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Idomass

p3d problems

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I have create a 3d structure and from some reason i can go through it

any ideas?

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i dont sure that is the problem

this is my geometry setting:

when i click geomtry all the object is selected and there are 48 components and the mass is on 2.000

what is the problem?

(there is no gray squares that i saw in videos)

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Post a picture of your geo lod please. And post in the editing section not the addon discussion one.

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Have you tried "structure=>convexity=>find non convexities". I suspect your geo lod to be too complex, it must be composed of convex simple shapes.

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when i click non convexities it select some things i saved it and launch and it still doesnt works

i now trying something less complex

---------- Post added at 01:47 PM ---------- Previous post was at 01:45 PM ----------

i create a cube and i cant move throght it!

but when i shot the cube it start to shake

should i remove the fire geometry?

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i create a cube and i cant move throght it!

but when i shot the cube it start to shake

should i remove the fire geometry?

Nope. Fire geometry lod can be much more complex than geo lod. If it shakes, that maybe because it's weight (mass) is too small.

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100.000 is too low?

im using blender and when i export the model it shows me mass option

should i put it 100 like the cube?

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I have create a 3d structure and from some reason i can go through it

any ideas?

Moved your thread to the correct area.

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100.000 is too low?

im using blender and when i export the model it shows me mass option

should i put it 100 like the cube?

The "bouncing" may be related to the type of simulation (house, object, vehicle) defined in the config.

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in the config the object is define as Furniture_base_F

should i change it to something else?

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when i click non convexities it select some things i saved it and launch and it still doesnt works

i now trying something less complex

The tool just shows you errors in your mesh, it doesnt fix them for you.

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yeah but why the object is still bouncing when im shot at him?

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Probably because u you have a weight of 2kgs for your entire model or the fact that there are errors in it . Fix the errors starting with the nonconvexities first

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In the fire Lod select the component you want to change penetration properties press "e" then under rvmat go to a3/data_f/penetration and select the rvmat you need the apply it

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i have try it and i have change the effect

how can i make a structure with open door?

every time im trying to do it i can walk through the structure

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It's a geo lod problem. Fix it as you've been told and it should be fine. Remember to apply the mass!

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im applying mass and im sure that there is no problem in geometry

just for case can you help write for me steps?

i would appreciate it

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1) CTRL + A -> find non closed -> No red points selected, if you have some you have to close them

2) CTRL + A -> find components

3) CTRL + A -> find non convexities -> No red points selected, if you have some: CTRL + A -> Component convex hull -> start again from point 1

4) CTRL + A -> setMass and apply (some grey boxes should appear when you select your object)

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thanks that helped me a lot!

do you know how to make doors and visible texture from both sides in oxygen 2?

thanks ahead

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Still struggling with textures.

You should try blender, I can't work at all in O2

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