Kerc Kasha 102 Posted May 9, 2015 Getting a lot of RPT spam in the latest release, also had a script error pop up. 15:29:36 Error in expression <t 0; _newSignal = _newSignal*(1-(_signal/_newSignal)); if(_newSignal <= 0) exitW> 15:29:36 Error position: </_newSignal)); if(_newSignal <= 0) exitW> 15:29:36 Error Zero divisor 15:29:36 File idi\clients\acre\addons\sys_prc343\radio\fnc_handleMultipleTransmissions.sqf, line 182 This appeared when someone spoke on a 343 outside of optimal range but still audible. I'm pretty sure it transmitted without issue but unsure. The spam I was getting was 15:29:38 Attempt to override final function - acre_radiospeakingfunction This was near constant, no mods or mission were attempting to override this function Share this post Link to post Share on other sites
bullhorn 18 Posted May 9, 2015 When you say latest release do you mean .763 or .811? Because those are worlds apart. Share this post Link to post Share on other sites
Kerc Kasha 102 Posted May 10, 2015 763. I couldn't find any reports on the issue tracker related to it Share this post Link to post Share on other sites
SagJangi 12 Posted May 10, 2015 Not sure if this is possible from a technical standpoint but what about the ability, via optional module, to make direct and radio speech incomprehensible from faction to faction. i.e. an INDEP player can still hear an OPFOR player speaking but they cannot understand what is being said. Additionally, add an option to make specific players/slots capable of understanding two, three or four factions (BLU, RED, IND and CIV) so they can serve as interpreters. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted May 10, 2015 Isn't this the Babel functionality? Babel language system that allows you to implement virtual languages on other players. Share this post Link to post Share on other sites
bullhorn 18 Posted May 10, 2015 sagjangi, This is already possible via the Babel feature. Kerc Kasha, try reproducing in .811. Share this post Link to post Share on other sites
SagJangi 12 Posted May 10, 2015 Isn't this the Babel functionality? I've been out of the loop for a few months. Just brain storming. And here I was thinkin' I had an original thought. Dammit! Awesome. Thanks for the heads up! Share this post Link to post Share on other sites
noubernou 77 Posted May 11, 2015 And here I was thinkin' I had an original thought. Dammit! Haha, well it does make me feel good that other people are coming up with awesome ideas and then they find it's already implemented! So thanks! :D Share this post Link to post Share on other sites
soldia 1 Posted May 13, 2015 @Tester Communities: It isn't a Release Candidate and therefore not in the OP, but please use the latest version of ACRE2 for your tests, which would be .811: Download We've hunted several bugs between RC6 and .811, some of them are: Obsolete functions have been replaced correctly Changing Volume on 152/117F doesn't produce errors on remote clients anymore Detaching/Re-Attaching the PTT Handle on the 343 doesn't mute the player Improved Volume-Settings (with the goal to annihilate clipping) Correct handling of Spectator Function Basic Mission Setup Module should initialize Babel correctly now Ability to toggle Spectators in Spectator-mode (same key as toggle headset, look at your key bindings) As always: If you find any bug, please follow this link and file an issue: ACRE2 Feedback Share this post Link to post Share on other sites
SagJangi 12 Posted May 14, 2015 Haha, well it does make me feel good that other people are coming up with awesome ideas and then they find it's already implemented! So thanks! :D Good deal. What about a base station radio that has to be assembled and carried like a crew weapon (2+ backpacks). Could be interesting for TvTs. Maybe a SATCOM system that doesn't have terrain interference. Share this post Link to post Share on other sites
noubernou 77 Posted May 18, 2015 We've gone stable! Check it out here: http://forums.bistudio.com/showthread.php?191848-ACRE2-Stable-Release Mods can we get a close on this thread? Share this post Link to post Share on other sites
lordprimate 159 Posted May 18, 2015 this is the same version just a new thread right?!?! Share this post Link to post Share on other sites
R0adki11 3949 Posted May 18, 2015 Closing - per request Share this post Link to post Share on other sites