heripai 2 Posted January 15, 2014 Love the detail on the hellfires. The shark teeth are a nice touch.Are you still making the 58F or will this just be a 58D pack? Also kwdriver is correct. If CMWS is installed, the ALQ-144 is removed. It is slightly different from the thread name, but is a plan of OH-58A OH-58D OH-58F Bell407AH Now of CMWS and the antenna model it, and is in the middle of adding it. Share this post Link to post Share on other sites
Evgeny 10 Posted January 15, 2014 Heripai, those munitions and flare dispenser look fantastic! You are so pro! Share this post Link to post Share on other sites
heripai 2 Posted January 27, 2014 I was considerably troubled. I not use DAGR and the M134 pod which I was going to equip OH-58D with in ArmA2. I apologize that I cannot live up to everybody expectations. However, I use M134 as a main arm of Bell407AH and want to use DAGR somewhere. Share this post Link to post Share on other sites
heripai 2 Posted February 10, 2014 Updated I made the texture of part of the cockpit. Share this post Link to post Share on other sites
tybo25 18 Posted February 10, 2014 Nice! Can´t wait for it! Share this post Link to post Share on other sites
Evgeny 10 Posted February 11, 2014 Wow the detail on cockpit looks great! Keep it up! Share this post Link to post Share on other sites
tybo25 18 Posted February 13, 2014 Hey Heripai, I was just wondering if you are still working on your UH-72 Lakota. Are you? It would be a little sad but as long as you keep working on your OH-58 Pack I´m fine ;) Share this post Link to post Share on other sites
heripai 2 Posted February 14, 2014 Hey Heripai, I was just wondering if you are still working on your UH-72 Lakota. Are you?It would be a little sad but as long as you keep working on your OH-58 Pack I´m fine ;) I want to update it early. I am sorry to have kept you waiting so long. Share this post Link to post Share on other sites
raptor 6 actual 13 Posted February 14, 2014 Fantastic looking work Heripal. Share this post Link to post Share on other sites
not_majority 10 Posted February 17, 2014 Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan Share this post Link to post Share on other sites
ei8ght 11 Posted February 17, 2014 looking very nice, so for now the OH-58 is your main project? Share this post Link to post Share on other sites
scarecrow398 43 Posted February 17, 2014 Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan The problems with that is the only two ways you can do that is either by adding a 'turret' to the vehicle, making the co-pilot the gunner and having him permanently looking out the side, the rifle would also be on a pivot point and as with turrets, have no recoil. The other way to do it is by 'attaching' the player to the seat using attachto (like Dsl little birds) which ends up with buggy aiming, inaccuracy and texture issues when the aircraft goes over a certain speed. Share this post Link to post Share on other sites
heripai 2 Posted February 19, 2014 Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan script is really hard for me. It is the big problem which is afflicting me. Share this post Link to post Share on other sites
heripai 2 Posted March 16, 2014 Update! I added an animation to a main rotor of OH-58D. The script is obtained use permission in maker Sakura_Chan. Share this post Link to post Share on other sites
tybo25 18 Posted March 16, 2014 Nice! Looks like it´s almost done and ready to be released, at least that´s what I hope :) :D Share this post Link to post Share on other sites
giorox 1 Posted March 16, 2014 Can't wait for this :D ACE compatibility aswell? Share this post Link to post Share on other sites
sv5000 127 Posted March 17, 2014 man, i cant wait to see this bird in the game. Great Stuff! Share this post Link to post Share on other sites
scarecrow398 43 Posted March 17, 2014 Nicely done. Is the tail rotor animated aswell for yaw? Share this post Link to post Share on other sites
heripai 2 Posted March 17, 2014 Nicely done. Is the tail rotor animated aswell for yaw? I do not set it now I am going to add it in future. Share this post Link to post Share on other sites
islesfan186 83 Posted March 23, 2014 Looking good man. Definitely getting excited to be able to use this Share this post Link to post Share on other sites
heripai 2 Posted March 24, 2014 (edited) I am a little worried now. I added Corning to a main rotor in this way. I think that this state is very good for me. However, should I add blur effect? Edited March 30, 2014 by Heripai Share this post Link to post Share on other sites
reconteam 19 Posted March 25, 2014 Kiowas! Does anybody know what the OH-58E was? A cancelled upgrade I presume but I've never heard mention of it. Are you going to include that strange box-mounted .50 caliber MG that served until recently replaced by the M3P? Share this post Link to post Share on other sites
Evgeny 10 Posted March 28, 2014 Hi Heripai. Great work! I wish I could help but my video card died a few months ago. Its a real shame because I wanted to try it out in good definition. I am still a huge fan of your work and keep checking up on this project. Share this post Link to post Share on other sites
heripai 2 Posted March 30, 2014 Kiowas! Does anybody know what the OH-58E was? A cancelled upgrade I presume but I've never heard mention of it.Are you going to include that strange box-mounted .50 caliber MG that served until recently replaced by the M3P? OH-58E? If it is ARH-70 or OH-58F I know it, but i do not know OH-58E The box finally removes it and is going to enable it. Hi Heripai. Great work! I wish I could help but my video card died a few months ago. Its a real shame because I wanted to try it out in good definition. I am still a huge fan of your work and keep checking up on this project. Thank you I pray for your return. Share this post Link to post Share on other sites