frag 0 Posted March 28, 2013 Hi guys, I wonder if I am mistaken, but if I use sideradio, the wave2lip mouth animation does not seems to work. Example: If I do, with the correct description.ext, .ogg and .lip file. Chief say “STR_HELLO_MESSAGE†I will see his mouth move without any issue. But if I do Chief sideradio “STR_HELLO_MESSAGE†I will hear the message clearly but his mouth does not move. Am I doing something wrong? I am pretty sure you will agree that the lip effect should be played while using sideradio as well. It is quite weird to hear a soldier talking on the radio, but with no lips movement. Share this post Link to post Share on other sites
frag 0 Posted March 28, 2013 Nobody noticed this!!!??? I am quite surprised! Someone could confirm its working fine? I am really wondering if I am doing something wrong. Share this post Link to post Share on other sites
cobra4v320 27 Posted March 28, 2013 From the wiki. sideRadio: Send the message to the side radio channel. Message is defined in Description.ext file. say:Unit will say given sound. When the Unit is a Person, it will also perform corresponding lipsync effect provided an appropriate .lip file has been created for this sound. ---------- Post added at 18:08 ---------- Previous post was at 18:07 ---------- http://feedback.arma3.com/view.php?id=6033&nbn=1 Share this post Link to post Share on other sites
Rickswan 1 Posted April 17, 2013 Chief say “STR_HELLO_MESSAGEâ€I will see his mouth move without any issue. But if I do Chief sideradio “STR_HELLO_MESSAGE†I will hear the message clearly but his mouth does not move. So you have lip syncing working with the "say" command in Arma 3? The only tool I've been able to obtain that actually makes .lip files is WaveToLip included in BI Editing Tools 2.5.1. I can make units say things, but their lips don't move. I have Windows 7 64-bit. What were the steps you took to make it work? Share this post Link to post Share on other sites
Kydoimos 916 Posted November 3, 2013 Yes, would love to know - I've got it working fine for the player - but not for AI! Share this post Link to post Share on other sites
Kiku_TheDog 10 Posted February 15, 2014 Yes, would love to know - I've got it working fine for the player - but not for AI! im having the same issue mate, any idea how to get it to work? Share this post Link to post Share on other sites
fedator 0 Posted March 15, 2014 me too, lipsync working on player only! this crap ist fixed since alpha. Try using this: unit setRandomLip bool But imho it looks ugly. I want to hope BIS will answer hoe to make lipsync work properly in Arma3... Share this post Link to post Share on other sites
thetrooper 10 Posted March 23, 2014 Same here. I have got the same problem. lipsync not working Share this post Link to post Share on other sites
thetrooper 10 Posted June 3, 2014 Anyone managed to get lip syncing working with AI yet using 'Say'? Share this post Link to post Share on other sites