lordheart 1 Posted April 29, 2014 I'd like to take the time to introduce a mod I have been working on to increase the depth of insurgency and counter-insurgency means. ITK ITK or Insurgency ToolKit, started as an idea to have a suicide vest for a particular mission but has since evolved into a more in-depth insurgency mod. Facilitating the construction of a variety of IEDs from components and allowing multiple detonation methods. Videos: (These might be slightly out of date) Latest video Current Features: Multiple detonators (clacker, cellphone, pressure plate, deadman's switch, wire) Multiple fuse lengths (short, long) Potential for multiple explosive charges (currently only a mortar shell is configured) Suicide Vest Thor III, jammer IED creation interface Bomb creation (currently only via script) Bomb defusal Speed dial for cellphones Possibility to take clacker object off a dead unit and gain the ability to detonate that unit's placed IEDs Ability to attach IED's to vehicles (really poor implementation currently) Inventory screen driven interaction (double clicking on clacker will detonate first placed IED, double clicking on IED component will start IED creation interface, etc.) To-do list (for release): Models for IEDs and IED components Better model for Thor III (currently using a A2 backpack that has an antenna) Configure multiple charge types Vehicle mounted jammers Interface for Thor III Model for suicide vest Creation interface for suicide vest Creation interface for bombs Bomb defusal kit Ability to access triggers when in vehicles (due to lack of inventory access when in vehicles) Ability to gain access to cellphone's speed dial when looting dead body/backpack/etc. Special thanks: Rage - Introducing the idea of IED creation Burga - Working on IED models Share this post Link to post Share on other sites
kremator 1065 Posted April 29, 2014 Nice work so far! Share this post Link to post Share on other sites
nkey 35 Posted April 29, 2014 Also, maybe some scanner (via posprocessing) for bomb detection? Share this post Link to post Share on other sites
raptor 6 actual 13 Posted April 30, 2014 Great job LordHeart, I love the idea of complexity and putting all of the items together. Share this post Link to post Share on other sites
PenguinInATuxedo 18 Posted April 30, 2014 Wow pretty sure this is going to be a must have for any PvP insurgency game modes. Also this looks like it should be in ACE. Share this post Link to post Share on other sites
PTV-Jobo 820 Posted April 30, 2014 Great job LordHeart, I love the idea of complexity and putting all of the items together. +1! Looks really promising! I am definitely looking forwards to seeing future progression with this. Share this post Link to post Share on other sites
packy 10 Posted April 30, 2014 it looks great! I cant wait it Share this post Link to post Share on other sites
jcae2798 132 Posted January 24, 2016 Is this no longer a WIP? Looking for a good Mine detector script for my new campaign.... Thanks Share this post Link to post Share on other sites
firefox1 12 Posted January 26, 2016 lordheart, the possibility that you create apobs and metal detector to include in your MOD, equal to that which was not finished https://forums.bistudio.com/topic/169288-ewk-eod-project/ https://www.youtube.com/watch?v=XiOKhbNJFVY#t=36 Share this post Link to post Share on other sites
Der Uhu 0 Posted January 27, 2016 I take it that this project is completly abandoned yes? A shame, looked promising! Share this post Link to post Share on other sites