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Tools Development Branch Changelog

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19-06-2015

Size: ~1.2 MB

FSM Editor

  • Added: Syntax highlighting
  • Added: Selectable search result highlight color
  • Changed: .FSM is now the default file type (open and save)
  • Tweaked: Undo & redo functionality and RichTextBox text editing shortcuts (Ctrl+Del, ...)
  • Fixed: "Cannot open" file when FSM Editor is opened from a file
  • Removed: Hotfix script

Samples

  • Changed: Door animations are now handled with functions instead of scripts (Sample of House)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.91.3)

Edited by DnA

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23-06-2015

Size: ~12.7 MB

FSM Editor

  • Changed: Updated SQF definitions
  • Changed: Default editing font is now "Consolas", size 9
  • Fixed: The syntax highlighting was not working when there was no custom editing font defined
  • Fixed: The path to the compiler was incorrectly defined on save (CTD)
  • Removed: Message box when the search has completed a cycle between the results

Terrain Builder

  • Fixed: Terrain Builder refuses to generate layers at certain settings

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.91.4)

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01-07-2015

Size: ~25 MB

DSTools

Addon Builder

  • Fixed: When the trailing slash was missing from the source and/or destination, the parent folder was selected (instead of the selected folder)
  • Fixed: The prefix parameter sent to FileBank was sometimes incorrect and led the parser to fail

Publisher

  • Changed: User tags check moved to the SteamLayer

DSCheckSignatures

  • Changed: The exit code (errorlevel) now indicates how many files are incorrectly signed

DSCreateKey

  • Changed: Equalization with the version used internally - no change

DSSignFile

  • Changed: Equalization with the version used internally - no change

ImageToPAA

  • Fixed: The UI won't freeze while processing the file list
  • Removed: Previous version of the interface

Arma3Tools.exe

  • Changed: DSSignFiles button now starts DSTools

Steam configuration

  • Added: DSTools installation
  • Changed: Incremented version to reflect the current stage (0.91.5)

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07-07-2015

Size: ~10 MB

DS Utils

  • Added: Ability to cancel the signature process (will sign the current file before aborting)
  • Changed: The authority name is now limited to 32 characters
  • Changed: DSTools is now DSUtils (final name)
  • Changed: Renamed label "Include sub directories"
  • Changed: The first character of a new authority name cannot be '.', '_' nor '-'
  • Changed: Version has been decreased to 0.5+
  • Changed: The registry node is now HKCU\Software\Bohemia Interactive\DSUtils (used to store user parameters)
  • Removed: DSSignFileGUI.exe and DSCreateKeyGUI.exe

ImageToPAA

  • Added: Ability to cancel the conversion process (will convert the current file before aborting)
  • Added: Basic check of the installation on startup
  • Changed: Renamed label "Include sub directories"

FSM Editor

  • Changed: Updated SQF definition

Arma3Tools.exe

  • Changed: DSTools renamed into DSUtils

Steam configuration

  • Changed: Registry entries needed for DSUtils
  • Changed: Incremented version to reflect the current stage (0.91.6)
  • Removed: DSSignFileGUI entry
  • Removed: DSCreateKeyGUI entry

Edited by tom_48_97

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13-07-2015

Size: ~15 MB

ImageToPAA

  • Fixed: It wasn't possible to convert more than one batch of files
  • Fixed: It was impossible to process a list when the custom destination directory was incorrect (checked or not)

Publisher

  • Restored: User tag check

Arma3Tools.exe

  • Changed: Auto-size enabled on the license form
  • Changed: Structure of the license form

Steam configuration

  • Added: Registry patch for x64 OS (Arma 3 Tools\Patches\Registry_x64.exe)
  • Changed: Version number (0.92 RC)

Edited by tom_48_97

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20-07-2015

Size: ~1.4 MB

Game Updater

  • Added: Support for Arma 3 Legacy branch
  • Added: Basic check of the consistency of the name of the installation folder
  • Changed: Updated Steam files

Samples

  • Added: PlayerSteeringCoefficients class (steering sensitivity properties)
  • Changed: Renamed door functions (Sample of House)

Steam configuration

  • Changed: Version number (0.93.1)

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28-07-2015

Size: ~1 MB

DevP

  • Removed: Unnecessary data for Buldozer installation (due to an update of Buldozer)

Samples

  • Removed: Data_F is no longer required (included into Buldozer)

FuturaToP

  • Added: Support for Mikero Tools (x64)

Game Updater

  • Added: RC Ready (to support the RC branch)
  • Changed: Updated reset script

Publisher

  • Added: Enabled logging for the Steam layer

FSM Editor

  • Added: Ability to delete the current search (removing search highlighting)
  • Fixed: Misspelling of the search tool-tip
  • Fixed: The cursor was not correctly updated when it was moved from the design to the code panel

Steam configuration

  • Changed: Version number (0.93.2)

Edited by DnA

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10-08-2015

Size: ~2.6 MB
 

Terrain Processor

  • Added: Initial release

Arma3Tools.exe

  • Added: Support for Terrain Processor

Object Builder

  • Added: Check for incorrect use of the sbsource flag in the geometry of models to the Check_All script

Steam configuration

  • Added: Terrain Processor installation
  • Changed: Incremented version to reflect the current stage (0.93.3)
  • Like 2

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13-08-2015
Size: ~1.2 MB
 
Game Updater

  • Added: The current branch is displayed during the update process

Addon Builder

  • Added: Support for custom exclusion file (experimental)
  • Tweaked: Improved error reporting during the Steam initialization

Publisher

  • Added: Now shows a proper message when there is no PBO to upload

MapFolders

  • Removed: Link between the P drive and the Samples directory

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.93.4)
Edited by Tom_48_97 ☠
Publisher changes
  • Like 1

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14-08-2015
Size: ~1 MB

Game Updater

  • Fixed: Support for Release Candidate (RC) branch

DevP

  • Removed: P:\A3 folder is no longer created (no longer required for Buldozer)

Documentation

  • Added: Links to the manuals of Game Updater and Publisher (Docs\Manuals)
  • Fixed: Link to Publisher manual

FileAssoc

  • Added: Support for Terrain Processor
  • Changed: After the initialization, the user is asked to proceed or not
  • Changed: Order of associations to create and update

FileBank

  • Changed: Updated default exclusion list (FileBank\exclude.lst)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.93.5)
  • Like 1

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20-08-2015
Size: ~9 MB

 

FSM Editor

  • Added: New commands (Arma3 1.50 RC)
  • Added: New vanilla functions (Arma3 1.50 RC)

Terrain Processor

  • Added: A message box is displayed when trying to open a non existing project
  • Changed: Calculation of hectare areas for polygons is no longer needed (handled by TP)
  • Fixed: Trying to open a blank or non existing project lead to a CTD
  • Fixed: TP was requiring all shapefiles to be in the same directory as sub directory of the project

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.94 RC)
  • Like 1

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10-09-2015
Size: ~1 MB
 
Samples

  • Removed: Samples are now available from the new Steam application Arma 3 Samples.

Arma 3 Tools launcher

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.1)

 

Notes

  • Like 1

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14-09-2015
Size: ~1 MB / ~1 MB

TOOLS

FSM Editor

  • Added: New commands (Arma 3 1.52)
  • Added: New vanilla functions (Arma 3 1.52)
  • Fixed: The button "Case sensitive" was missing from the search tool-bar (deserter!)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.2)

 

SAMPLES
Addons

  • Added: Some properties for the functions (Test_Functions_01)
  • Added: Examples of headgear and face wear randomization (Test_Character_01)
  • Changed: Usage of Param instead of BIS_fnc_param (Test_Functions_01)
  • Fixed: Gunnerview memory point should be dependent on otocHlaven bone, not on otocVez (thanks to this ticket for noting it) (Test_Tank_01)
  • Fixed: The convexComponent for the class "Hitzone_1_hitpoint" was wrong (FT ticket) (Test_House_01)
  • Fixed: The CfgPatches had an incorrect unit list (Test_House_01)

Scenario design

  • Added: Samples of usage of the headgear and face wear randomization

Notes

  • Like 2

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24-09-2015
Size: ~10 MB

TOOLS

Binarize

  • Changed: The parameter -always now forces binarize to rebuild the textures included in the texture list (textures.lst)

Addon Builder

  • Added: Option to binarize all non-referenced textures ("Binarize all textures")
  • Added: Support for custom exclusion file (exclude.lst). It contains a list of file patterns which will be excluded from the packed PBO.
  • Fixed: Trailing slashes in source and destination paths
  • Fixed: CTD on empty source or destination directories

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.3)
  • Like 1

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12-10-2015
Size: ~5 MB / ~1 MB

TOOLS

Game Updater

  • Added: Support for Two-factor code Steam Guard
  • Changed: Steps and values of the progress bar

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.4)

 

SAMPLES
Addons

  • Changed: Added new hitpoint lod with more precise points to the character example (Test_Character_01)

Scenario design

  • Added: Example of usage of custom materials with the vehicle customization system (Example_VhC_VehicleCustomization)
  • Like 4

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16-10-2015
Size: ~2.6 MB

TOOLS
Game Updater

  • Fixed: misspelling in a form name

Object Builder

  • Added: New Fresnel setup with a null vector K (No reflection, fresnel(1,0)) in the predefined source names of the stages of the Material Editor
  • Changed: The default value of the procedural SMDI texture is now plain "white" in the Material Editor (color(1,1,1,1,SMDI))
  • Changed: Small cleanup of the documentation of O2Scripts (ObjectBuilder\O2Scripts\ComRef)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.5)
  • Like 2

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21-10-2015
Size: ~11.6 MB / ~50 MB

TOOLS

Addon Builder

  • Added: String capitalization converters (to upper/lower/title case)
  • Changed: Improved displayed message on non-existing exclude.txt
  • Fixed: Potential exception when saving a window position
  • Fixed: Temporary config files where not deleted in certain cases

Publisher

  • Added: A metadata file "meta.cpp" is now added to published Workshop items (reserved for future use)
  • Added: A file with name "meta.cpp" can't be added to the root of the mod using the user interface
  • Added: String capitalization converters (to upper/lower/title case)
  • Fixed: Potential exception when saving a window position
  • Fixed: The author name displayed was, in some cases, incorrect

Binarize

  • Changed: Using binarize with -skeleton="" (empty string) now equals -skeleton="OFP2_ManSkeleton" (default value)

FuturaToP

  • Changed: Detection of the Windows version
  • Fixed: An error 6 was returned in case of a non-existing A3 directory
  • Fixed: Support for a custom destination directory
  • Fixed: Path to third-party tools
  • Fixed: Usage of full length paths (non-8dot3 convention doesn't work with some Windows installations)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.4)

 

SAMPLES
Programming

  • Like 2

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02-11-2015
Size: ~1 MB / ~0.5 MB

TOOLS
FSM Editor

  • Changed: Updated SQF language definition for Arma 3 1.55 (133085)

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.8)

SAMPLES
Programming

  • Added: Two examples of C# extensions
  • Added: Readme file for each sample of extensions
  • Added: Post-build events for the extension samples, which copy and rename the readme files into the output directory
  • Added: Assembly information (version, copyright etc...) in the extension projects
  • Changed: Updated solution configuration to reflect the recent changes
  • Like 2

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11-11-2015
Size: ~1 MB

TOOLS
Game Updater

  • Added: Two-factor code can be validated by pressing [ENTER]
  • Changed: The mobile authentication is now full upper case
  • Changed: The download step updates the progress bar according to the percentage of downloaded data (count for 80% of the entire process)
  • Changed: Data and Log folders are no longer needed for the installation process
  • Changed: Less dependencies on install
  • Tweaked: Exit method of the authentication form
  • Tweaked: State of the validation button on initialization of the authentication form
  • Fixed: Incorrect title of some forms

FuturaToP

  • Added: Support for the PBOs from the Marksmen DLC

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.9)
  • Like 1

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12-11-2015
Size: ~1 MB

TOOLS

MapFolders

  • Added: If the samples are installed, the folder Addons will mapped to p:\Samples_F\

Diagnostics script

  • Added: Collecting data specific to Arma 3 installs maintained by Game Updater
  • Fixed: It now retrieves the file type entries
  • Removed: References to Windows 10 technical preview

DSSignFile

  • Added: Version info

DSCreateKey

  • Added: Version info

DSCheckSignatures

  • Added: Version info

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.95.10)
  • Like 2

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18-11-2015
Size: ~1 MB

TOOLS

MapFolders

  • Fixed: Link from Arma 3 Samples to the working directory (P:)

FontToTGA

  • Fixed: Potential crash when a non TrueType font was selected.

Steam configuration

  • Changed: Incremented version to reflect the current stage (0.96, RC1)
  • Like 2

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25-11-2015
Size: ~1 MB

SAMPLES
Addons

  • Added: Legacy fatigue sample (Test_LegacyFatigue)
  • Like 2

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30-11-2015
Size: ~1 MB

SAMPLES
Addons

  • Fixed: Comments of the legacy fatigue sample

Tools

  • Changed: Renamed the Terrain Processor directory
  • Like 3

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