EO 11277 Posted November 4, 2014 (edited) Ok, i'm curious so someone set me straight.......I see dozens of reskined/retextured Arma 3 vehicles ranging from Hunters to Ghosthawks.....what's stopping all the talented modders out there just reskining the new Helo's that were released today. Are they off limits? Edited November 4, 2014 by evil-organ Share this post Link to post Share on other sites
PolyG 69 Posted November 4, 2014 Different encryption type. We cant open epo files (on my phone, there are epos still?) Share this post Link to post Share on other sites
the_demongod 31 Posted November 5, 2014 Different encryption type. We cant open epo files (on my phone, there are epos still?) I think it's .EBO but all the same, I assume it's because they need to stop people from stealing the helicopters and releasing them for free. Hopefully they'll figure out some way to separate the skins from the .EBO, allowing people to skin the vehicles without actually needing the rest of the files. Share this post Link to post Share on other sites
bolbies 13 Posted November 5, 2014 So do we even know what their classnames are so we can at least put them in our missions? Share this post Link to post Share on other sites
pettka 694 Posted November 5, 2014 So do we even know what their classnames are so we can at least put them in our missions? All new vehicles are mentioned on the community wiki :icon_twisted: Not to mention that they are available in the Editor and Config Viewer is able to show their configuration :bounce2: Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted November 5, 2014 All new vehicles are mentioned on the community wiki :icon_twisted:Not to mention that they are available in the Editor and Config Viewer is able to show their configuration :bounce2: But we need a texture to make the skins and whatnot. :/ Share this post Link to post Share on other sites
.kju 3245 Posted November 5, 2014 If they have hiddenSelections already, they might be defined in the configs already. Otherwise BI has to document them (and probably release sample textures). Share this post Link to post Share on other sites
pettka 694 Posted November 5, 2014 Our plan is to release the sample texture sources the same way as it has been done for Take On: Helicopters in a near future, if it is possible :icon_twisted: Share this post Link to post Share on other sites
ZertyKchan 14 Posted November 5, 2014 (edited) Would it be possible to also have a list of the ppa files inside of the EBO? I am looking for specific icons (side view of pods and containers) but I dont even know if they exists, since we dont have any access. So, to keep it simple, would it be possible to have access to the files list inside those EPO without getting access to the actual data? Edited November 5, 2014 by ZertyKchan me french, cannot write english properly Share this post Link to post Share on other sites
.kju 3245 Posted November 5, 2014 @ ZertyKchan Check the all in one config / dump config / config browser. Share this post Link to post Share on other sites
ZertyKchan 14 Posted November 5, 2014 Yeah I know, but I am sure there are some hidden files not stored/used inside the config somewhere :) Share this post Link to post Share on other sites