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akvadakar

Zeus

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Do you mean WW4 Ext MOD? The class names for that:

Vehicle and Unit Classes

There's now some txt files with class names inside WW4_EXT\_docs\Class names.

Here you can check spreadsheets with the unit names and classes of the vehicles and units used in WW4 EXT:
(Outdated) https://drive.google.com/folderview?id=0By2CaodBQ84GT3RYVW5fWEIzT1k&usp=sharing&tid=0By2CaodBQ84GN1RDM0ctazhyNlk#list

 

Also you can create any unit in mission editor and write in its init (initialization) field: hint format ["%1", typeof this]

Then preview the mission and you will see the class name of that unit in-game as hint.

If you need weapons / mags class names: hint format ["%1          %2", weapons this, magazines this]

(I hope I recall it correctly)

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yo i added a few units to the mission editor. but, how do you set their respawn point? whenever a player dies, it respawns at this other area..

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Hello everyone!

 

I have made simple conversion of Akvadakar's Zeus mission for WW4 Extended mod.

 

https://nofile.io/f/k55TebDoD4a/ww4ext_zeus_rus_us_v08.Eden.pbo

 

I'm planning to do some additions and changes for more logical and userfriendly gameplay therefore first release is tagged a 0.8 version nad not 1.0. I will perhaps include sort of FAQ txt file in the future to explain some of my choices for the mission (especially guns). I am no programmer, so some of possible bugs might be way over my head thus I hope I did it correctly in the first place. I would like to also make US version (vs. whoever) but the current release did took more time than it should so hopefully it will do for now.

 

Peace.

 

EDIT:

 

Here I will start adding any other variations of the mission:

 

BIS version as US Army:
https://nofile.io/f/b3JRca25af4/bis_zeus_us_rus.Eden.pbo

WW4 version as US Army (with 'Universal Weapons Respawn Script' by toadlife and Hamdinger):

https://nofile.io/f/8K9kQXkGfZx/ww4_zeus_us_rus_v081.Eden.pbo

Edited by martincz87
UPDATED -- added content
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3 hours ago, Sam Bear said:

Okay. How do I put the Zeus Missions on different terrains or islands?

2 ways

In the editor start new mission edit on the island you want and "merge" the mission. Then you need to copy the folder contents over.

Or

Just make a copy of the mission folder and rename the copy to the extension of the island you want to use. ".xxx"

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On 11/4/2017 at 7:22 AM, zulu1 said:

2 ways

In the editor start new mission edit on the island you want and "merge" the mission. Then you need to copy the folder contents over.

Or

Just make a copy of the mission folder and rename the copy to the extension of the island you want to use. ".xxx"

but whenever i revive, they are in the water

 

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