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Firewill Standalone Series Release Thread

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Are there any plans to improve the target pod in the WSO seat of a double-seat aircraft?
Currently there is only a vanilla low-magnification camera, so some functions are not available, such as the I-TGT slew function.

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9 hours ago, firewill said:

could you provide what aircraft and what weapons used?

 

I think so. because some script code needs to be execute for it.

F/A-18E with AGM-158 JASSM (ER), Su-35S with KAB-500S-E and Su-25SM3 also with KAB-500S-E.

I'll send you screenshots of that later (rn I cant, Im at work).

But thanks a lot for interest in resolving this issue, I really appreciate that!

 

edit: here is the link to the screenshots I've taken, I didnt know how else to send it so I just uplouded them on WeTransfer.

Link fof pics: https://we.tl/t-SUH658FR5h

 

I've also had issues with KAB-500Kr.

I hope these screenshots are enough for you to find and resolve this issue.

Once again thanks for your time and help.

 

Edited by Armata555
I needed to sends screenshots

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FIR AWS updated

v3.598 hotfix1
Air Weapon System
- old I-TGT system now use new I-TGT codes for backward compatibility.
- target markers are now removed after aircraft destroyed.

 

7 hours ago, Armata555 said:

F/A-18E with AGM-158 JASSM (ER), Su-35S with KAB-500S-E and Su-25SM3 also with KAB-500S-E.

I'll send you screenshots of that later (rn I cant, Im at work).

But thanks a lot for interest in resolving this issue, I really appreciate that!

 

edit: here is the link to the screenshots I've taken, I didnt know how else to send it so I just uplouded them on WeTransfer.

Link fof pics: https://we.tl/t-SUH658FR5h

 

I've also had issues with KAB-500Kr.

I hope these screenshots are enough for you to find and resolve this issue.

Once again thanks for your time and help.

 

It's should be fixed since hotfix version, I've tested with Su-35 mod.

and KAB-500Kr is need to take a look.

 

8 hours ago, doven183 said:

Are there any plans to improve the target pod in the WSO seat of a double-seat aircraft?
Currently there is only a vanilla low-magnification camera, so some functions are not available, such as the I-TGT slew function.

there's some limitations with stuff of turret(WSO/RIO we called in game is actually gunner with turret.), so I focused to made features with pilotcamera. But my eyes and ears open for suggestion.

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On 5/17/2023 at 4:13 PM, firewill said:

FIR AWS updated

v3.598 hotfix1
Air Weapon System
- old I-TGT system now use new I-TGT codes for backward compatibility.
- target markers are now removed after aircraft destroyed.

 

It's should be fixed since hotfix version, I've tested with Su-35 mod.

and KAB-500Kr is need to take a look.

 

 

It works now, thanks!

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Hi @firewill🙂
When trying to drop bombs (specifically the bunker buster, laser \ GPS ) I get this error message
tqRPoeI.png

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FIR AWS updated

v3.598 hotfix2
Air Weapon System
- some bug fixed when drop the guided bomb(mostly laser) before I-TGT initialize.
- code structure changed for BLU-109 script, so It won't be display some building syntax error.
 

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4 hours ago, firewill said:

FIR AWS updated

v3.598 hotfix2
Air Weapon System
- some bug fixed when drop the guided bomb(mostly laser) before I-TGT initialize.
- code structure changed for BLU-109 script, so It won't be display some building syntax error.
 

Thanks as usual!

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7 hours ago, LLM777 said:

I-TGT not working on CUP aircraft?

for CUP aircraft or any non-AWS supported aircrafts are can be use this function to use I-TGT and other function from FIR AWS.

 

Quote

[object,itgt,ams,ecm,ew] call fir_fnc_aws_enablefunction; in vehicle init box.(fixed-wing and rotor-wing supported)
parameter list
1st : vehicle name, or this
2nd : I-TGT (Boolean, true/false)
3rd : AMS-Lite (Boolean, true/false)
4th : ECM (Boolean, true/false)
5th : EW (Boolean, true/false)

 

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On 04/06/2023 at 00:31, firewill said:

para aeronaves CUP ou quaisquer aeronaves não suportadas pela AWS, é possível usar esta função para usar o I-TGT e outras funções do FIR AWS.

 

 

Thank you man!

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Hello I tried repainting the F-15EX and for some reason the TGTPOD textures weren't applied. The code and textures are ok here's an image and my code

hiddenSelectionsTextures[]=
		{
			
			"\F15\data\nose_greene_co.paa",
			"\F15\data\body_green_co.paa",
            "\F15\data\fuse_green_co.paa",
			"\F15\data\wing_greenL_co.paa",
            "\F15\data\wing_greenR_co.paa",
		     "\F15\data\tgtpod_green_co.paa",
			 "","","","","","","","","",""
			
			
		};

 


https://imgur.com/gallery/kHTHJbO

It should all be green except the little pod  that's hanging normally

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On 6/24/2023 at 12:15 AM, Gamenator said:

Hello I tried repainting the F-15EX and for some reason the TGTPOD textures weren't applied. The code and textures are ok here's an image and my code


hiddenSelectionsTextures[]=
		{
			
			"\F15\data\nose_greene_co.paa",
			"\F15\data\body_green_co.paa",
            "\F15\data\fuse_green_co.paa",
			"\F15\data\wing_greenL_co.paa",
            "\F15\data\wing_greenR_co.paa",
		     "\F15\data\tgtpod_green_co.paa",
			 "","","","","","","","","",""
			
			
		};

 


https://imgur.com/gallery/kHTHJbO

It should all be green except the little pod  that's hanging normally

Sniper targeting pod is can't be retextured because not defined camo selection.

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1 hour ago, firewill said:

Sniper targeting pod is can't be retextured because not defined camo selection. 

in the code tho it is camo6. So is it not defined in the model as a memory point?

hiddenselections[]={"camo1","camo2","camo3","camo4","camo5","camo6"<insert the rest of the selections>

hiddenselectionstextures[] = {"\FIR_F15EX\skin\standard\nose_co.paa","\FIR_F15EX\skin\Blank\body_co.paa","\FIR_F15EX\skin\Blank\fuse_co.paa","\FIR_F15EX\skin\standard\leftwing_co.paa","\FIR_F15EX\skin\standard\rightwing_co.paa","\FIR_F15EX\skin\Blank\tgtpod_co.paa","",""};

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1 hour ago, Gamenator said:

in the code tho it is camo6. So is it not defined in the model as a memory point?

hiddenselections[]={"camo1","camo2","camo3","camo4","camo5","camo6"<insert the rest of the selections>

hiddenselectionstextures[] = {"\FIR_F15EX\skin\standard\nose_co.paa","\FIR_F15EX\skin\Blank\body_co.paa","\FIR_F15EX\skin\Blank\fuse_co.paa","\FIR_F15EX\skin\standard\leftwing_co.paa","\FIR_F15EX\skin\standard\rightwing_co.paa","\FIR_F15EX\skin\Blank\tgtpod_co.paa","",""};

I dunno why this happened, but camo6 isn't defined(I guess accidently removed during new name rank system updates) in sections array in model.cfg, that's why camo6 wasn't applied new texture. It will be updated soon. 

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Hey

I got Report of my Clan that we not can make a Air to Air Refuel, with EG18, and F18.

We used the KC-135 from the USAF mod. The Problem its the KC153 say Access denied coz the Probe not used, but we used it and requst then. I do myself with F16 a Refuel but thats now maybe a half year ago without Problems.

 

The AV8B can but used the Wrong system its used the Boom not the other what should.

Can u please check it and repair it?

 

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On 7/16/2023 at 5:38 AM, john85oc said:

Hey

I got Report of my Clan that we not can make a Air to Air Refuel, with EG18, and F18.

We used the KC-135 from the USAF mod. The Problem its the KC153 say Access denied coz the Probe not used, but we used it and requst then. I do myself with F16 a Refuel but thats now maybe a half year ago without Problems.

 

The AV8B can but used the Wrong system its used the Boom not the other what should.

Can u please check it and repair it?

 

I'll check it, I guess some config variable missing.

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?imw=5000&imh=5000&ima=fit&impolicy=Lett

some KC-130J work.

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?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

First test of Infantry + Vehicle transport together. a player can customize cargo sections, for give how many space to infantry or vehicle.

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8 hours ago, firewill said:

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

First test of Infantry + Vehicle transport together. a player can customize cargo sections, for give how many space to infantry or vehicle.

 

 

My buddies will LOVE this! I am super excited to have better C-130s. Thank you very much, Firewill! 감사합니다!

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Would anyone know why the I-TGT system isn't functioning as usual for me?

 

Basically, i try to get the GPS coordinates for GPS guided munitions, and when I click to obtain said coordinates, it just says "COORDINATES: []"

 

I've tried anything I can think of so some suggestions would be nice.

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7 hours ago, TheGunn3r said:

Would anyone know why the I-TGT system isn't functioning as usual for me?

 

Basically, i try to get the GPS coordinates for GPS guided munitions, and when I click to obtain said coordinates, it just says "COORDINATES: []"

 

I've tried anything I can think of so some suggestions would be nice.

GRID button is got some issue currently and doing some fix.

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some fixes updated

 

F-15

1.81a
F-15EX
- camo6 added in model.cfg for retexture work
F-15E
- pilotcamera position adjusted
 

FIR AWS

v3.598a
Air Weapon System
- I-TGT Grid function fixed
- AGM-114 test version added
 

Tornado

0.16a
- decal points fixed
 

 

 

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C130_VhC.jpg

now C-130 can use VhC(changing textures only) such as virtual garage and edit vehicle appearance in the Eden editor.

 

also,  you can see each textures are relate with aircraft variants.

If you select one of texture from old era like cold war or vietnam, C-130 will get 4 windows on the front. If select modern(or since 90s) thing, 2 windows and 2 MAWS sensors on the front.

It was main reason of I didn't try VhC features before until now, but finally make it happen.

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