oshydaka 1 Posted October 1, 2014 Hello there. Sorry if i post this in the wrong place. Could anyone be able to made me a custom military base with the A3 editor ? The zone is in south of Kavala, this area in the Bay of Neri is what I seek. Indeed in this photo you can see 25 houses + two eccentric houses. The red one for officiers, and the black one for NCOs. http://i.imgur.com/tDqKtoh.jpg (198 kB) I'd like to have a military living area, with walls around it, some towers, bargate (blue circle on the picture) Thanks. P.S : sorry for my terrible english, not my native language Share this post Link to post Share on other sites
Tajin 349 Posted October 1, 2014 I'm puzzled. The editor can really be used by everyone. What stops you from making your own base? Better yet, try using MCC ... that effectively gives you an 3d-editor with the ability to save and will allow you to create that base in no time. Share this post Link to post Share on other sites
benargee 20 Posted October 1, 2014 LOL, a strange request. There are many tutorials on youtube. I have a feeling you used the editor to create that heli. When placing a unit look under faction:empty for walls and other structures. Share this post Link to post Share on other sites
oshydaka 1 Posted October 1, 2014 Sure i know how to use the editor, but i'm not really confortable to place buildings, align them correctly etc... I'll look to MCC, do you have a link or something for a tut ? Share this post Link to post Share on other sites
Beerkan 71 Posted October 1, 2014 Check on www.armaholic.com under Arma3 templates. I've seen a couple of base templates there. There's even a very pretty FARP Template. ;) Share this post Link to post Share on other sites
Tajin 349 Posted October 1, 2014 I'll look to MCC, do you have a link or something for a tut ? http://lmgtfy.com/?q=arma3+mcc Share this post Link to post Share on other sites
jshock 513 Posted October 1, 2014 (edited) but i'm not really confortable to place buildings, align them correctly etc Well, if your not comfortable with placing buildings, or not knowledgeable about the topic, I just use a simple object Game Logic and place the below lines of code in its init field: building = "Building Classname Here" createVehicle position this; building setdir (getdir this); deleteVehicle this; I use the Arma 3 Assets page to find all the classnames of the buildings I would want to use. And if it's the time it will take to place, re-place, and re-place each building to get them in the correct positions, that you are avoiding, that just comes with the territory when editing missions in Arma. If you aren't willing to put the time in, you should rethink your future direction in Arma mission development. And this is just me, but I'm not here to make missions/bases/etc for people I'm here to point you in the correct direction and help you make a course of action to go on when dealing with an issue. Sure if the question was centered on, what are the means by which I can make a base (i.e. placing buildings, automatic bargates, random patrols, etc) I would be more willing help, but if your asking me to do your mission for you, you need to think again. I am sorry, however, if this came out a bit rash, but it's just the way I am, do then ask ideology, if it doesn't work try again, if your still stuck, ask a specific question on the issue that you are dealing with. Edited October 1, 2014 by JShock Share this post Link to post Share on other sites
dreadedentity 278 Posted October 1, 2014 (edited) And if it's the time it will take to place, re-place, and re-place each building to get them in the correct positions, that you are avoiding, that just comes with the territory when editing missions in Arma. If you aren't willing to put the time in, you should rethink your future direction in Arma mission development. Such serious, JShock. lol Obviously I'm not going to make a base for him either, but I definitely know how I can help him have an easier time @oshydaka actionStatus = false; { _x addAction ["Pick Up", { if (!actionStatus) then { (_this select 0) attachTo [(_this select 1)]; (_this select 0) setUserActionText [(_this select 2), "Drop"]; }else { detach (_this select 0); (_this select 0) setUserActionText [(_this select 2), "Pick Up"]; }; actionStatus = !actionStatus; },[],6,true,true,"",""]; }forEach (allMissionObjects "ALL" - [player]); player addAction ["Save to clipboard", { clipboard = ""; { pos = getPos _x; pos set [2, round (pos select 2)]; clipboard = clipboard + format["_obj = createVehicle [""%1"", %2, [], 0, ""NONE""]:_obj setDir %3:", typeOf _x, pos, round direction _x]; }forEach (allMissionObjects "ALL" - [player]); copyToClipboard clipboard; }]; Just put some stuff down where you think you will want them to be, then copy this, click preview, paste it into the debug console, and click "local exec". This code will allow you to pick up objects and move them, then you can save everything. Select the "save to clipboard" option, then open notepad and paste it in there. Press "ctrl + h" and replace all : with ; then you can copy that and paste it into a script. Hope that helps EDIT: This fully works in the current version of Arma 3, at the time of this posting. To anybody in the present or future claiming this doesn't work, you did it wrong. Edited October 1, 2014 by DreadedEntity Share this post Link to post Share on other sites
rtek 10 Posted October 1, 2014 I love base building. If I have the time, I'd be more than happy to build a template. Never used MCC, but look forward to it. I've just been using the ingame 2d editor so far. I encourage the OP to try to make one yourself. Its actually a lot of fun to do. Share this post Link to post Share on other sites
DieselJC 196 Posted October 1, 2014 I too really like building bases..I use the 101 editor so I have access to all of the objects..last base I did was in Takistan and used a few buildings from Altis on it..I just drop in the 101_editor .pbo build the base then pull the pbo out so its not a requirement for the players to have it..takes some time but A3 offers so much you can do its really endless to what you can build. Once you get the hang of it its addicting. Diesel Share this post Link to post Share on other sites
jshock 513 Posted October 1, 2014 Such serious, JShock. lolObviously I'm not going to make a base for him either, but I definitely know how I can help him have an easier time Sorry, just a pet-peeve....if you can't tell... Share this post Link to post Share on other sites
oshydaka 1 Posted October 2, 2014 Well, thanks you all guys for tips & tricks ^^ I'll try to do it this weekend, i'll show you here my result :p No problem JShock, i understand you point ! DreadedEntity, i'll definitly try your code ! Seems awesome to pickup and replace items ! With you script, can you move items like Up / down, or rotate them ? Or it's just to move them ? (Sorry if it's a silly question ^^) Share this post Link to post Share on other sites
Bezzen 11 Posted October 2, 2014 I maybe have an FOB for that area, or i can make own for you. Just say what you want. Ex, Garage, Arty Pit, Helipad, Dock ect. Share this post Link to post Share on other sites
dreadedentity 278 Posted October 2, 2014 @oshydaka Use this instead. It can't change elevation right now, I may add that soon, but with it you can pick up and drop objects, rotate them, duplicate them, and delete them. Just read everything I've written in the post, it explains everything. Share this post Link to post Share on other sites
oshydaka 1 Posted October 2, 2014 (edited) I maybe have an FOB for that area, or i can make own for you. Just say what you want. Ex, Garage, Arty Pit, Helipad, Dock ect. What i'd like is a living area of a military base. So no Arty Pit, not too much military stuff, but just like small observation tower, walls, and that's it @oshydakaUse this instead. It can't change elevation right now, I may add that soon, but with it you can pick up and drop objects, rotate them, duplicate them, and delete them. Just read everything I've written in the post, it explains everything. I'll look into that ! Thanks ! Edited October 2, 2014 by oshydaka Share this post Link to post Share on other sites