scorch_052 127 Posted July 19, 2013 (edited) This is a pack of various miscallaneous inventory items that can be used as mission objectives, scripting objects, etc. The items all use the standard magazine MOLLE Pouch as the ground model. I will be adding more items to the mod as I come up with them, as well as writing different scripts using the items. Current Version - 0.4 Item List | ~140 Items 0.1 Bandage - sc_bandage Elastic Bandage - sc_elasticbandage Morphine - sc_morphine Epinephrine - sc_epinephrine Tourniquet - sc_tourniquet Cloth - sc_cloth Duct Tape - sc_tape Wires - sc_wires Toolbox - sc_toolbox Scrap Metal - sc_scrap Note - sc_note Mortar Shell - sc_mortarshell Money - sc_money Knife - sc_knife Clacker - sc_clacker Cellphone - sc_cellphone Water Bottle - sc_waterbottle Canned Food - sc_cannedfood C4 Explosive - sc_c4 The Anarchist Cookbook - sc_anarchistcookbook Baseball - sc_baseball Basketball - sc_basketball Battery - sc_battery Bedroll - sc_bedroll Bible - sc_bible Book - sc_book Car Battery - sc_carbattery Potato Chips - sc_chips Box of Cigars - sc_cigarbox Cigarette - sc_cigarette Pack of Cigarettes - sc_cigarettepack Clipboard - sc_clipboard Cooked Meat - sc_cookedmeat Disinfectant - sc_disinfectant Dogtag - sc_dogtag Files - sc_files Folded Map - sc_foldedmap Fuel Can - sc_fuelcan Hard Drive - sc_harddrive Harmonica - sc_harmonica Iphone - sc_iphone Juicebox - sc_juicebox Lighter - sc_lighter Matchbook - sc_matchbook MRE - sc_mre Penicillin - sc_penicillin Raw Meat - sc_rawmeat Rock - sc_rock Schematic - sc_schematic SD Card - sc_sdcard Soccer Ball - sc_soccerball Soda Can - sc_soda Teddy Bear - sc_teddybear Tin Can - sc_tincan USB Drive - sc_usbdrive Wallet - sc_wallet Whiskey - sc_whiskey 0.2 Wood - sc_wood Combat Shirt - sc_combat_shirt Combat Boots - sc_combat_boots Combat Pants - sc_combat_pants Charms Candy - sc_charms Can of Paint - sc_paintcan Candy Bar - sc_candybar 0.3 8-Ball - sc_8ball Ace of Spades - sc_ace Fire Axe - sc_axe Barbed Wire Coile - sc_barbedwire Beer - sc_beer Boltcutters - sc_boltcutters Carrot - sc_carrot Cereal - sc_cereal Coffee - sc_coffee Corn - sc_corn Dino Toy - sc_dino Dirty Water - sc_dirty_water Energy Drink - sc_energy_drink Gold Bar - sc_gold Green Substance - sc_green_goo Acoustic Guitar - sc_guitar Gum - sc_gum Hammer - sc_hammer Human Flesh - sc_human_flesh Keycard - sc_keycard Marijuana - sc_marijuana Metal Pipe - sc_pipe Methamphetamines - sc_meth Moonshine - sc_moonshine Nails - sc_nails Potassium Pills - sc_potassium Potato - sc_potato Pressure Cooker - sc_pressure_cooker Razor - sc_razor Signal Receiver - sc_receiver Red Substance - sc_red_goo Salisbury Steak - sc_salisbury_steak Sandbag - sc_sandbag Scalpel - sc_scalpel Shiv - sc_shiv Shovel - sc_shovel Snack Cakes - sc_snack_cakes Sugar - sc_sugar Surgical Tubing - sc_surgical_tubing Switchblade - sc_switchblade Syringe - sc_syringe Tire Iron - sc_tire_iron Toaster - sc_toaster Signal Transmitter - sc_transmitter Wrench - sc_wrench Tire - sc_tire Medical Brace - sc_brace Blood Bag - sc_blood 0.4 Nintendo 3DS - sc_3ds Bullet Casings - sc_bulletcasings Cardboard Box - sc_cardboardbox Defibrillator - sc_defib Donut - sc_donut Empty Bottle - sc_empty_bottle Fire Extinguisher - sc_fire_extinguisher Frying Pan - sc_frying_pan Gameboy Color - sc_gameboy Gas Mask - sc_gasmask GoPro Camera - sc_gopro Military Headset - sc_headset Ibuprofen - sc_ibuprofen Jumper Cables - sc_jumpercables Laptop - sc_laptop Microphone - sc_microphone Nvidia SHIELD - sc_nvidiashield Oxygen Tank - sc_o2tank Passport - sc_passport PB & J - sc_pbj Computer Part - sc_pcpart1 / sc_pcpart2 Pet Treats - sc_pet_treats Plate (Vest) - sc_plate_vest PS Vita - sc_psvita Rope - sc_rope Human Skull - sc_skull Snoballs - sc_snoballs Suitcase - sc_suitcase Tablet - sc_tablet Twinkies - sc_twinkies Weapon Mod Kit - sc_weapon_modkit There is an ammobox in the editor with all the items inside. To add an item to your inventory use (this additem "sc_x") Images http://i.imgur.com/BeOiVoJh.jpg (129 kB) http://i.imgur.com/MAEZeinh.jpg (133 kB) http://i.imgur.com/68A8pKTh.jpg (118 kB) TO-DO -Add more items -Get Higher Quality pictures -Create some scripts to make use of some of the items Link - http://www.mediafire.com/?t82j325pk4dlev9 If you have any requests or ideas, please share them. So long as whatever you suggest actually exists, I should be able to make it easily. Changelog -0.4 -added Suitcase, Passport, Twinkies, and many more items -0.3 -added Acoustic Guitar, Marijuana, Methamphetamines, Signal Transmitter and Receiver, Wrench, and many more items -Signed addon with sign and key - sc_mods -Properly implemented weight values -Renamed and re-classed main ammobox and added medical and objective items boxes -0.2 -added Combat Shirt, Combat Boots, Combat Pants, Wood, Candy Bar, Charms Candy, and Can of Paint -shortened classnames -0.1 -Release Credits Bohemia Interactive Studios - ArmA Series fallout.wikia.com - Picture Source protek - Testing help and several picture sources Several other websites found courtesy of Google Disclaimer - I do not own, nor do I claim to own, any pictures provided in this addon. Edited August 1, 2013 by Scorch_052 4 Share this post Link to post Share on other sites
davids 10 Posted July 19, 2013 (edited) More miscellaneous items are always good! I'd suggest using shortened classnames however, Instead of 'scorch_whiskey' it would be 'sc_whiskey' or something like that, just makes it quicker for people trying to use them! I can't seem to see the download link on this page though :(? Did you forget to add it? To change the mass values of items, you must add this to your base class, or to what ever class you want to be different mass = 8; to give you an idea of what BI uses, hand grenades have 4 and watches/items have 1. If your things are items however (based off Itemcore) Then I think you may need to change the mass by adding this to the class class ItemInfo { mass = 1; }; Anyway, will be interesting to see where this goes in future! Edited July 19, 2013 by Davids Share this post Link to post Share on other sites
Drongo69 117 Posted July 19, 2013 Good stuff! I was hoping someone would release something just like this for a survival mission I'm working on. Thanks :) Share this post Link to post Share on other sites
CSLALUKI 30 Posted July 19, 2013 That's great ! Thanks Scorch_052. Share this post Link to post Share on other sites
Von Quest 1163 Posted July 19, 2013 No Charms? Looks really good! Gets my wheels turning. Left my other ideas in old thread. Will be trying these out in the next week or so for some ops. Thanks for the contribution. Share this post Link to post Share on other sites
Drongo69 117 Posted July 19, 2013 Still no download link? Share this post Link to post Share on other sites
Redphoenix 1540 Posted July 19, 2013 Awww, this is awesome! I need a DL Link, some of those items are just what I need for a mission I am doing for friends. Share this post Link to post Share on other sites
scorch_052 127 Posted July 19, 2013 (edited) Terribly sorry about that guys, just woke up and added the link. ---------- Post added at 19:46 ---------- Previous post was at 19:44 ---------- I'd suggest using shortened classnames however, Instead of 'scorch_whiskey' it would be 'sc_whiskey'To change the mass values of items, you must add this to your base class, or to what ever class you want to be different mass = 8; to give you an idea of what BI uses, hand grenades have 4 and watches/items have 1. If your things are items however (based off Itemcore) Then I think you may need to change the mass by adding this to the class class ItemInfo { mass = 1; }; Many Thanks, m8. Will be using your advice in the next update. ---------- Post added at 20:11 ---------- Previous post was at 19:46 ---------- No Charms? Surprisingly, I can't find any good pictures of it. Scratch that. *Courtesy of protek* Edited July 19, 2013 by Scorch_052 Share this post Link to post Share on other sites
protek 10 Posted July 19, 2013 (edited) :cool: Charms expansion pack incoming. Edited July 19, 2013 by protek Share this post Link to post Share on other sites
Von Quest 1163 Posted July 20, 2013 In 2003, Rolling Stone reporter Evan Wright was embedded in the US Marine Corps' First Recon, for the onset of the War in Iraq. Over the next two months, he would have a firsthand view into the lives of some of the toughest men on the planet, The War on Terror, —er— Saddam Hussein, and the command decisions that put them where they are. Wright compiled these articles into Generation Kill, which was later made into a seven-part miniseries by David Simon on HBO. Too funny! Didn't think you'd catch that. Awesome. "Po-lice that moo-stash!!!!" Share this post Link to post Share on other sites
scorch_052 127 Posted July 20, 2013 "Oh, no. Now not only do we have to worry about all the Charms you've eaten, but now Brad's just pissed off God." - Cpl. Josh Ray Person Share this post Link to post Share on other sites
Guest Posted July 20, 2013 Updated version frontpaged on the Armaholic homepage. Scorch's Inventory Items [bETA] v0.2 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
mantls 2 Posted July 20, 2013 A signed Version of this would be neat! Share this post Link to post Share on other sites
scorch_052 127 Posted July 20, 2013 A signed Version of this would be neat! Going to add a few more items, sign it, and further tweak weight values in the config. Share this post Link to post Share on other sites
scorch_052 127 Posted July 21, 2013 (edited) Updated to Version 0.3 Edited July 21, 2013 by Scorch_052 Share this post Link to post Share on other sites
scorch_052 127 Posted July 24, 2013 Cunico, creator of the Hidden Identity Pack, has offered to create models for the pack. I am discussing the details with him. Share this post Link to post Share on other sites
Von Quest 1163 Posted July 24, 2013 Cunico, creator of the Hidden Identity Pack, has offered to create models for the pack. I am discussing the details with him. Don't tease me! :p Share this post Link to post Share on other sites
Sc0rc3d 1 Posted July 27, 2013 Hi Scorch, at first this is an awsome work you have done! But can you please add two items more? :D I need a passport and a suitcase. It would be great if you can add these items. cheers Sc0rc3d Share this post Link to post Share on other sites
scorch_052 127 Posted July 27, 2013 Alright, I'll try to get them done at some point today. Share this post Link to post Share on other sites
scorch_052 127 Posted July 29, 2013 Updated to version 0.4 and added several new (delicious) items. RIP Never Forget Nov 21 2012 Share this post Link to post Share on other sites
Sc0rc3d 1 Posted July 29, 2013 Thanks a lot Scorch your Great! Share this post Link to post Share on other sites
Guest Posted July 29, 2013 Updated version frontpaged on the Armaholic homepage. Scorch's Inventory Items [bETA] v0.4 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
scorch_052 127 Posted July 29, 2013 Going to show off one of the scripts I've been working on for a while once YT gets done processing. To give you a tease, it's a survival script with hunger, thirst, sickness, and tiredness. Share this post Link to post Share on other sites
Von Quest 1163 Posted July 30, 2013 Keeps getting better & better. I like where you are going with this. Share this post Link to post Share on other sites
Drongo69 117 Posted July 30, 2013 Is it possible to activate scripts at the mission level by left-clicking these in the inventory? I searched for such a command but came up with nothing. Share this post Link to post Share on other sites