanks!! Fire 1 Share this post Link to post Share on other sites
1para{god-father} 105 Posted December 21, 2015 Thanks :) 1 Share this post Link to post Share on other sites
VectorLaky 1 Posted December 24, 2015 Nice Terrain i love it. Thank u " Para " ;) Share this post Link to post Share on other sites
Harzach 2518 Posted January 5, 2016 Saint Kapaulio is now loading correctly in both Play withSIX and SIX Sync Beta. Great piece of work, God-Father! 1 Share this post Link to post Share on other sites
1para{god-father} 105 Posted April 30, 2016 ***********************UPDATE***************** v.0.03 * Lots & Lots of changes I have added a lot more small Villages, and a few Ports * Tried to fix a lot of misplaced Objects( but there are a lot still to be fixed ( just pm when you see them) * Added a lot more Roads to the Network * Added a lot more trees * Finally Indexed the Terrain for @Alive, WOW it can generate a lot of location on this Terrain :) ! It has only just been sent to @alive so hopefully they will release on next update - but it all seems to work great , Many thanks for their AWESOME INDEXING TOOL !!!! Download Link ........... https://drive.google.com/file/d/0B3cKXZRr8-B3VjJUcHBxQ2VEQUE/view?usp=sharing Any issue please let me know , if you wouuld like to help test the @ ALIVE index pm me and ill send you over the files 3 Share this post Link to post Share on other sites
Guest Posted April 30, 2016 New version frontpaged on the Armaholic homepage. Saint Kapaulio Terrain v0.03 beta JBAD Buildings RSPN Cave Systems African Foliage MBG Killhouses A3 Share this post Link to post Share on other sites
kecharles28 197 Posted April 30, 2016 Updated mod v0.3 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
CrazyCorky 463 Posted May 26, 2016 Not sure if you know but it looks like the ground textures are messed up. Looks like an attempt at tiger strip camo. Share this post Link to post Share on other sites
1para{god-father} 105 Posted June 9, 2016 Yep it was due to the last BIS update!!!!!!!!!!!!!!!!!!!! will need to sort out the configs AGAIN ........................................ 1 Share this post Link to post Share on other sites
CrazyCorky 463 Posted June 9, 2016 Yep it was due to the last BIS update!!!!!!!!!!!!!!!!!!!! will need to sort out the configs AGAIN ........................................ Need some beer!? Share this post Link to post Share on other sites
1para{god-father} 105 Posted June 25, 2016 OK finally got around to fixing the issue ! v.0.04 Fix texture issue after 1.6 patchRemoved JBAD Dependency It now needs CUP Core instead of JBAD :- http://www.armaholic.com/page.php?id=30045 Added Server Key There will be a fair bit of out of place issue when you find the A2 towns as I am still working on them but thought I would at least get a working version back out. Removing JBAD and using CUP was not as easy as I thought so I need to go back and tidy up all the positions :( DOWNLOAD LINK :- ************Removed************** 27/6/2016 sorry need to pack as it was missing all locations for some reason will be uploaded later today 1 Share this post Link to post Share on other sites