chas gate 23 Posted December 8, 2015 are you doing a sarcastic thing or do you mean it. Share this post Link to post Share on other sites
wildcatbridge 377 Posted December 8, 2015 I think he means it. From my experience these guys are really in touch with the community and are really receptive of any information like that. That's why i'm in love with this mod before it's even finished :D Share this post Link to post Share on other sites
chas gate 23 Posted December 9, 2015 then here all ww1 guns http://www.militaryfactory.com/smallarms/ww1-guns.asp Share this post Link to post Share on other sites
chas gate 23 Posted December 9, 2015 also all boats and vehicles with a gun on it http://www.militaryfactory.com/world-war-1/weapons.asp Share this post Link to post Share on other sites
hellceaser 99 Posted December 9, 2015 are you doing a sarcastic thing or do you mean it. Don't see how you thought I was being sarcastic, I wasnt. Again thanks for the links those are very useful I think he means it. From my experience these guys are really in touch with the community and are really receptive of any information like that. That's why i'm in love with this mod before it's even finished :D Thats nice :) Share this post Link to post Share on other sites
chas gate 23 Posted December 9, 2015 ya sorry i just have known some mod groups or communitys that were jackasses. glad your not if you ever want more i can help. or if you do russians at any point i can get you mosin sounds or a tt33 but thats ww2 Share this post Link to post Share on other sites
wildcatbridge 377 Posted December 16, 2015 So like something that is synonymous with the early years of the war are the ill fated cavalry charges. I don't know if your planning to add cavalry units, but obviously i know that it's going to be a nightmare trying to create horses. I do however have an idea that might help if you haven't already started tackling the situation yourselves. On the other hand if you think it would be too much of time consuming nightmare to bring them in I can totally understand :) Share this post Link to post Share on other sites
hellceaser 99 Posted December 16, 2015 So like something that is synonymous with the early years of the war are the ill fated cavalry charges. I don't know if your planning to add cavalry units, but obviously i know that it's going to be a nightmare trying to create horses. I do however have an idea that might help if you haven't already started tackling the situation yourselves. On the other hand if you think it would be too much of time consuming nightmare to bring them in I can totally understand :) Cavalry is not a big thing on our minds at this movement, and yes I think it will be pretty hard to get that working. BUT! suggestions are always welcome feel free to PM them to me :) Share this post Link to post Share on other sites
chas gate 23 Posted January 7, 2016 so i have a qustion is this mod going to have the kinda weired rifles of ww1. i mean rifles like the ross and the old rifles that the germans used like the g88 with the dumb ass mag feed Share this post Link to post Share on other sites
chas gate 23 Posted January 7, 2016 also are you going to have maps and gas gernades Share this post Link to post Share on other sites
wildcatbridge 377 Posted January 7, 2016 also are you going to have maps and gas gernades well they have a mustered gas demo that you can download. So i'd say it's safe to presume there will be gas of some sort. Share this post Link to post Share on other sites
Kilroy95 29 Posted January 7, 2016 so i have a qustion is this mod going to have the kinda weired rifles of ww1. i mean rifles like the ross and the old rifles that the germans used like the g88 with the dumb ass mag feed Great question, I second this. Rifles such as the RSC 1917 would be neat! Share this post Link to post Share on other sites
chas gate 23 Posted January 7, 2016 also 1 more thing. will this be compatible with ace and if yes witch i know will be way later on. can you have food items like mcc adds. this would make ww1 rp servers awsome you have to eat food drink shoot charge and kill Share this post Link to post Share on other sites
chas gate 23 Posted January 7, 2016 also how do i use the gas mod 1 Share this post Link to post Share on other sites
chas gate 23 Posted January 26, 2016 are you guys still alive hello. Share this post Link to post Share on other sites
skelig 27 Posted January 26, 2016 Inactive atm but we will be back and will do it right this time :) I'm working on the unsung mod atm and i've learned plenty on how to manage and create a full conversion mod Share this post Link to post Share on other sites
chas gate 23 Posted February 15, 2016 so now all the big mods have realesed a alpha. so are you guys still able to devlope the mod or do you need help with weapons and things Share this post Link to post Share on other sites
skelig 27 Posted February 16, 2016 Need help big time we've got all the mod folders and units and weapons set up but cant get uniform working in game and ft17 tank has an error in config i'm not sure about, but i've fixed the stretched track issue on it Share this post Link to post Share on other sites
chas gate 23 Posted February 21, 2016 Well i think this is a dumb idea and if its to dumb ill shut up but could you just realese the guns and units without the uniforms like war chronicles did they had some uniforms that didint look right theyrealesd them and it got them out there to im going to try and get you a few modders or devlopers or modelers if you want or need Edit if something is taken wrong sorry i am not trying to ask for a realse date or trying to rush you im stating a idea Sorry i suck at typing in english This also would get your mod out there and people can help you then to model Share this post Link to post Share on other sites
chas gate 23 Posted March 16, 2016 are you guys still here if so could you answer preive Share this post Link to post Share on other sites
skelig 27 Posted March 16, 2016 Anyone fancy a little bit of reading to help get the mod released? I have written configs for the FT-17 tank and a german and french soldier but I can't get them to show up in game, if someone would be interested in helping with the configs please pm me and I will send you a pastebin link and you can just scroll through it and tell me what to change if that's easier for you no obligations you don't have to stay working on the mod if you just have 5 minutes to look at a config that would help very much in other news all the vehicles featured in this mod http://www.armaholic.com/page.php?id=30528will be in our BLOT alpha release, as Eaglke made these models for our WW1 mod originally :) I plan to release the mod as an alpha as soon as I have a west and east solder with removeable uniform and the weapons are already in game Share this post Link to post Share on other sites
skelig 27 Posted March 21, 2016 Got the FT-17 showing up in game and the turret working 5 Share this post Link to post Share on other sites
skelig 27 Posted March 21, 2016 I'd like to remind everyone these vehicles you see here will be part of the first release and are available to download and play with now, sorry for the large images. http://www.armaholic.com/page.php?id=30528- consider this the initial teaser release Included in the first release will most likely only have a german soldier to begin with, 10 or so guns, FT17 tank and these planes. I will let you know when I get the German unit in game as it is giving me a lot of trouble, I have contacted the person who made the model originally as I think he has since ported it to ArmA 3 and it would help greatly to have that version. once that is in game the guns are no problem to get working then a release will be close. I don't want to wait until I have 2 factions both equally armed etc to release, I want to release as soon as there is something playable that will not get boring in 5 minutes 6 Share this post Link to post Share on other sites
eaglke 323 Posted March 22, 2016 some additional work for future update : 6 Share this post Link to post Share on other sites