TheDuh 10 Posted August 21, 2013 Hey, our clan really likes your missions here and were wondering with the VAB is there a way for me to fit the =BTC= Revive with it? Mostly just to respawn with our selected weapons... If there is any way to do that alone i would greatly appreciate some help! Thanks in advance! Share this post Link to post Share on other sites
wildw1ng 2 Posted August 28, 2013 hey, if you want to respawn with your selected gear just hit "load on respawn" button in the virtual ammo box Share this post Link to post Share on other sites
Predator.v2 10 Posted August 28, 2013 Any plans for an altis conqu3st version? Share this post Link to post Share on other sites
wildw1ng 2 Posted September 2, 2013 hey i did an altis map in the city of kavala. you can find it here: http://steamcommunity.com/id/wildw1ng/myworkshopfiles/ Share this post Link to post Share on other sites
.kju 3244 Posted September 2, 2013 please provide also a normal download version usable for dedicated servers. thanks Share this post Link to post Share on other sites
tonic-_- 53 Posted September 2, 2013 ;2487261']please provide also a normal download version usable for dedicated servers. thanks What he said ^^^ Share this post Link to post Share on other sites
wildw1ng 2 Posted September 2, 2013 its up, hf :) * v1.52 - added new map "conqu3st - Kavala" (infantry only) - minor changes in respawn scripts - updated Virtual Ammobox System script to v1.8 - TAW View Distance script to v1.2 Share this post Link to post Share on other sites
USteppin 2 Posted September 6, 2013 Awesome mission, very impressed! We're checking it out and running it on our dedicated server tonight: Crazy Papa's Battlefield-style Stratis Conquest - NJ/NY - Veteran Share this post Link to post Share on other sites
USteppin 2 Posted September 11, 2013 We've been running this for a few nights and have encountered 2 strange bugs each night. Sometimes random players are showing up "purple" on the map and are unable to capture flags and get in vehicles with teammates. It's like they're on their own team but friendly players still see a marker on them. We also sometimes get an error message that pops up when people load into the game but not every time. Share this post Link to post Share on other sites
wildw1ng 2 Posted September 12, 2013 thanks ill check it out Share this post Link to post Share on other sites
David77 10 Posted September 15, 2013 You stole my project name <3!! Now I have to change it when I port it over here! In any case, I had alot of fun earlier player your conquest. Was the most fun I've had in a while. Share this post Link to post Share on other sites
wildw1ng 2 Posted September 15, 2013 * v1.6 - updated Virtual Ammobox System script to v1.9 - fixed respawn script bug - disabled ammobox simulation - added tanks, artillery, support vehicles and cas drones to 'conqu3st - Stratis' Share this post Link to post Share on other sites
.kju 3244 Posted September 16, 2013 wildw1ng - http://www.icarma3.info uses your game mode as a base currently. Just to let you know, if you want to join in or get their feedback. :) Share this post Link to post Share on other sites
USteppin 2 Posted September 19, 2013 Is there anyway to change the range that the flag can be captured from, per flag? I'm creating some custom map layouts and would like to change the distance that the flag can be captured from for a few flags. Also is there a way to "randomize" the spawn locations when you spawn on a flag? Right now you just spawn directly on the flag pole and it's a very frustrating experience for users. Share this post Link to post Share on other sites
wildw1ng 2 Posted September 19, 2013 Is there anyway to change the range that the flag can be captured from, per flag? Its a static variable, cant be changed for separate flags. Also is there a way to "randomize" the spawn locations when you spawn on a flag? Right now you just spawn directly on the flag pole and it's a very frustrating experience for users. You would be moving the player to a random location in a radius next to the flag after the respawns. Ill try to implement it in the next build. Share this post Link to post Share on other sites
Predator.v2 10 Posted September 19, 2013 Could you implement a parameter for the win condition (amount of tickets) and the time of day as well? Share this post Link to post Share on other sites
USteppin 2 Posted September 23, 2013 Sometimes random players are showing up "purple" on the map and are unable to capture flags and get in vehicles with teammates. It's like they're on their own team but friendly players still see a marker on them. We've kind of narrowed this one down and seems like it's part of Arma? Not sure if it can be disabled by the server or maybe something in the mission. Lets say an enemy is in a vehicle that was from your side, and you kill that enemy in your vehicle, you become purple and unassigned from your team, which is why they are unable to capture points or get in vehicles with friendlies. The only way to fix it is to respawn. Share this post Link to post Share on other sites
.kju 3244 Posted September 23, 2013 Renegade state? Make sure players stay positive all the time with addRating. Share this post Link to post Share on other sites
gravedancer 10 Posted September 24, 2013 I was checking this out for one of my servers and its a awesome mission but we keep getting random "freezes" . It doesnt affect all players at once but tends to hit 1-2 at a time every 3-5 minutes. Any idea what the issue is? Share this post Link to post Share on other sites
gravedancer 10 Posted September 25, 2013 Fixed, I replaced the clean up scripts and it works fine now. I was checking this out for one of my servers and its a awesome mission but we keep getting random "freezes" . It doesnt affect all players at once but tends to hit 1-2 at a time every 3-5 minutes. Any idea what the issue is? Share this post Link to post Share on other sites
wildw1ng 2 Posted September 25, 2013 Fixed, I replaced the clean up scripts and it works fine now. hey, what clean up script worked for you? Share this post Link to post Share on other sites
esfumato 75 Posted April 3, 2015 Any chance to add to the teams the Civilian Side? I have done modifications to the script but i get an error in the respawnflag.sqf. "varyable not defined line 216" The hud don't appear. if (_x getVariable "side" == civilian) then { _marker = format ["respawn_civilianFlag%1", _forEachIndex]; _pos = getMarkerPos (_x getVariable "namemarker"); _marker setmarkerpos _pos; _flagName = _x getVariable "name"; _marker setMarkerText _flagName; _marker setMarkerType "mil_flag"; _marker setMarkerAlpha 0; } else { _marker = format ["respawn_civilianFlag%1", _forEachIndex]; _marker setmarkerpos getMarkerPos "baseCivilian"; _marker setMarkerText " "; _marker setMarkerType "Empty"; _marker setMarkerAlpha 0; }; } forEach LIB_mp_flags; }; }; Share this post Link to post Share on other sites