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Lawlauncher for civ

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Hi.  Not sure where l'm going wrong here;  I can give a civ most any weapon, however can't give them a LAWLauncher;

unitname addMagazine "LAWLauncher"; unitname addWeapon "LAWLauncher"

Also with ammo crates;  l clear the crate and then add;

cratename addMagazineCargo ["LAWLauncher", 5]; cratename addWeaponCargo ["LAWLauncher", 1]

this doesn't seem to work.

Thanks for you help.    

smile.gif

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I could be wrong but I don't think that Civilians can carry rocket launchers.   sad.gif

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Weapon/ammo slots can be added. I'm not sure how. But a civi can have a LAW. For instance, mission "Fight" in OFP:R. Victor can carry an RPG Launcher.

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Viktor:

side="GUER";

vehicle="OfficerG";

He's a resistance officer, that's why. smile.gif

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confused.gif Well thanks anyways you guys.

smile.gif

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He was in civi clothes. And had 2 less mag spaces I belive.

Also, FIGHT is one of them missions you can only get by taking the AK or Kolzice in mission 2, then kill the 3 russians. Jack their truck and then go to res. base.

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You kill the ruskies with you kozlice, make youre way to the resistance camp, change clothes, get attacked, take up RPG, blast some tanks away...

You are reistance officer if I nemember right (wich Im pretty sure I do) so bn880 was right.(Im just 95% sure so dont take my word for it tounge.gif)

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AFAIK civvies can't carry or use launchers (LAW or RPG) or machine guns (M60 or PK).

I'm sure an addon could be created that uses a civ model but has the ammo slots of a regular soldier...might be out there (pre Resistance) already...

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Can I put SIDE="Guer" in the init field to change the side of a unit? If so are West and east the other options?

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You know Harnu I have the exact same problem with my webspace at tampabay.rr.com and it is annoying. The only dix i know is to copy and paste the location directly into the address/location field of the browser :/

Copy and paste harnus image to see the civ w/ rpg

www.geocities.com/harnu14/Lawlauncherciv1.jpg

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You can have Civilians carrying LAW/RPG - easily!

There's 'hidden' unit class called 'Civilian Soldier' in OFP - they are the one's your fighting against in the first mission of Red Hammer campaing.

Create few civilians, save, alt-tab and edit mission.sqm.

Find the civilians and in the vehicle="civilianxx"; replace it with

vehicle="SoldierGFakeC"; or vehicle="SoldierGFakeC2";

By default this unit will carry AK74.

They can carry LAWs and RPGs but only one shot per each (if they have normal AK74+3-4 clips). Just add them with 'this addmagazine and this addweapon' commands in the init field.

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Thanks, that's another thing that's not documented by BIS. confused.gif

Any idea on how to create street lamps without an addon Blake?

(different topic but you know some hidden things obviously)

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Do you know what this unit is called...if I want to use it in an addon?

You know, like Civilan 7 or SoldierWB...?

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