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Tools Development Branch Changelog

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07-12-2015
Size: ~1 MB

TOOLS

Addon Builder

  • Removed: Unimplemented dependencies setup button which was confusing users - Dependencies management is done via Arma 3 Launcher and the Steam Workshop

Work Drive

  • Added: First release, support for P drive

Steam configuration

  • Added: Needed information for Work Drive
  • Changed: Incremented version to reflect the current stage (0.97.1)
  • Like 2

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14-12-2015
Size: ~0.5 MB / ~0.5 MB

TOOLS
Buldozer configurator

  • Added: Argument /noUI to apply the default config without any question nor UI
  • Added: Can configure a Buldozer install which is not on the P drive (just add the directory in the startup args)
  • Changed: If noUI is used, it will close itself once the settings are applied

Work Drive

  • Added: Buldozer install -InstallBuldozer
  • Added: Buldozer uninstall -UninstallBuldozer
  • Added: A warning is displayed when a called application takes too long to finish the work
  • Changed: URL of the online help
  • Removed: Unused dependency

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.97.2)

SAMPLES
Scenario Design

  • Like 2

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15-12-2015
Size: ~1.2 MB

TOOLS
Arma 3 Tools Launcher

  • Changed: P drive management is now handled by Work Drive
  • Changed: Renamed work drive (p) related buttons
  • Removed: Unused actions for the management of the work drive (p)

Work Drive

  • Added: Support for advanced install of Buldozer (will be documented later)
  • Added: Startup argument to prevent any question /y

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.97.3)
  • Like 2

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22-12-2015
Size: ~1 MB / ~0.5 MB

TOOLS
Arma 3 tools Launcher

  • Fixed: On some systems, Addon Builder could fail to start properly

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.97.4)

SAMPLES
Addons

  • Added: Updated configuration files of basic soldier, vests and helmets according to the new Personal Protective Equipment implementation. It is on par with public documentation.
  • Changed: Stamina restoration time reduced from 90 to 60 seconds (Sample of Legacy Fatigue)
  • Changed: Latest improvements of Legacy Fatigue Mod to samples
  • Changed: Model config of the sample of House no longer uses external classes
  • Changed: 3D model of the sample of scope renamed
  • Fixed: Incorrect legacy proxies in the model (Sample of Tank)
  • Fixed: Incorrect texture paths (Sample of Boat)
  • Fixed: Missing inherited class EventHandlers (Test_Soldier_F)
  • Fixed: Typos in the sound config of the sample of Helicopter
  • Fixed: Typos in the model config of the sample of Plane
  • Fixed: Cargo proxies of the sample of Helicopter
  • Fixed: Path to the wreck model of the sample of Helicopter
  • Like 3

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05-02-2016
Size: ~16.8 MB / ~10 MB

TOOLS

  • Added: Support for Buldozer version 1.55+
  • Changed: P3D Binarization process now uses 32bit vertex indices
  • Note: Data binarized with this version can only be used with Arma 3 1.55 and newer
  • Added: New tool to calculate long and short hash of mod folders
  • Added: Automatically creates directories for the destination location
  • Added: Custom config file definition using command line parameter -cfg=<config file>
  • Added: Max texture size using command line parameter -maxTexSize=<size> (valid values are 128, 256, 512, 1024, 2048)
  • Tweaked: Optimized processing speed
  • Tweaked: Better usage of texture space (can create smaller textures in some cases)
  • Added: Support for ModHashCalculator

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.97.5)

SAMPLES

Art
Scenario design
  • Added: Spectator sample mission
  • Fixed: End Game sample mission
  • Fixed: Typo in Dynamic groups ReadMe.txt
  • Like 4

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08-02-2016
Size: ~9.1 MB

TOOLS

Binarize

  • Fixed: Incorrect dependencies
  • Note: Data binarized with this version can only be used with Arma 3 1.55 and newer

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.97.6)
  • Like 3

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16-02-2016
Size: ~0.1 MB

SAMPLES

Addons

  • Added: Test_Sounds which contains the new sound configuration (sound shaders and sound sets)
  • Changed: The sample of Weapon now uses the new sound configuration
  • Like 2

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22-02-2016
Size: ~1.4 MB

TOOLS

Terrain Builder

  • Fixed: Support for P3D version 70

Work Drive

  • Fixed: Installing Buldozer into the root directory of the tools while Arma 3 Tools was running would lead to a CTD
  • Fixed: Work Drive was unable to run BuldozerConfigurator properly when the target path contained a space

Mod Hash Calculator

  • Added: added hash override column with a value that can be pasted directly to meta.cpp.
  • Like 3

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24-03-2016
Size: ~14.3 MB

 

TOOLS
  • Changed: Updated SQF definition (Arma 3 157 rev 134994)
  • Changed: If the external viewer of Object Builder is not defined to P, the buldozer install won't be checked (no warning).
  • Added: new parameter "-disablePreBinDataForWRP" to force it not to binarize data
  • Changed: The exclusion list can now take full path
  • Changed: binarize has now a proper console output
  • Changed: Improvement of the binarization of the clutter
  • Added: a new primary button for adding mod content: "Select mod folder" now let you select the @modFolder and adds it's content as the content of the mod.
  • Added: logging of un-handled exceptions.
  • Added: an options menu to the top right corner.
  • Added: Workshop tag "Editor Extension"
  • Fixed: PublishedId insertion to meta.cpp when the item is published for the first time.
  • Removed: footer (links moved to the options menu).
  • Fixed: locked normals are no more recalculated when 'F5' or file saved

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.1)
  • Like 3

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04-04-2016
Size: ~ 2.3 MB

 

TOOLS

Game Updater

  • Added: New start-up parameter -beta to use SteamCMD beta

  • Added: Now displays the downloaded data and amount in MB of remaining data to be downloaded

  • Added: New option to handle the Steam client (enabled by default). If this option is set to Yes, and if Steam is running, it will be closed, and once Game Updater logged into the Steam network, the Steam client will be restarted.

  • Tweaked: Process management between Game Updater and the Steam client

  • Tweaked: Small adjustments of the UI

  • Tweaked: More data are logged when in debug mode

  • Fixed: The console output is back when -debug is used

  • Fixed: The debug console was closed as soon as Game Updater was reduced in the notification area

  • Fixed: The install process was showing the credential dialog twice

  • Removed: The directory size from the update form

CfgConvert

  • Added: Script to derap (unbinarize) Eden scenarios

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.2)
  • Like 3

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08-04-2016
Size: ~10.1 MB

 

TOOLS

Terrain Builder

  • Added: Tool for finding and solving duplicated (over-layered) objects
  • Added: Objects Diagnostics dialog
  • Changed: Format of the layer files (serialization)
    Previous versions of Terrain Builder won't be able to open the new format (the layer won't be displayed)
    A back-up is created into the source directory on detection of the old format
  • Fixed: Objects could be duplicated and couldn't be removed nor selected
  • Fixed: Buldozer was freezing for a couple seconds after manipulation of multiple objects

Arma 3 Tools Launcher

  • Fixed: On certain conditions, Game Updater was unable to log into Steam when started from the launcher

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.3)
  • Like 5

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13-04-2016
Size: ~2.4 MB

 

TOOLS

Work Drive

  • Added: Warning and possibility to cancel the operation (if in interactive mode) when the source of the drive to mount is the Arma 3 Tools directory
  • Added: Support for any drive letter and any source folder
  • Fixed: Incompatibility of some startup parameters

Arma 3 Tools Launcher

  • Fixed: Under certain circumstances, the task bar was not updated when the main window was restored (Hide / Show)
  • Tweaked: Methods to run Terrain Builder and Object Builder

Steam dumpAccountInfo

  • Added: Support for Arma 3 Apex
  • Changed: When the computer doesn't have access to Internet, it will try to use the cache from the Steam client
  • Fixed: Under some conditions, Arma 3 was returned as owned when it was not

Publisher

  • Maintenance update

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.3)
  • Like 3

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18-04-2016
Size: ~3.8 MB

 

TOOLS

Terrain Builder

  • Changed: The "Edit" LOD of objects is now ignored  (similar to the binarization process)
  • Fixed: Inaccurate angles when rotating objects
  • Fixed: Terrain Builder wouldn't update the "Selection properties" window on deselection of an object causing a CTD
  • Fixed: Buldozer was not scaling the objects smoothly enough (increased scaling delta)

Arma 3 Tools Launcher

  • Maintenance update

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.5)
  • Like 2

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19-04-2016
Size: ~2.4 MB / ~0.1 MB

 

TOOLS

Work Drive

  • Fixed: The Buldozer setup was dismounting the work drive

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.99.6)

SAMPLES

Scenario design

  • Changed: SQM files are now in version 51 (Eden)
  • Fixed: The example of headgear randomization wouldn't load because of a missing dependency
  • Like 1

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25-04-2016
Size: ~ 10.5 MB

 

TOOLS

Game Updater

  • Changed: Updated version of the Steam CLI

  • Fixed: It would crash in case the branch parameter was missing

Binarize

  • Fixed: Binarize was crashing while processing terrains

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.1)
  • Like 3

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06-05-2016
Size: ~ 2.9 MB
 
TOOLS:
Work Drive

  • Added: Ability to extract game data (prototype)
  • Added: New default path for the project drive
  • Added: Kill threads on exit (threaded processes only)
  • Added: Print loaded assemblies on start-up
  • Changed: Colors of the logger
  • Changed: ToolProcess now returns the exit code
  • Tweak: Small re-factoring here and there

Game Updater

  • Fixed: The default destination path was systematically replaced by the default value even when it was a valid directory

Arma 3 Tools Launcher

  • Added: Extended support for Work Drive
  • Tweaked: Small refactoring

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.2)

NOTES:

  • More information about the update of Work Drive can be found here.
  • Like 3

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11-05-2016
Size: ~1.5 MB
 
TOOLS:
Work Drive

  • Added: Registration of the version number at the end of the unrap process (AddonFolder\rap.txt)
  • Added: Detection of standalone PBOs
  • Changed: The decision to update or skip a PBO is now made upon its version number (among other things)
  • Fixed: Some PBOs were extracted to the wrong path. They are now correctly extracted, according to their prefix.

BankRev

  • Added: A new startup parameter -prefix to extract the data to Destination\Prefix\Data instead of Destination\PBOName\Data

Arma 3 Tools Launcher

  • Added: Extended support for WorkDrive
  • Changed: Cleaned project drive management
  • Fixed: The option to mount P drive on startup was fired even when the project drive was already mounted
  • Tweaked: Various labels were updated
  • Removed: Option to change the default log folder
  • Removed: About box

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.3)

NOTES:

  • More information about the update of Work Drive can be found here.
  • Like 4

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17-05-2016
Size: ~2.4 MB

TOOLS:
Work Drive

  • Added: Support for symbolic link creation and destruction (/linkFolders /unlinkFolders)
  • Added: Closing the application during an operation is now treated as user cancellation
  • Added: DirtyRun flag - It is raised when some non critical errors occur

BinMake

  • Added: New exe to handle the rule generation (Arma 3 Tools\BinMakeRules.exe)

MapDisk

  • Changed: Functionality fully transferred to Work Drive

FuturaToP

  • Changed: Functionality fully transferred to Work Drive

MapFolders

  • Changed: Functionality fully transferred to Work Drive

DevP

  • Added: Warning on startup
  • Note: DevP is no longer maintained

Arma 3 Tools Launcher

  • Changed: Some labels and icons have been changed due to the level up of Work Drive

FSM Editor

  • Changed: Updated SQF language definition for Arma 3 1.60+

Publisher

  • Added: Error details are now provided when an asynchronous operation performed on Steam fails in Publisher

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.4)
  • Removed: The second install step (starter) is no longer needed

NOTES:

  • More information about the update of Work Drive can be found here.
  • Like 3

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25-05-2016
Size: ~3.5 MB

TOOLS:
Work Drive

  • Added: A default project directory (%userprofile%\Documents\Arma 3 Projects)
  • Added: Display of a warning if Work Drive is elevated without parent
  • Added: On error, F1 can be used to open the online help
  • Added: Tobii.EyeX.Client.dll is now copied during the install of Buldozer
  • Added: Better error handling
  • Changed: Startup arguments can start with a - or /
  • Changed: Work Drive will refuse to use the install directory of the tools as project directory
  • Fixed: The symbolic link to the Arma 3 Samples directory was incorrect
  • Fixed: Some startup arguments were incorrectly processed
  • Fixed: The uninstall process of Buldozer was not removing the property files of the Core and Bin folders
  • Fixed: When the destination for the extracted game data had a trailing slash, the process would fail
  • Fixed: When elevated, Work Drive was sometimes displaying the target for P as undefined
  • Fixed: The parent ID of new instances was missing from the logs
  • Fixed: The version of the Buldozer executable was always set to 0
  • Tweaked: Improved fallback values for Buldozer
  • Tweaked: Better decision whether or not the default project directory should be used

TexView 2

  • Added: Link to the online help (Top menu>>Help)
  • Added: Shortcut to save as (CTRL+SHIFT+S)
  • Changed: Assembly information
  • Changed: User settings are now stored in HKCU\Software\Bohemia Interactive\texView

Arma 3 Tools Launcher

  • Changed: Any attempt to use the install directory of the tools (from the option form) as project directory will be denied
  • Changed: A few tool tips have been updated
  • Tweaked: Reworked the Option form

DSUtils

  • Added: Ability to use the newly generated key to sign PBOs (check-box from the key generation form)
  • Changed: The signature check now remembers the last paths used
  • Fixed: Potential CTD while generating the info file of the key

Publisher

  • Changed: Maintenance update

Addon Builder

  • Changed: Maintenance update

Render Worlds

  • Tweaked: Configs have been updated

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.5)
  • Like 3

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27-05-2016
Size: ~1.1 MB

TOOLS:
Work Drive

  • Changed: Lowered severity of 0x50098001 (UAC check) from Fatal to Warning (0x30098001)
  • Fixed: Buldozer couldn't be installed from the main branch of the game (E.g. Tobii.EyeX.Client is only available in the development branch)

BankRev

  • Added: UI, ability to use the PBO prefix to determine the final destination directory

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.983.6)
  • Like 3

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08-06-2016
Size: ~11.7 MB / 0.1 MB

TOOLS:
Buldozer

  • Added: Support for script\initBuldozer.sqf

Work Drive

  • Added: Junction between the sample of Terrain Processor and the A3 directory
  • Added: Ability to install Buldozer with the Diag exe
  • Changed: Order of files to process for the install of Buldozer (optional files are last)

Binarize

  • Added: Support for P3D type 71

DSSignFile

  • Maintenance update

DSCreateKey

  • Maintenance update

DSCheckSignatures

  • Maintenance update

Publisher

  • Changed: updated overlay messages
  • Fixed: Steam error messages are now being displayed

Documentation

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.985.1)

SAMPLES:
Addons

  • Tweaked: The model config of the boat no longer uses external references (Sample of Boat)

Tools

  • Fixed: The folder name of the terrain contained in the sample of Terrain Processor was incorrectly named

NOTES:

  • To prevent Work Drive to use Arma3Diag.exe for Buldozer, you can rename it before running the install. It will be soon turned as an option.
  • Like 5

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10-06-2016
Size: ~3.7 MB

TOOLS:
Work Drive

  • Changed: Install of Buldozer - The usage of the diagnostic executable has been made optional (can be changed via the launcher of the tools)

Terrain Builder

  • Added: Support for P3D type 71

Arma 3 Tools Launcher

  • Added: Option to tell Work Drive to use the Arma 3 Diag executable during the install of Buldozer when it is possible (default is false). This can be changed from the Option form (CTRL+E)
  • Tweaked: Partial refactorization of the methods to run internal EXE resulting in more information available in the logs
  • Tweaked: Improved startup process

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.985.2)
  • Like 3

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20-06-2016
Size: ~1.1 MB

TOOLS:
Publisher

  • Added: New command line interface to publish or edit Steam Workshop entries (PublisherCmd.exe)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.985.3)
  • Like 3

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08-07-2016

Size: ~1 MB

TOOLS:

Work Drive

  • Added: New startup parameter -BuldozerNoP to use the game as Buldozer program (needs to be combined with -installBuldozer)
Buldozer ConfiguratorFSM Editor
  • Changed: Updated SQF definition (Arma 3 162+)
Steam Configuration
  • Changed: Incremented version to reflect the current stage (0.985.4)
  • Like 1

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11-07-2016

Size: ~9 MB

TOOLS:

File Assoc

  • Added: Now considers the user settings first when trying to resolve the path to Poseidon Tools
  • Tweaked: Console output in case of failure
  • Tweaked: Various optimizations
Binarize
  • Maintenance update
Steam Configuration
  • Changed: Incremented version to reflect the current stage (0.985.5)
  • Like 2

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