brynjard 2 Posted June 10, 2013 I think there is need of long distance binoculars to equip for some types of units. It should be added in the game to put in the inventory if needed. Se ticket. (vote please) http://feedback.arma3.com/view.php?id=9398 Share this post Link to post Share on other sites
Steakslim 1 Posted June 10, 2013 doesn't the alpha already have binocs and long range rifle optics now? Share this post Link to post Share on other sites
NeuroFunker 11 Posted June 10, 2013 right last week, comes patch with sniper package, and you ask for long range optics? Didn't you miss something? Share this post Link to post Share on other sites
WildFire6 10 Posted June 10, 2013 I'd actually prefer they dont implement too many long range optics just yet. Im actually having a super hard time trying to show people they can survive with an assault rifle at close range. If im not actively commanding them and telling them to move forward they are usually on top of a hill 300+ meters away sniping. This simulation is so much better when your in the thick of it, down on ground level. And if you can get the rest of the guys to put the sniper rifles down for ten seconds you'll find that with a few AI tweaks the combat can be intense and assaults can be downright legendary. Ditch the optics, grow the balls. I wont vote no on your feedback, honestly they'll implement it all in due time, I'm just popping in to let you know there's a whole lot more to this game than sniping. Check out WildServer sometime, and good luck- Share this post Link to post Share on other sites
afp 1 Posted June 10, 2013 The newly added "range finder" has zoom in capability so there is no really need for more. Share this post Link to post Share on other sites
Sneakson 1 Posted June 10, 2013 I'd actually prefer they dont implement too many long range optics just yet. Im actually having a super hard time trying to show people they can survive with an assault rifle at close range. If im not actively commanding them and telling them to move forward they are usually on top of a hill 300+ meters away sniping. This simulation is so much better when your in the thick of it, down on ground level. And if you can get the rest of the guys to put the sniper rifles down for ten seconds you'll find that with a few AI tweaks the combat can be intense and assaults can be downright legendary. Ditch the optics, grow the balls. I wont vote no on your feedback, honestly they'll implement it all in due time, I'm just popping in to let you know there's a whole lot more to this game than sniping. Check out WildServer sometime, and good luck- 300 meters is hardly sniping :p I think aiming is terribly difficult right now and the recoil is way too high. Because of this I can only do single shots and then I may as well aim at targets far away that don’t move much or tempt me to auto. Some weapons are good for short bursts at like 50 meters but going that close to the AI is really pushing it. Hell, hitting anything is hard. For ranged combat you're at least prone, stable, your target can't move a lot, you probably won't get hit... what's not to like. Share this post Link to post Share on other sites
Maio 293 Posted June 10, 2013 Hello, Please see the bellow: right last week, comes patch with sniper package, and you ask for long range optics? Didn't you miss something? and The newly added "range finder" has zoom in capability so there is no really need for more. The BETA is also around the corner, who knows, we might get some new LR optics. The entity known as the BI forum has asked me to close this thread. Share this post Link to post Share on other sites