chondo999 1 Posted July 3, 2014 Hello. I would like to force my COOP mission to be in Veteran difficulty in order to disable the player markers on the map and incite land navigation competency. How do I do this? Share this post Link to post Share on other sites
buliwyf 4 Posted July 3, 2014 if ([url="https://community.bistudio.com/wiki/difficulty"]difficulty[/url] < 2) exitWith {[url="https://community.bistudio.com/wiki/hint"]hint[/url] "Go play Tetris!"; [url="https://community.bistudio.com/wiki/sleep"]sleep[/url] 10; [url="https://community.bistudio.com/wiki/forceEnd"]forceEnd[/url]}; ...or something like that. 1 Share this post Link to post Share on other sites
SavageCDN 231 Posted July 3, 2014 You can also copy/paste the Veteran settings in your .profile to all the other options (recruit, regular, etc) Share this post Link to post Share on other sites
chondo999 1 Posted July 3, 2014 if ([url="https://community.bistudio.com/wiki/difficulty"]difficulty[/url] < 2) exitWith {[url="https://community.bistudio.com/wiki/hint"]hint[/url] "Go play Tetris!"; [url="https://community.bistudio.com/wiki/sleep"]sleep[/url] 10; [url="https://community.bistudio.com/wiki/forceEnd"]forceEnd[/url]}; ...or something like that. How do I make the difficulty > 2 from the COOP mission. Is there a line I add to the Init.sqf or the Description.ext? Share this post Link to post Share on other sites
coolfact 10 Posted July 3, 2014 setting difficulty is something you do when choosing mission, so my guess would be either setup profile(if local) or server config(server). I haven't heard of a way to do this from mission pbo. Share this post Link to post Share on other sites
buliwyf 4 Posted July 3, 2014 You can`t set it up before mission starting. The only thing you can do is to create a end mission trigger, which checks the chosen difficulty. If < veteran mode mission ends... Share this post Link to post Share on other sites
chondo999 1 Posted July 3, 2014 I see. Thanks a lot guys! Share this post Link to post Share on other sites
pierremgi 4934 Posted September 27, 2015 I you don't need anything, read the buliwyf answer! Why is it so difficult to set difficulty for a custom MP mission ? Share this post Link to post Share on other sites