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deltagamer

ChinookPack - Mod Release

Should I add ATGM to the ACH-47F or keep it to rockets and miniguns for the pilot?  

23 members have voted

  1. 1. Should I add ATGM to the ACH-47F or keep it to rockets and miniguns for the pilot?

    • Yes use ATGM!
      8
    • No don't use ATGM!
      9


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- v1.7.4

-- These are mainly changes for the BAF Unarmed model

- Added Removable Cockpit doors

- Added ability for Pilot/Co-Pilot to drop smoke from cockpit

- Added openable Cargo hole (Hell hatch)

- Added Deployable stretchers

- Changed Pilot/Co-pilot Animations

- Readded 5x Lods

- Minor bug fixes

- Added slingload camera (Multi-functional Camera)

- Added exhaust to the engines

- Fixed Collision lights

- Fixed Spotlight

- Added Interior lighting via collision lights

@ChinookPack v1.7.4 - http://www.mediafire.com/?aei1zzpmx1g2gdz/

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Guest

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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i have to say,your continued improvements to this mod pack is very impressive.It shows how dedicated you are to your project and as this was one of the first A3 mods i downloaded a long while ago I have been able to watch all the improvements arriving.This most recent update adds some very neat features and I hope you continue with your good work.Thanks again!

---------- Post added at 23:56 ---------- Previous post was at 23:37 ----------

Also -could someone tell me what that rail thing on the left side of some chinooks is for?Is it something to do with fast roping?it looks to far out on the side for that.Thanks,this has been bugging me and i cant find an answer.

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Hey kecharles,

Looks like you have confused this mod with another. From the changelog on the mods page it would seem that the update you posted is for konyos helicopter.

PWS changelog - http://play.withsix.com/arma-3/mods/1iSoBfzy4xGRoQAVF72WTA/Chinook-Pack/changelog

Konyos Chinook - http://forums.bistudio.com/showthread.php?177084-Boeing-SOAR-MH-47E-ArmA-III

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Would be nice to be able to sling load via hitting 'B'. I can only get it to hook/unhook by using the action menu. Adds some difficulty but pretty unnecessary.

Am I missing something?

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That's something that we in 3CB also encountered but we have no idea how to fix it

Sent from my iPhone using Tapatalk

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Yeah it's been a real pain to deal with. I've managed to get it working with the co-pilot seat so I just need to figure out how to do the same with the pilot.

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Interesting, so take the co-pilot seat and then "take controls" and it will work?

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possibly, I don't think it will work in this released version.

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ChinookPack v1.7.5 update - Now on GitHub

Here's the recent version of the ChinookPack - https://github.com/deltagamer/ChinookPack/releases/tag/V1.7.5

The front page has been updated with all the information, changelog and credits. Special thanks to everyone who helped get this mod to its current state. There will also be a hotfix released later today known as v1.7.5.1 to fix a spam issue with the rpt logs. Also the server key has changed in this update.

Enjoy :D

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Did these last few patches sort that bug concerning the slingloading only being available on the co-pilot side or only available via action menu for the pilot?

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Poor old Delta he's been pulling double shifts on this one - especially as we're throwing Mk7 Helmets at him to make look pretty :-)

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