vektorboson 8 Posted July 24, 2002 I tried it at night and set some vulcans and 2 ADATS. I saw about 4 SAMs flying past me, then the vulcans shot me down... Share this post Link to post Share on other sites
Scorpio 0 Posted July 24, 2002 I tried a fight against the ADATS, and i was able to dodge every SAM it shot at me, but when i shoot with the missiles it takes all of them to destroy the ADATS. hmm....maybe its time to make those Aphid missiles more explosive . Share this post Link to post Share on other sites
ALDEGA 0 Posted July 24, 2002 Just look what great texturing can do: http://www.lo-mac.com/ss/parked-29.jpg http://www.lo-mac.com/ss/luft_mig29.jpg http://www.lo-mac.com/ss/germ_duet.jpg btw, why is it 20 megs? Never seen such a big addon Share this post Link to post Share on other sites
miles teg 1 Posted July 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bigpoppa @ July 24 2002,17:39)</td></tr><tr><td id="QUOTE">back to topic: I like the model and the textures! But I've got following problems: 1. If I place the MiG into the editor and make preview it takes a very long time. It happened not with other addons with this filesize. After loading it, OFP is running smooth. 2. If a MiG is destroyed, then I get a real slideshow! But in the Ingame Menu the Cursor is moving very smooth. Really weird. What I really like about the MiG: It stands a chance against the ADATS! Well it even has an advantage, as it can lock on it, long before the ADATS is able to lock on the MiG.<span id='postcolor'> I have similar problems. Previewing it is ok...not too long to load, however like you when one of the Migs crash the framerates turn to crap and I get a "slideshow". I thought my computer was going to crash for sure when it did that. LOL! So anyways, something's definitely wrong there...also like the Tornado, it won't land correctly on Nogovo...although I'm not sure if that's a problem with the map or the addon... I need to test that by landing on Nogovo with the A10 and Su-25. Other things I don't like about the Mig-29: (Take this as constructive criticism) 1. The nose looks funny. The cockpit I think needs to be a little higher or something and the nose definitely needs to be reshaped a bit. 2. It's missing the little IR sensor just in front of the cockpit. 3. The air intakes look rounded when on the real thing they are not. 3. The rear engine exhausts/afterburners look nothing like the real thing and have funky textures. I'd rather they not be textured to look like they have their afterburner on all the time, because it doesn't even look like an afterburner turned on... instead it just looks wierd. 4. The landing gear "up" command disappears when I take off so I wasn't able to raise the gear once I took off. Also it was very difficult to take off...I actually went off the runway and "bounced" up into the air. _ Ok now things I did like: 1. The sound ROCKS! While it's not as good as the jet sound in satchel's sound pack (which I think is the best I've heard so far) it's much better then the original BIS jet sounds. 2. I like the weapons loadout. Nice combo of AA and air to ground weaponry. 3. The AI fly very well and do some nice strafing with rockets. 4. The handling in the air is fairly stable. Not bad at all. 5. It survives AA defenses better then the Su-25 Frogfoot. 6. The tinted canopy is cool (although I'm not sure if that's very realistic). Also the interior of the cockpit looks good. Overall I think this addon is a good beginning, but I hope you continue to work on it to get the model looking better then the original my modifying the nose and air intake and improving the textures a bit. Oh...also... it would be nice to ask the G8 guys if you can use their gattling gun sound that they use in their AMX and Tornado addon. That gun sound would authentic to how the Mig-29's cannon would sound (the Mig29 also uses a gattling type gun if I'm not mistaken). Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
miles teg 1 Posted July 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ALDEGA @ July 24 2002,18:09)</td></tr><tr><td id="QUOTE">Just look what great texturing can do: http://www.lo-mac.com/ss/parked-29.jpg http://www.lo-mac.com/ss/luft_mig29.jpg http://www.lo-mac.com/ss/germ_duet.jpg btw, why is it 20 megs? Never seen such a big addon<span id='postcolor'> That's more then good textures... those models are far superior then the one that Scorpio bought. Compare whole front end section of Scorpio's to those models. Also their tail wings look higher or bigger or something...whatever the case the models in your first picture look much more realistic. Also if you look closely you see the IR sensor in front of the cockpit (that little bulge) plus antennas and little details like that. But the whole front end (cockpit section and nose) are what I think really could be improved on Scorpio's model in addition to better textures (especially on the nose and rear of the aircraft). I also was wondering why the addon file was so huge. The thing about huge addons like this is that if they aren't extremely good, while I back them up, I don't keep them active on my addons folder because they simply take up RAM memory space that I could use for half a dozen or more smaller addons that are far more useful in my missions. The Tornado was worth it (although it needs fixing also), but this one...I think needs some more work before it stays in my folder...furthermore it also could use some animations like on the flaps at least. But like I said earlier it's a good start and has a lot of potential I think. Chris G. aka-Miles Teg<GD> Share this post Link to post Share on other sites
Sadico 1 Posted July 24, 2002 the Mig-29 has a single tube 30mm cannon. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">hmm....maybe its time to make those Aphid missiles more explosive .<span id='postcolor'> Hmmm, you aren't supposed to shoot aphid against ground targets, are you? The damage level of the aphid is good, it shoots down an a-10 with only one missile. Remember that the ADATS is very durable, it can take 2 sabots. If you need more firepower, why don't you make a mig with lgb's instead of aphids? Share this post Link to post Share on other sites
Genesis 0 Posted July 24, 2002 Yeah. The real life ADATS would get penetrative shots from hitting heavy machine gun bullets, so I am wondering why it's armor is so durable in-game. IRL an ADATS would NOT stand a direct hit from any main gun of modern tank. Because it's armor is ~30 millimeters RHA. Now it sometimes seems as it is better than most MBT's.... Share this post Link to post Share on other sites
Sadico 1 Posted July 24, 2002 The real life ADATS is based on a m113 chasis, so it wouldn't be hard to destroy. But the DKM mod ADATS uses the m109 chasis, that is stronger. But even with that chasis, it's too strong. A sabot from a t-72 should be more than enough to destroy it. Share this post Link to post Share on other sites
Stag 0 Posted July 24, 2002 Genesis is right, I checked when it first appeared. The maximum armour of the M109 chassis is 32mm. I'm not totally sure there's a pair of .50s onboard, either. Share this post Link to post Share on other sites
Sadico 1 Posted July 24, 2002 Only 32mm? i thought the m109 was better armored than an APC. Share this post Link to post Share on other sites
OFPman 0 Posted July 24, 2002 i tried the mig29, its so fun, still didnt try it in the battleground though, it could be a good dogfighter with the f16 and hawk and eerr, other fighters Share this post Link to post Share on other sites
MDRZulu 0 Posted July 24, 2002 I need help, the mig shows up in the editor but when I hit preview it closes my ofp, wtf?? I also have that ita pilot pbo in both my resistance and ofp addons folder. Share this post Link to post Share on other sites
Paladin 1 Posted July 24, 2002 Wow the MIG-29 is the best plane I've seen out there so far. Scorpio did a wonderful job on it. Can't wait for the USAF version of the F-16 so I can give the Folcrum a worthy opponent. Share this post Link to post Share on other sites
MDRZulu 0 Posted July 24, 2002 Ok I got it to work in regular flashpoint only not resistance but I have a big problem with it. My joystick is acting very wierd with it and it only happens with this addon and the f-16's. For example if I push it all the way to the right the plane will do nothing, then 3 seconds later it will go into long airleion roll or if I pull up it will fly straight for a few seconds then it will take a hard climb straight up but sometimes it responds right on time when its supposed to. I dont get it really but Im probably the only one with this problem. Share this post Link to post Share on other sites
Stag 0 Posted July 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Sadico @ July 24 2002,01:06)</td></tr><tr><td id="QUOTE">Only 32mm? i thought the m109 was better armored than an APC.<span id='postcolor'> http://killi.adsl.dk/militaryvehicles/denmark/m109.htm Share this post Link to post Share on other sites
OFPman 0 Posted July 25, 2002 the mig-29 is great, although its real laggy, i only had 3 mig-29's vs 3 f-16's, major lag Share this post Link to post Share on other sites
xmurderx 0 Posted July 26, 2002 I think maybe you put too many polys in the wheels? I dunno but those are some of the roundest wheels Ive seen in any addon. dont get me wrong, its really nice, it just needs a bit more tweaking, primarly the whole lag thing. Share this post Link to post Share on other sites
mrukas 0 Posted July 26, 2002 9.[/quote--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wardog @ July 25 2002,029.[/quote)</td></tr><tr><td id=QUOTE"> http://killi.adsl.dk/militaryvehicles/denmark/m109.htm<span id='postcolor'> that is one nice tank, is it downloadable yet? Share this post Link to post Share on other sites
-CCCP-Stalker 0 Posted July 26, 2002 It's not A BIT laggy. It is VERY laggy. But it is still beta you know. Oh and please in a full release create 2 versions of MiG: interceptor & fighter Share this post Link to post Share on other sites
N.o.R.S.u 0 Posted July 26, 2002 How many polys is this thing, my buddy said it was about 15000 ... Share this post Link to post Share on other sites
pathfinder 0 Posted July 26, 2002 Fantastic addon dude!!! I don't care what anyone else says. It opens a whole new dynamic for the game. As the migs give ivan a big boost in air combat that AA su-25's couldn't give. And the sound rocks!!! I found myself reliving my favorite moments from the game A10-CUBA. Like shooting 2 migs and 2 su25's that are taxiing down the runway with my 30MM. Yeah , what happens after you kill a mig should be fixed as it slows everything down. But the missles give you a chance to eject if you get shot down in a helo, so I'd say keep them the way they are. Again ,great job dude! Share this post Link to post Share on other sites
Paratrooper 0 Posted July 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([CCCP]Stalker @ July 26 2002,12:02)</td></tr><tr><td id="QUOTE">It's not A BIT laggy. It is VERY laggy. But it is still beta you know. Oh and please in a full release create 2 versions of MiG: interceptor & fighter<span id='postcolor'> How would they be different? Share this post Link to post Share on other sites
Adviss 0 Posted July 26, 2002 very nice fighter plane. flys nice, not to unstable, good textures- but (you knew it was coming :) I can't dogfight AI with it. Or any other addon plane i have (f16 v1.4, tornado, hawk, ect..). This isnt probably your problem at all; but it hampers my fun a bit, because I can just shoot down any ai plane 3 kilometers away when the ai cant lock on to me unless its less that 500 meters away and im going 230 mph or less. and flying in a straight line. Anyways, any ideas on how to fix this? anyone? the ai attacks ground targets just fine (as well as helicopters, I think), hitting them from quite a far distance away. Is it possible to have them engage fighter planes from the same distance? Share this post Link to post Share on other sites
Stag 0 Posted July 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (mrukas @ July 25 2002,14:53)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Wardog @ July 25 2002,02<!--emo&)</td></tr><tr><td id="QUOTE"> http://killi.adsl.dk/militaryvehicles/denmark/m109.htm<span id='postcolor'> that is one nice tank, is it downloadable yet?<span id='postcolor'> Sorry, that's photos of the real vehicle, the basis for the DKM mod's ADATS. It's not actually a tank, either, it's a mobile artillery piece. The armour is just about enough to protect the vehicle from counter-battery fire short of a direct hit. Normally these things would be nowhere near the front. Quakergamer is, or was building one, but it still needs some work. Share this post Link to post Share on other sites