xumanxater 1 Posted April 24, 2013 In last ACE builds you fixed artillery random, its very good) but i found a couple mistakes in last builds: 1)81mm mortar absolutely have no damage 2)damage of 60mm mortar equal damage of underbarrel grenade launcher. i dont know about 60mm damage in real life, but i think it greater than underbarrel grenade.... Share this post Link to post Share on other sites
scrim 1 Posted April 24, 2013 It's already been mentioned in the ACE thread. Seems like in the transition from default bullet impacts as shrapnel to custom shrapnel, the latter wasn't actually included, thus rendering all mortars harmless. Share this post Link to post Share on other sites
Guest Posted April 24, 2013 @ xumanxater You already found the ACE thread a month ago where you posted about this already so I fail to see why it needs to be reposted in its own seperate thread. §8) Post in the right forum & right threadPlease ensure you make new threads in the correct forum, if you're unsure of which forum to post in feel free to ask a moderator. If a thread exists for the topic you wish to post about you must use it, for example all ACE questions belong in the ACE thread. All addon/mod questions belong in the thread for that addon/mod. In the case of DayZ discussions they should be posted on the DayZ forums, this includes problems with the Modification. The troubleshooting forum is not for problems with Addons and Mods! Share this post Link to post Share on other sites