hogthar 295 Posted July 14, 2016 I had an experiment for camo scar.I wanted to be visible to paint spraybut it isn't look the best but i decide i show you: Probably i will replace that. 6 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 14, 2016 i really like the way that looks-a nice weathered look. 3 Share this post Link to post Share on other sites
hogthar 295 Posted July 14, 2016 So here is the new version: 5 Share this post Link to post Share on other sites
T. Ditch 472 Posted July 14, 2016 wow My hype for this mod seems to bulid every day! These camo scars should go nicely for in country loadouts :P 3 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 14, 2016 They look perfect mate-and they look finished as well! Are there still many things left for you to do? 2 Share this post Link to post Share on other sites
hogthar 295 Posted July 15, 2016 They look perfect mate-and they look finished as well! Are there still many things left for you to do? Sadly Yes, I have to make the Scar grenade launcher and the Scar H version, then i have to fix accessories and scopes. I try to finish as soon as I can. :D 6 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 15, 2016 Sadly Yes, I have to make the Scar grenade launcher and the Scar H version, then i have to fix accessories and scopes. I try to finish as soon as I can. :D Dont worry mate-I wasn't trying to rush you. I was just complimenting you on the fact that they look ready to go :) 3 Share this post Link to post Share on other sites
hogthar 295 Posted July 15, 2016 Dont worry mate-I wasn't trying to rush you. I was just complimenting you on the fact that they look ready to go :) I am rushing myself, i like to play with these as well, but i can't while i working on it :D 5 Share this post Link to post Share on other sites
Hvymtal 1251 Posted July 15, 2016 Just take your time. "It is done when it is done" :) That said WAAAAAAAAAAAAAAHHHHHHHHHHH I WANNA PLAY WITH THE NEW TOYS NOW XD 2 Share this post Link to post Share on other sites
hogthar 295 Posted July 17, 2016 So in this weekend I tweaked the config, i fix some texture and muzzleflash problem and I changed the m4 reload animaton(what hk416 use).Nothing what can i show, but i would like you to know i'm progressing. 3 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 17, 2016 So you are using the animation from the new HK416's that are in game? Sounds good-I like that anim :) 3 Share this post Link to post Share on other sites
hogthar 295 Posted July 17, 2016 So you are using the animation from the new HK416's that are in game? Sounds good-I like that anim :) Yes i use that for M4, M4A1, M16A3 and M16A4. I show you: https://www.youtube.com/watch?v=74RXc1qHikw&feature=youtu.be 4 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 17, 2016 That looks fantastic mate! Wow i cannot wait for these! 1 Share this post Link to post Share on other sites
hogthar 295 Posted July 17, 2016 I am working on thermal image today, i try to made smooth and nice(i watch some weapon meltdown video with thermal image)So here it is: It is experimental, are you like it? 5 Share this post Link to post Share on other sites
Matth_ 68 Posted July 17, 2016 Looks cool ! Sounds are awesome. Do you plan to do HK 416/417 ? Or more optics ? 1 Share this post Link to post Share on other sites
hogthar 295 Posted July 17, 2016 Looks cool ! Sounds are awesome. Do you plan to do HK 416/417 ? Or more optics ? I plan to make hk416/417 but this is just a future plan, after release this version, my next is the hk family. I have some optics plan. In this version come to reworked and retextured aimpoint comp m2 and m4, eotech 553, and i wanna retexture some default optics like cco and holosight. Future plan is an funcional 3D magnifier for aimpoints and holosights. 3 Share this post Link to post Share on other sites
Matth_ 68 Posted July 17, 2016 For the magnifer you could use MRT Accessories Functions https://forums.bistudio.com/topic/171270-mrt-accessory-functions/ No ACOG are plan :ph34r: ? Anyway, keep going you do a awesome work ! 1 Share this post Link to post Share on other sites
hogthar 295 Posted July 17, 2016 For the magnifer you could use MRT Accessories Functions https://forums.bistudio.com/topic/171270-mrt-accessory-functions/ No ACOG are plan :ph34r: ? Anyway, keep going you do a awesome work ! This mod already support MRT Accessories Functions :D Honestly i don't understand why didn't use moders this mod for magnifer. Acog... :) yeah i almost forget, if i don't forget and I will have enough time then acog come to this release. 4 Share this post Link to post Share on other sites
hogthar 295 Posted July 19, 2016 I finish the Scar-L thermal image: https://www.youtube.com/watch?v=ez2I7R1IJFM&feature=youtu.be Sorry for i waste time for this, but i see some ultimate meltdown and i couldn't resist :D 3 Share this post Link to post Share on other sites
hogthar 295 Posted July 24, 2016 In this week i rework the M4 ris.Old: new: 8 Share this post Link to post Share on other sites
hogthar 295 Posted July 28, 2016 I finished the M4A1 ris: Next project the M16 ris 5 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 28, 2016 Next project the 16 ris Do you mean M16 RIS or HK416? 1 Share this post Link to post Share on other sites
hogthar 295 Posted July 28, 2016 Do you mean M16 RIS or HK416? M16, sorry for the regulations. HK 416 isn't come this release. 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted July 28, 2016 M16, sorry for the regulations. HK 416 isn't come this release. Yeah-I should have realized since why would a HK need the RIS :) It's an improvement program for older weapons-like the M16. 2 Share this post Link to post Share on other sites