DICS 10 Posted April 4, 2013 (edited) Ground Attack Type: singleplayer Difficulty: medium Side: BLUFOR Size: 16.6 Mb Author: DICS Description: Take to the skies in your attack helicopter. Fly low, hit hard, get in there and take out that convoy. Note: This is a remake of the mission "Ground Attack" from ArmA:CWA. Screenshots: Download Edited August 19, 2013 by DICS Share this post Link to post Share on other sites
egilsandfeld 7 Posted April 5, 2013 Hey DICS :) Played your mission, but I found it very easy actually. There was no danger for me, and the target very easy ligned up on my scope. But your scripting + voice was very convincing :) Keep them coming! Share this post Link to post Share on other sites
myngos211 10 Posted April 10, 2013 Nice, simple heli mission, great trainer type for newbie pilots. Share this post Link to post Share on other sites
starbug1969 1 Posted April 11, 2013 Liked it.. Short, but great for newcomers.. In the same vein as the alpha showcase, and the only heli mission I could see so far. Great work! Share this post Link to post Share on other sites
DICS 10 Posted April 16, 2013 (edited) v1.01 Added: Two cars in the convoy at recruit and regular difficulty level Fixed: Rusty buildings and empty helipad at LZ Connor in ArmA 3 Alpha 0.54 Link updated. v1.02 Changed: Conditions of landing Changed: Start time Fixed: Overview in ArmA 3 Alpha 0.60 Link updated. v1.03 Changed: Ifrits in the convoy replaced by Zamaks Changed: Position of the waypoint "THE CONVOY" will be updated only after discovering of the convoy Fixed: Classnames for ArmA 3 Beta 0.70 Link updated. Edited June 29, 2013 by DICS Share this post Link to post Share on other sites
knutkre 10 Posted July 5, 2013 Great short map! A little simple, but it did help me get better with the heli Share this post Link to post Share on other sites
DICS 10 Posted July 16, 2013 v1.04 Added: New mission "Ground Attack II" with new AH-99 Blackfoot Changed: Start time Changed: Music volume Fixed: Mistakes in stringtable.xml Link updated. Share this post Link to post Share on other sites
rehtus777 10 Posted July 16, 2013 (edited) Excellent....thanks. AC/DC added a nice touch to the mission. Also, the slow walk with the swagger at the beginning of the Mission while "shoot to thrill" is playing is just bad a**. Edited July 16, 2013 by rehtus777 Share this post Link to post Share on other sites
lexx 1392 Posted July 17, 2013 I like them both quite a lot. They are really easy and short, but well done - which is most important (who really wants to play a long and poorly done mission, after all). Share this post Link to post Share on other sites
hridaysabz 14 Posted October 5, 2013 Hey man can you explain how you have that unit name and callsign in the bottom left in the start? Seems really exciting! Share this post Link to post Share on other sites
DICS 10 Posted October 6, 2013 That's standart function textTiles. Share this post Link to post Share on other sites
hridaysabz 14 Posted October 7, 2013 alright thanks a bunch! Share this post Link to post Share on other sites
hridaysabz 14 Posted October 7, 2013 Hey man is it possible for you to post the code here or the method to do it can't really figure it out Share this post Link to post Share on other sites
frag 0 Posted October 18, 2013 Hey DICS, we would really like your input on that thread ... since you have experience with choppers missions.... http://forums.bistudio.com/showthread.php?167070-AI-Pilots-in-Attack-Helicopters Share this post Link to post Share on other sites