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New version released, up 500 mb but also includes the Wamako island and no longer should require SFP for working.

Upon firing up A3:

Addon 'sfp_sturko' requires addon 'Swedish Forces Pack'
Addon 'sfp_wamako' requires addon 'Swedish Forces Pack'

Edited by CameronMcDonald

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Upon firing up A3:

Addon 'sfp_sturko' requires addon 'Swedish Forces Pack'
Addon 'sfp_wamako' requires addon 'Swedish Forces Pack'

ah will fix, cause it no longer does require (as the pbo's have been moved) but forgot to check since I always run with swedish forces pack. Sorry for that.. :/

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All good. I did a pers edit, and taking the SFP reference in the requiredaddons[] array did the trick. :)

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Since I was stationed at Kungsholmen in Karlskrona many years back, it really saddens me that Tjurkö and Kungsholmen is not part of this map. I don't know anything about mapmaking in Arma, but is it possible to extend the maps? Is that a huge project that will take many decades to complete? :D

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Since I was stationed at Kungsholmen in Karlskrona many years back, it really saddens me that Tjurkö and Kungsholmen is not part of this map. I don't know anything about mapmaking in Arma, but is it possible to extend the maps? Is that a huge project that will take many decades to complete? :D

short answer.. yes :)

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Guest

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account (granQ) on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

** Note:

since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic.

Edited by Guest
updated to latest version

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Upon firing up A3:

Code:

Addon 'sfp_sturko' requires addon 'Swedish Forces Pack'

A3 Map Pack active.

If I try to start Wamako in editor, after the loadingscreen, I got this message.

No Entry

`bin\config.bin/CfgPatches.swedish_force_pack´.

Wamako works fine after this message.

Edited by Ratax

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Ratax: Known issue. GranQ said he would look into it but in the meantime you should install SFP to get the island working.

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Sturkö looks a bit wierd with the Arma3 vanilla water, but I cannot find any information about the possibility to change water colour for a particular map. The only mod I found changes colour globally, so it affects all maps. Anyone know if it can be done in a way that affects only one map? What I think we need is darker and more gray/brown water. Vanilla is too blue and bright for the baltic sea.

I guess this could be of interest for future SFP-maps too like Rosö.

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damn you and armaholic are faster than me. Will put up some new screens once I get back from work. New satellite of Wamako is so improved :)

EDIT. Some new screens

wamako_city.jpg

wamako.jpg

Edited by granQ

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Hello,

Cam someone please tell me what music was used for the Wamako map? You know, when you go into the map and out again, and then there's the music playing in the background?

Edited by Artan118

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Hi, i see that the @sfp_islands v0.0.4 only comes with @sfp_island in the armaholic download mirrror, but in PlayWithSix our community gets @sfp as well with all kind of weapons and sh...

@GranQ & Sonsalt6: Is it posible to get the - "@sfp_islands" only when adding this to our reposetory, as i see when downloading the armaholic vers. its not any dependencies regarding thoes islands (you only get what you download: @sfp_islands)....

Thanks in advance...

Edited by Logitrust

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The next version of @sfp_islands will not have any dependencies on @sfp and can be used with either @a3mp or @aia_tp

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and now its time for that release.

SFP Islands have been updated to 0.0.5.

Changes are manily that Wamako is "restored", we had some problems with the new tools but now we back at business. I will soon start making new areas and making the desert more "desert"ish.

Sturkö, the Swedish islands have been updated to a more summerish feeling.

Sturkö requires A3MP or @AIA_tp, whatever you prefer.. Wamako right now only requires A3 but might change for next release to include objects from Takistan for the desert areas.

As always, download is on first page.

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Guest

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account (granQ) on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

** Note:

since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic.

Share this post


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Guest

New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account (granQ) on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

** Note:

since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic.

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GranQ, you should warn Foxhound cus the SFP Island is listed as dependant on AllinArma (AiA) not AllinArma_TerrainPack (AiA_TP)

Or does it now really requires Aia instead of AiA_TP? I´m confused...

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