Tom_48_97 523 Posted June 19, 2015 (edited) 19-06-2015 Size: ~1.2 MB FSM Editor Added: Syntax highlighting Added: Selectable search result highlight color Changed: .FSM is now the default file type (open and save) Tweaked: Undo & redo functionality and RichTextBox text editing shortcuts (Ctrl+Del, ...) Fixed: "Cannot open" file when FSM Editor is opened from a file Removed: Hotfix script Samples Changed: Door animations are now handled with functions instead of scripts (Sample of House) Steam configuration Changed: Incremented version to reflect the current stage (0.91.3) Edited June 22, 2015 by DnA Share this post Link to post Share on other sites
Tom_48_97 523 Posted June 23, 2015 23-06-2015 Size: ~12.7 MB FSM Editor Changed: Updated SQF definitions Changed: Default editing font is now "Consolas", size 9 Fixed: The syntax highlighting was not working when there was no custom editing font defined Fixed: The path to the compiler was incorrectly defined on save (CTD) Removed: Message box when the search has completed a cycle between the results Terrain Builder Fixed: Terrain Builder refuses to generate layers at certain settings Steam configuration Changed: Incremented version to reflect the current stage (0.91.4) Share this post Link to post Share on other sites
Tom_48_97 523 Posted July 1, 2015 01-07-2015 Size: ~25 MB DSTools Added: First iteration (Arma 3 Tools\DSSignFile\DSTools.exe)Unified interface for DSSignFile, DSCreateKey and DSCheckSignatures Addon Builder Fixed: When the trailing slash was missing from the source and/or destination, the parent folder was selected (instead of the selected folder) Fixed: The prefix parameter sent to FileBank was sometimes incorrect and led the parser to fail Publisher Changed: User tags check moved to the SteamLayer DSCheckSignatures Changed: The exit code (errorlevel) now indicates how many files are incorrectly signed DSCreateKey Changed: Equalization with the version used internally - no change DSSignFile Changed: Equalization with the version used internally - no change ImageToPAA Fixed: The UI won't freeze while processing the file list Removed: Previous version of the interface Arma3Tools.exe Changed: DSSignFiles button now starts DSTools Steam configuration Added: DSTools installation Changed: Incremented version to reflect the current stage (0.91.5) Share this post Link to post Share on other sites
Tom_48_97 523 Posted July 7, 2015 (edited) 07-07-2015 Size: ~10 MB DS Utils Added: Ability to cancel the signature process (will sign the current file before aborting) Changed: The authority name is now limited to 32 characters Changed: DSTools is now DSUtils (final name) Changed: Renamed label "Include sub directories" Changed: The first character of a new authority name cannot be '.', '_' nor '-' Changed: Version has been decreased to 0.5+ Changed: The registry node is now HKCU\Software\Bohemia Interactive\DSUtils (used to store user parameters) Removed: DSSignFileGUI.exe and DSCreateKeyGUI.exe ImageToPAA Added: Ability to cancel the conversion process (will convert the current file before aborting) Added: Basic check of the installation on startup Changed: Renamed label "Include sub directories" FSM Editor Changed: Updated SQF definition Arma3Tools.exe Changed: DSTools renamed into DSUtils Steam configuration Changed: Registry entries needed for DSUtils Changed: Incremented version to reflect the current stage (0.91.6) Removed: DSSignFileGUI entry Removed: DSCreateKeyGUI entry Edited July 7, 2015 by tom_48_97 Share this post Link to post Share on other sites
Tom_48_97 523 Posted July 13, 2015 (edited) 13-07-2015 Size: ~15 MB ImageToPAA Fixed: It wasn't possible to convert more than one batch of files Fixed: It was impossible to process a list when the custom destination directory was incorrect (checked or not) Publisher Restored: User tag check Arma3Tools.exe Changed: Auto-size enabled on the license form Changed: Structure of the license form Steam configuration Added: Registry patch for x64 OS (Arma 3 Tools\Patches\Registry_x64.exe) Changed: Version number (0.92 RC) Edited July 13, 2015 by tom_48_97 Share this post Link to post Share on other sites
Tom_48_97 523 Posted July 20, 2015 20-07-2015 Size: ~1.4 MB Game Updater Added: Support for Arma 3 Legacy branch Added: Basic check of the consistency of the name of the installation folder Changed: Updated Steam files Samples Added: PlayerSteeringCoefficients class (steering sensitivity properties) Changed: Renamed door functions (Sample of House) Steam configuration Changed: Version number (0.93.1) Share this post Link to post Share on other sites
Tom_48_97 523 Posted July 28, 2015 (edited) 28-07-2015 Size: ~1 MB DevP Removed: Unnecessary data for Buldozer installation (due to an update of Buldozer) Samples Removed: Data_F is no longer required (included into Buldozer) FuturaToP Added: Support for Mikero Tools (x64) Game Updater Added: RC Ready (to support the RC branch) Changed: Updated reset script Publisher Added: Enabled logging for the Steam layer FSM Editor Added: Ability to delete the current search (removing search highlighting) Fixed: Misspelling of the search tool-tip Fixed: The cursor was not correctly updated when it was moved from the design to the code panel Steam configuration Changed: Version number (0.93.2) Edited July 28, 2015 by DnA Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 10, 2015 10-08-2015 Size: ~2.6 MB Terrain Processor Added: Initial releaseArma3Tools.exe Added: Support for Terrain ProcessorObject Builder Added: Check for incorrect use of the sbsource flag in the geometry of models to the Check_All scriptSteam configuration Added: Terrain Processor installation Changed: Incremented version to reflect the current stage (0.93.3) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 13, 2015 (edited) 13-08-2015Size: ~1.2 MB Game Updater Added: The current branch is displayed during the update processAddon Builder Added: Support for custom exclusion file (experimental) Tweaked: Improved error reporting during the Steam initialization Publisher Added: Now shows a proper message when there is no PBO to uploadMapFolders Removed: Link between the P drive and the Samples directorySteam configuration Changed: Incremented version to reflect the current stage (0.93.4) Edited August 13, 2015 by Tom_48_97 ☠Publisher changes 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 14, 2015 14-08-2015Size: ~1 MBGame Updater Fixed: Support for Release Candidate (RC) branchDevP Removed: P:\A3 folder is no longer created (no longer required for Buldozer)Documentation Added: Links to the manuals of Game Updater and Publisher (Docs\Manuals) Fixed: Link to Publisher manual FileAssoc Added: Support for Terrain Processor Changed: After the initialization, the user is asked to proceed or not Changed: Order of associations to create and update FileBank Changed: Updated default exclusion list (FileBank\exclude.lst)Steam configuration Changed: Incremented version to reflect the current stage (0.93.5) 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted August 20, 2015 20-08-2015Size: ~9 MB FSM Editor Added: New commands (Arma3 1.50 RC) Added: New vanilla functions (Arma3 1.50 RC) Terrain Processor Added: A message box is displayed when trying to open a non existing project Changed: Calculation of hectare areas for polygons is no longer needed (handled by TP) Fixed: Trying to open a blank or non existing project lead to a CTD Fixed: TP was requiring all shapefiles to be in the same directory as sub directory of the project Steam configuration Changed: Incremented version to reflect the current stage (0.94 RC) 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted September 10, 2015 10-09-2015Size: ~1 MB Samples Removed: Samples are now available from the new Steam application Arma 3 Samples.Arma 3 Tools launcher Changed: The menu item "Open Samples" opens the new Steam application Arma 3 Samples (or prompts the install dialog).Steam configuration Changed: Incremented version to reflect the current stage (0.95.1) Notes The samples are now available in this Steam Application. More information can be found in this topic. 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted September 14, 2015 14-09-2015Size: ~1 MB / ~1 MBTOOLS FSM Editor Added: New commands (Arma 3 1.52) Added: New vanilla functions (Arma 3 1.52) Fixed: The button "Case sensitive" was missing from the search tool-bar (deserter!) Steam configuration Changed: Incremented version to reflect the current stage (0.95.2) SAMPLESAddons Added: Some properties for the functions (Test_Functions_01) Added: Examples of headgear and face wear randomization (Test_Character_01) Changed: Usage of Param instead of BIS_fnc_param (Test_Functions_01) Fixed: Gunnerview memory point should be dependent on otocHlaven bone, not on otocVez (thanks to this ticket for noting it) (Test_Tank_01) Fixed: The convexComponent for the class "Hitzone_1_hitpoint" was wrong (FT ticket) (Test_House_01) Fixed: The CfgPatches had an incorrect unit list (Test_House_01) Scenario design Added: Samples of usage of the headgear and face wear randomizationNotes The samples are now available in this Steam Application. 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted September 24, 2015 24-09-2015Size: ~10 MBTOOLS Binarize Changed: The parameter -always now forces binarize to rebuild the textures included in the texture list (textures.lst)Addon Builder Added: Option to binarize all non-referenced textures ("Binarize all textures") Added: Support for custom exclusion file (exclude.lst). It contains a list of file patterns which will be excluded from the packed PBO. Fixed: Trailing slashes in source and destination paths Fixed: CTD on empty source or destination directories Steam configuration Changed: Incremented version to reflect the current stage (0.95.3) 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 12, 2015 12-10-2015Size: ~5 MB / ~1 MBTOOLS Game Updater Added: Support for Two-factor code Steam Guard Changed: Steps and values of the progress bar Steam configuration Changed: Incremented version to reflect the current stage (0.95.4) SAMPLESAddons Changed: Added new hitpoint lod with more precise points to the character example (Test_Character_01)Scenario design Added: Example of usage of custom materials with the vehicle customization system (Example_VhC_VehicleCustomization) 4 Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 16, 2015 16-10-2015Size: ~2.6 MBTOOLSGame Updater Fixed: misspelling in a form nameObject Builder Added: New Fresnel setup with a null vector K (No reflection, fresnel(1,0)) in the predefined source names of the stages of the Material Editor Changed: The default value of the procedural SMDI texture is now plain "white" in the Material Editor (color(1,1,1,1,SMDI)) Changed: Small cleanup of the documentation of O2Scripts (ObjectBuilder\O2Scripts\ComRef) Steam configuration Changed: Incremented version to reflect the current stage (0.95.5) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 21, 2015 21-10-2015Size: ~11.6 MB / ~50 MBTOOLS Addon Builder Added: String capitalization converters (to upper/lower/title case) Changed: Improved displayed message on non-existing exclude.txt Fixed: Potential exception when saving a window position Fixed: Temporary config files where not deleted in certain cases Publisher Added: A metadata file "meta.cpp" is now added to published Workshop items (reserved for future use) Added: A file with name "meta.cpp" can't be added to the root of the mod using the user interface Added: String capitalization converters (to upper/lower/title case) Fixed: Potential exception when saving a window position Fixed: The author name displayed was, in some cases, incorrect Binarize Changed: Using binarize with -skeleton="" (empty string) now equals -skeleton="OFP2_ManSkeleton" (default value)FuturaToP Changed: Detection of the Windows version Fixed: An error 6 was returned in case of a non-existing A3 directory Fixed: Support for a custom destination directory Fixed: Path to third-party tools Fixed: Usage of full length paths (non-8dot3 convention doesn't work with some Windows installations) Steam configuration Changed: Incremented version to reflect the current stage (0.95.4) SAMPLESProgramming Added: SDK project for Terrain Processor. A basic startup documentation is available on the community wiki. 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted October 23, 2015 23-10-2015Size: ~1.7 MBTOOLSTerrain Processor Added: New task "Line: Segments Objects" Changed: The task "Line: Regular" now supports two new parameters RANDROT and ROTATION Fixed: Issue when no data was streamed from the heigtmap Steam configuration Changed: Incremented version to reflect the current stage (0.95.7) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 2, 2015 02-11-2015Size: ~1 MB / ~0.5 MBTOOLSFSM Editor Changed: Updated SQF language definition for Arma 3 1.55 (133085)Steam configuration Changed: Incremented version to reflect the current stage (0.95.8)SAMPLESProgramming Added: Two examples of C# extensions Added: Readme file for each sample of extensions Added: Post-build events for the extension samples, which copy and rename the readme files into the output directory Added: Assembly information (version, copyright etc...) in the extension projects Changed: Updated solution configuration to reflect the recent changes 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 11, 2015 11-11-2015Size: ~1 MBTOOLSGame Updater Added: Two-factor code can be validated by pressing [ENTER] Changed: The mobile authentication is now full upper case Changed: The download step updates the progress bar according to the percentage of downloaded data (count for 80% of the entire process) Changed: Data and Log folders are no longer needed for the installation process Changed: Less dependencies on install Tweaked: Exit method of the authentication form Tweaked: State of the validation button on initialization of the authentication form Fixed: Incorrect title of some forms FuturaToP Added: Support for the PBOs from the Marksmen DLCSteam configuration Changed: Incremented version to reflect the current stage (0.95.9) 1 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 12, 2015 12-11-2015Size: ~1 MBTOOLS MapFolders Added: If the samples are installed, the folder Addons will mapped to p:\Samples_F\Diagnostics script Added: Collecting data specific to Arma 3 installs maintained by Game Updater Fixed: It now retrieves the file type entries Removed: References to Windows 10 technical preview DSSignFile Added: Version infoDSCreateKey Added: Version infoDSCheckSignatures Added: Version infoSteam configuration Changed: Incremented version to reflect the current stage (0.95.10) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 18, 2015 18-11-2015Size: ~1 MBTOOLS MapFolders Fixed: Link from Arma 3 Samples to the working directory (P:)FontToTGA Fixed: Potential crash when a non TrueType font was selected.Steam configuration Changed: Incremented version to reflect the current stage (0.96, RC1) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 23, 2015 23-11-2015Size: ~1 MBTOOLS FSM Editor Changed: Updated SQF language definition for Arma 3 1.56 (133430) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 25, 2015 25-11-2015Size: ~1 MBSAMPLESAddons Added: Legacy fatigue sample (Test_LegacyFatigue) 2 Share this post Link to post Share on other sites
Tom_48_97 523 Posted November 30, 2015 30-11-2015Size: ~1 MBSAMPLESAddons Fixed: Comments of the legacy fatigue sampleTools Changed: Renamed the Terrain Processor directory 3 Share this post Link to post Share on other sites