Idomass 11 Posted January 2, 2015 I have create a 3d structure and from some reason i can go through it any ideas? Share this post Link to post Share on other sites
themistercat 11 Posted January 2, 2015 You might wan't to check your geometry lod then. Share this post Link to post Share on other sites
Idomass 11 Posted January 2, 2015 i dont sure that is the problem this is my geometry setting: when i click geomtry all the object is selected and there are 48 components and the mass is on 2.000 what is the problem? (there is no gray squares that i saw in videos) Share this post Link to post Share on other sites
ProfTournesol 956 Posted January 2, 2015 Post a picture of your geo lod please. And post in the editing section not the addon discussion one. Share this post Link to post Share on other sites
Idomass 11 Posted January 2, 2015 this is the photo http://www.mediafire.com/view/zk8z9gs8df39w51/bit.jpg cant you move the post to editing section? Share this post Link to post Share on other sites
ProfTournesol 956 Posted January 2, 2015 Have you tried "structure=>convexity=>find non convexities". I suspect your geo lod to be too complex, it must be composed of convex simple shapes. Share this post Link to post Share on other sites
ProfTournesol 956 Posted January 2, 2015 doesn't work.... Does it show non convexities ? Share this post Link to post Share on other sites
Idomass 11 Posted January 2, 2015 when i click non convexities it select some things i saved it and launch and it still doesnt works i now trying something less complex ---------- Post added at 01:47 PM ---------- Previous post was at 01:45 PM ---------- i create a cube and i cant move throght it! but when i shot the cube it start to shake should i remove the fire geometry? Share this post Link to post Share on other sites
ProfTournesol 956 Posted January 2, 2015 i create a cube and i cant move throght it!but when i shot the cube it start to shake should i remove the fire geometry? Nope. Fire geometry lod can be much more complex than geo lod. If it shakes, that maybe because it's weight (mass) is too small. Share this post Link to post Share on other sites
Idomass 11 Posted January 2, 2015 100.000 is too low? im using blender and when i export the model it shows me mass option should i put it 100 like the cube? Share this post Link to post Share on other sites
R0adki11 3949 Posted January 2, 2015 I have create a 3d structure and from some reason i can go through it any ideas? Moved your thread to the correct area. Share this post Link to post Share on other sites
ProfTournesol 956 Posted January 2, 2015 100.000 is too low?im using blender and when i export the model it shows me mass option should i put it 100 like the cube? The "bouncing" may be related to the type of simulation (house, object, vehicle) defined in the config. Share this post Link to post Share on other sites
Idomass 11 Posted January 3, 2015 in the config the object is define as Furniture_base_F should i change it to something else? Share this post Link to post Share on other sites
x3kj 1247 Posted January 3, 2015 when i click non convexities it select some things i saved it and launch and it still doesnt worksi now trying something less complex The tool just shows you errors in your mesh, it doesnt fix them for you. Share this post Link to post Share on other sites
Idomass 11 Posted January 3, 2015 yeah but why the object is still bouncing when im shot at him? Share this post Link to post Share on other sites
m1lkm8n 411 Posted January 3, 2015 Probably because u you have a weight of 2kgs for your entire model or the fact that there are errors in it . Fix the errors starting with the nonconvexities first Share this post Link to post Share on other sites
Idomass 11 Posted January 4, 2015 thanks!!!!!!!! i fix the errors with nonconvexities and it is not bouncing! another question when i firing at it have annoying sand effect http://www.mediafire.com/view/aq7criypcc3lcc0/2014-12-25_00003.jpg how can i change the effect? Share this post Link to post Share on other sites
m1lkm8n 411 Posted January 4, 2015 In the fire Lod select the component you want to change penetration properties press "e" then under rvmat go to a3/data_f/penetration and select the rvmat you need the apply it Share this post Link to post Share on other sites
Idomass 11 Posted January 5, 2015 i have try it and i have change the effect how can i make a structure with open door? every time im trying to do it i can walk through the structure Share this post Link to post Share on other sites
giallustio 770 Posted January 5, 2015 It's a geo lod problem. Fix it as you've been told and it should be fine. Remember to apply the mass! Share this post Link to post Share on other sites
Idomass 11 Posted January 5, 2015 im applying mass and im sure that there is no problem in geometry just for case can you help write for me steps? i would appreciate it Share this post Link to post Share on other sites
giallustio 770 Posted January 5, 2015 1) CTRL + A -> find non closed -> No red points selected, if you have some you have to close them 2) CTRL + A -> find components 3) CTRL + A -> find non convexities -> No red points selected, if you have some: CTRL + A -> Component convex hull -> start again from point 1 4) CTRL + A -> setMass and apply (some grey boxes should appear when you select your object) Share this post Link to post Share on other sites
Idomass 11 Posted January 6, 2015 thanks that helped me a lot! do you know how to make doors and visible texture from both sides in oxygen 2? thanks ahead Share this post Link to post Share on other sites
giallustio 770 Posted January 6, 2015 Still struggling with textures. You should try blender, I can't work at all in O2 Share this post Link to post Share on other sites