akvadakar 21 Posted March 8, 2017 Do you mean WW4 Ext MOD? The class names for that: Vehicle and Unit Classes There's now some txt files with class names inside WW4_EXT\_docs\Class names. Here you can check spreadsheets with the unit names and classes of the vehicles and units used in WW4 EXT: (Outdated) https://drive.google.com/folderview?id=0By2CaodBQ84GT3RYVW5fWEIzT1k&usp=sharing&tid=0By2CaodBQ84GN1RDM0ctazhyNlk#list Also you can create any unit in mission editor and write in its init (initialization) field: hint format ["%1", typeof this] Then preview the mission and you will see the class name of that unit in-game as hint. If you need weapons / mags class names: hint format ["%1 %2", weapons this, magazines this] (I hope I recall it correctly) Share this post Link to post Share on other sites
cigarette_bear 0 Posted March 9, 2017 Hey, I got the WW4 working for Zeus but is there a respawn or revive script for this? Share this post Link to post Share on other sites
Sam Bear 0 Posted August 23, 2017 yo i added a few units to the mission editor. but, how do you set their respawn point? whenever a player dies, it respawns at this other area.. Share this post Link to post Share on other sites
Sam Bear 0 Posted October 29, 2017 I want to change the East into West. Is there a possible way to do that? Share this post Link to post Share on other sites
martincz87 20 Posted October 31, 2017 (edited) Hello everyone! I have made simple conversion of Akvadakar's Zeus mission for WW4 Extended mod. https://nofile.io/f/k55TebDoD4a/ww4ext_zeus_rus_us_v08.Eden.pbo I'm planning to do some additions and changes for more logical and userfriendly gameplay therefore first release is tagged a 0.8 version nad not 1.0. I will perhaps include sort of FAQ txt file in the future to explain some of my choices for the mission (especially guns). I am no programmer, so some of possible bugs might be way over my head thus I hope I did it correctly in the first place. I would like to also make US version (vs. whoever) but the current release did took more time than it should so hopefully it will do for now. Peace. EDIT: Here I will start adding any other variations of the mission: BIS version as US Army:https://nofile.io/f/b3JRca25af4/bis_zeus_us_rus.Eden.pbo WW4 version as US Army (with 'Universal Weapons Respawn Script' by toadlife and Hamdinger): https://nofile.io/f/8K9kQXkGfZx/ww4_zeus_us_rus_v081.Eden.pbo Edited April 15, 2018 by martincz87 UPDATED -- added content 1 Share this post Link to post Share on other sites
Sam Bear 0 Posted November 4, 2017 Okay. How do I put the Zeus Missions on different terrains or islands? Share this post Link to post Share on other sites
zulu1 145 Posted November 4, 2017 3 hours ago, Sam Bear said: Okay. How do I put the Zeus Missions on different terrains or islands? 2 ways In the editor start new mission edit on the island you want and "merge" the mission. Then you need to copy the folder contents over. Or Just make a copy of the mission folder and rename the copy to the extension of the island you want to use. ".xxx" 1 Share this post Link to post Share on other sites
Sam Bear 0 Posted November 4, 2017 Next question, how do I change factions? (Meaning East to West?) Share this post Link to post Share on other sites
Sam Bear 0 Posted April 22, 2018 On 11/4/2017 at 7:22 AM, zulu1 said: 2 ways In the editor start new mission edit on the island you want and "merge" the mission. Then you need to copy the folder contents over. Or Just make a copy of the mission folder and rename the copy to the extension of the island you want to use. ".xxx" but whenever i revive, they are in the water Share this post Link to post Share on other sites