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cptprice

BLUFOR/OPFOR/INDFOR factions fighting each other ?

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hello,

is it possible via script to make factions in one category fighting each other ?

for example i have in BLUFOR these factions:

NATO

USA

SPAIN

could i do NATO vs USA vs SPAIN and these fighting OPFOR and INDFOR too ?

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You CAN have blue vs opfor vs ind by setting ind friendly to none.

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You CAN have blue vs opfor vs ind by setting ind friendly to none.

i know but i mean factions inside BLUFOR fighting each other.

if i have for example 5 factions in BLUFOR, i want to fight all 5 factions each other, same if i have 5 factions inside OPFOR and INDFOR.

if i have for example following factions in BLUFOR:

USA

NATO

EU

SPAIN

BRITISH FORCES

i want USA vs NATO vs EU vs SPAIN vs BRITISH FORCES.

if i have these 5 factions in OPFOR:

RUSSIA

CSAT

CHINA

IRAN

ISIS

i want RUSSIA vs CSAT vs CHINA vs IRAN vs ISIS

also i want that BLUFOR and OPFOR factions fight each other, even if they are fighting inside each other, means for example:

USA vs NATO vs EU vs SPAIN vs BRITISH FORCES vs RUSSIA vs CSAT vs CHINA vs IRAN vs ISIS

is that possible via script ?

@soolie: thx i will watch it now

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Just saw this yesterday

ok i tried it ingame but this is not exactly what i want.

the faction shouldnt be friendly to any other factions.

i want pure deathmatch with each faction, so CSAT isnt friendly to any other faction, even on other OPFOR factions. they should fight other OPFOR faction but fighting BLUFOR and INDFOR too.

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I think it's impossible.

But you can add positive score for killing, for example, NATO units by FIA units.

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Setting the rating of the units is as close as you would get to having a full free-for-all.

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Setting the rating of the units is as close as you would get to having a full free-for-all.

that would be pure deathmatch, right ? that even NATO units fighting each other

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Just saw this yesterday

This is what I typically do. be sure to make probability to zero.

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in init.sqf

WEST setfriend [WEST,0];
EAST setfriend [EAST,0];
RESISTANCE setFriend [RESISTANCE,0];
RESISTANCE setFriend [EAST,0];
RESISTANCE setFriend [WEST,0];

its all mayhem FFA

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in init.sqf

WEST setfriend [WEST,0];
EAST setfriend [EAST,0];
RESISTANCE setFriend [RESISTANCE,0];
RESISTANCE setFriend [EAST,0];
RESISTANCE setFriend [WEST,0];

its all mayhem FFA

that would be free-for-all / pure-deathmatch.

but thank you all for your effort and help.

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