progamer 14 Posted July 14, 2013 The current coastline in Arma 3 is both beautiful and the best yet, but it has many problems that have followed from past Arma games and new problems from the new water simulation. Since both maps are islands that are completely surrounded by coastline, I feel we should intelligently discuss these problems by bringing them too light and finding solutions to them. Problems include but are not limited to: no crashing waves on the beach, transition animations, water visibility were the waves should be crashing, Sand and it's affect on movement in vehicles and on foot. Share this post Link to post Share on other sites
zooloo75 834 Posted July 15, 2013 The water looks like it loses all fluidity once it reaches any shoreline in ArmA. It simply just forms an angle to whatever terrain it is on and looks very unnatural. Share this post Link to post Share on other sites
Anachoretes 10 Posted July 15, 2013 (edited) Sand and it's affect on movement in vehicles and on foot. For this island is more typical beaches of pebbles than sand. Kamino coast Ground is strengthened by plants and stones. It's not so "sandy". Edited July 15, 2013 by Anachoretes Share this post Link to post Share on other sites
Tonci87 163 Posted July 15, 2013 Wow, I would really like to see waves rolling up the beach, by the way, am I the only one who thinks that waves should be higher if you put them on maximum? Share this post Link to post Share on other sites
progamer 14 Posted July 15, 2013 Wow, I would really like to see waves rolling up the beach, by the way, am I the only one who thinks that waves should be higher if you put them on maximum? Yea, the current max wave heigh is pretty short. And I made a ticket a while back about having waves rolling up the beach if your interested: http://feedback.arma3.com/view.php?id=10569 Share this post Link to post Share on other sites
DaRkL3AD3R 1 Posted July 15, 2013 While I agree rolling waves on the beach would be nice, it's also really highly unlikely. That said, they definitely need to do something about the current beaches because it looks pretty horrible for 2013... Share this post Link to post Share on other sites
progamer 14 Posted July 16, 2013 While I agree rolling waves on the beach would be nice, it's also really highly unlikely. That said, they definitely need to do something about the current beaches because it looks pretty horrible for 2013... Like what? Things will never change if you don't say what's wrong. Share this post Link to post Share on other sites
progamer 14 Posted July 17, 2013 The water looks like it loses all fluidity once it reaches any shoreline in ArmA. It simply just forms an angle to whatever terrain it is on and looks very unnatural. If nothing else was changed with water, this is the one thing that I would want to be changed, though it looks like after a wave has hit maybe but it never goes down again. Share this post Link to post Share on other sites
marcai 1 Posted July 17, 2013 I was going to suggest having a look at Skyrim's 'fix' for waves in the Dragonborn expansion, where the illusion of waves was given near the shore. I then Youtube'd a clip for a demonstration and remembered that it looked a bit... meh. Far too fast and warpy, but still worth a peek for giving a static water the appearance of motion without having to rework it in its entirety, which I'm sure is the far more likely outcome were this to be addressed. Share this post Link to post Share on other sites