TFM_Callas 1 Posted September 13, 2013 Wonder how these got in? http://i.imgur.com/C1sxEsy.jpg (212 kB) http://i.imgur.com/r4A8q1a.jpg (236 kB) Kinda curious what someone might do with these. Share this post Link to post Share on other sites
2nd ranger 282 Posted September 13, 2013 It's just a plain ECH. It's probably not even supposed to be in. Just one of the many unfinished pieces of gear. Share this post Link to post Share on other sites
TFM_Callas 1 Posted September 13, 2013 It's just a plain ECH. It's probably not even supposed to be in. Just one of the many unfinished pieces of gear. Really? Looks like an unfinished Opscore helmet to me. Share this post Link to post Share on other sites
2nd ranger 282 Posted September 13, 2013 Well that's basically what the ECH is. Put them on your guy, the plain one is an ECH without all the things on it. Share this post Link to post Share on other sites
AlexVestin 24 Posted September 13, 2013 (edited) You know where this helmet .p3d file is located? I'll check out the config for the reapermask config meanwhile. Might find it all myself. /edit "\A3\Characters_F\Common\headgear_placeholder.p3d" :p Edited September 13, 2013 by AlexVestin Share this post Link to post Share on other sites
antoineflemming 14 Posted September 13, 2013 It's just a plain ECH. It's probably not even supposed to be in. Just one of the many unfinished pieces of gear. Well, if you remember the old E3 2012 teaser trailer, the one that first showed Altis, it showed the player walking around with that helmet on. There's a picture of it fully textures (it actually was one of the first helmets to be teased, back in 2011) Share this post Link to post Share on other sites
AlexVestin 24 Posted September 13, 2013 I've yet to have the helmet visible in-game by making a new config for the model. If I use VAS and equip the reapermask I can see it like you could. It's still invisible with my own config. I must have forgot something. Share this post Link to post Share on other sites
UkropyPrivyet 32 Posted September 13, 2013 Looks like an Opscore Basejump (ECH Light) without anything on it, possibly an untextured version of the Special Forces Helmet? Share this post Link to post Share on other sites
2nd ranger 282 Posted September 13, 2013 Yes, welcome back to the first four posts of the thread! Share this post Link to post Share on other sites
liquidpinky 11 Posted September 13, 2013 Might be fully functional come Monday's dev build, sorted gear textures were mentioned as one of the minor fixes. Share this post Link to post Share on other sites
kylania 568 Posted September 13, 2013 Drop an ECH on the ground and it looks like antoineflemming's signature. Pick it up and put it on and it's plain. :( Share this post Link to post Share on other sites
vagabond985 0 Posted September 14, 2013 there's also other helmets missing texture (painted, special forces, black etc..). there's missing suits and vests textures as well.. and misplaced name for gears.. there's supposed to be balaclavas and all but no where to be found. but somehow it's shows in the inventory. i was kinda disappointed about that because they said the we're refurbishing the game in the few weeks before release, adding texture and etc.. ---------- Post added at 19:41 ---------- Previous post was at 19:41 ---------- hope they'll appear in the next DEv update tho Share this post Link to post Share on other sites
Crazy5432 0 Posted January 4, 2019 On 9/13/2013 at 4:49 AM, TFM_Callas said: Wonder how these got in? http://i.imgur.com/C1sxEsy.jpg (212 kB) http://i.imgur.com/r4A8q1a.jpg (236 kB) Kinda curious what someone might do with these. How do you get them In Game?? Share this post Link to post Share on other sites
zukov 488 Posted January 4, 2019 @Crazy5432 now is unlocked and uses the same textures for a ECH lite, you need a config addon and naturally a mod Share this post Link to post Share on other sites
Crazy5432 0 Posted January 5, 2019 Think I Can have a link to a totorial, or a guide? Share this post Link to post Share on other sites
Crazy5432 0 Posted January 5, 2019 17 hours ago, zukov said: @Crazy5432 now is unlocked and uses the same textures for a ECH light, you need a config addon and naturally a mod Can I Have a guide Or A tutorial to get them in game? Share this post Link to post Share on other sites
zukov 488 Posted January 5, 2019 3 hours ago, Crazy5432 said: @zukov START HERE (YOU HAVE TO LEARN A BIT )https://community.bistudio.com/wiki/Arma_3_Characters_And_Gear_Encoding_Guide AND THIS IS THE CODE class opscore_Naked : ItemCore { scope = 2; author = "Zukov"; weaponPoolAvailable = 1; displayName = "black opscore"; picture = "\A3\characters_f\Data\UI\icon_h_helmeto_spec_ca.paa"; model = "\A3\Characters_F\Common\headgear_placeholder"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\A3\characters_f_epa\BLUFOR\Data\equip1_black_co.paa"}; hiddenSelectionsMaterials[] = {"\A3\characters_f\BLUFOR\Data\equip1.rvmat"}; class ItemInfo : HeadgearItem { mass = 100; uniformModel = "\A3\Characters_F\Common\headgear_placeholder"; modelSides[] = {3, 1}; armor = 3*0.5; passThrough = 0.8; hiddenSelections[] = {"camo"}; }; }; 1 Share this post Link to post Share on other sites
General Kong 148 Posted January 5, 2019 I would have liked to get these usable in the game as standard, hopefully they are added in at some point down the line Share this post Link to post Share on other sites
zukov 488 Posted January 6, 2019 if Bis fixes 3 textures, the mission makers have a endless possibilities now the kerry assault bag is usable without name, bandana woodland with headset, but the woodland uniform have a problem in the velcro straps... i know is a bullshit but hurts my view Share this post Link to post Share on other sites